- December 15, 2008
- Bit Blot
- 12h median play time
Aquaria
Platforms
About
"Aquaria is a single-player Fantasy Adventure game with a beautiful underwater world to explore. As Naija, use magic and song to manipulate the water and engage with creatures while uncovering the ocean's ancient secrets in this wholesome story, enhanced by fantastic graphics, splendid music, and some grinding."











- Beautiful hand-drawn graphics and an enchanting soundtrack create a captivating underwater world.
- Engaging gameplay mechanics that involve exploration, puzzle-solving, and unique song-based abilities.
- A heartfelt story about self-discovery and connection with the ocean, enhanced by good voice acting.
- The game can feel tedious due to its large map and the need for extensive backtracking.
- Combat mechanics can be frustrating, especially during boss fights that require specific strategies.
- The save system is outdated, requiring players to return to specific points after dying, which can lead to significant loss of progress.
music
583 mentions Positive Neutral NegativeThe music in "Aquaria" is widely praised for its beauty and atmospheric quality, enhancing the game's immersive underwater experience. Composed by Alec Holowka, the soundtrack features a variety of themes that dynamically adapt to gameplay, contributing to both exploration and combat. While many players find the music enchanting and memorable, some note that its repetitiveness can detract from the overall experience during extended play sessions.
“The game’s soundtrack, composed by Alec Holowka, complements the visuals perfectly, enhancing the immersive experience.”
“The atmosphere is unlike anything I've ever played before; the soundtrack is phenomenal, and the story is uniquely poignant.”
“Aquaria is a stunning game with amazing atmospheric music and a gorgeous style, and even if the story isn't the most fulfilling, it is very entertaining.”
“The game's music is annoying, the maps are absurdly huge and your swim speed through them is quite slow, which makes the experience really feel like a drag.”
“The root problem is that the design of the music causes listening fatigue, which basically means that the music gets annoying and hurts the enjoyability of the game.”
“First, most of the song tracks are quite short, meaning you're going to hear the same song over and over again as you explore an area, which will happen a lot, because it is an exploration game.”