- February 5, 2020
- agelvik
Apple Slash
Platforms
About
"Apple Slash" is a short action game featuring a rotating sword mechanic. As the player, you must explore a murky marshland to find and combine skills, with the goal of finding the missing 'Cartboi'. Use your powerful attacks to navigate through the swamp and complete the game in 30-60 minutes. This passion project is a test for a potential larger project, so the developer welcome feedback and suggestions.











- Charming art style and character design, with a unique minimalist aesthetic that enhances the gameplay experience.
- Satisfying and fluid combat mechanics that make slashing through enemies feel enjoyable and impactful.
- Short but engaging gameplay that respects players' time, making it a perfect quick play for those looking for a fun distraction.
- Extremely short playtime, often completed in under an hour, which may leave players feeling unsatisfied and wanting more content.
- Limited enemy variety and simplistic gameplay mechanics can lead to a monotonous experience over time.
- The game feels more like a demo or proof of concept rather than a fully fleshed-out title, lacking depth in story and exploration.
gameplay
35 mentions Positive Neutral NegativeThe gameplay is characterized by its simplicity and fast-paced hack-and-slash mechanics, which some players find enjoyable and satisfying, while others criticize it for being monotonous and lacking depth. Many reviews highlight the game's short duration, typically under an hour, and express a desire for more variety in areas, puzzles, and bosses. Despite its limitations, the controls are praised for being responsive, and the overall experience is described as charming with appealing art and music.
“The gameplay feels responsive and even satisfying; the abilities are fun to use, and being able to use the mouse to aim your sword makes it feel like you have even more control, next to the clean movement.”
“Very short and satisfying; excellent hack and slash mechanics, progression, art and animation, level design, and music and sound.”
“Satisfying gameplay that keeps you at the edge of your seat.”
“The gameplay aspect is quite simple and I wish there were more areas, puzzles, and bosses.”
“The gameplay is monotonous, the mechanics are poorly thought out, the story is pretty much nonexistent, and the whole thing can be beaten in 30 minutes at most.”
“Gameplay-wise, it's almost mindless; you hold to slash and move to traverse the landscapes. The combat honestly allows you to just tank everything, hold slash, and charge through. This applies to all areas, and the only exception is the final boss, which is really not hard at all. The game is very, very short.”