Apocalich
- September 30, 2021
- Sokpop Collective
"Apocalich" is a fantasy RPG where players cooperatively or solo race against time to defeat the Lich King before he becomes too powerful. The entire map is visible, allowing players to keep track of the Lich's movements while completing quests and rebuilding the world. Battle enemies using action commands to block attacks and deal critical hits, and make sure to communicate and strategize with any co-op partners. The game is won by defeating the Lich King on the 20th day, but failure means starting over.
Reviews
- The game offers a fun and engaging RPG experience, especially when played with friends.
- It has a surprising amount of content packed into a simple map, providing good replay value.
- The combat and exploration aspects are enjoyable, making it a satisfying gameplay experience.
- The game is plagued by numerous bugs that can break the experience and hinder gameplay.
- Movement through the map is slow and tedious, making it frustrating to collect items and navigate.
- There are significant balance issues, particularly between magic users and fighters, which can impact gameplay.
- grinding2 mentions
- 0 % positive mentions
- -50 % neutral mentions
- 150 % negative mentions
Players find the grinding aspect of the game to be tedious, particularly due to slow map navigation, which can detract from the overall experience. While the concept of facing increasingly stronger enemies is intriguing, the repetitive nature of the gameplay may discourage continued engagement.
“The premise of an RPG where the enemy gets stronger over time and you have to make yourself strong enough to defeat them in time is interesting. I wish we had more games that explored that idea, but the basic gameplay of Apocalich is so tedious I don't even want to keep playing it, regardless of how well it manages the balance of making yourself stronger in time.”
“Grinding in this game feels like a chore rather than an engaging part of the experience. It quickly becomes repetitive and uninspired.”
“The amount of grinding required to progress is overwhelming and detracts from the overall enjoyment of the game.”
- gameplay2 mentions
- 150 % positive mentions
- -200 % neutral mentions
- 150 % negative mentions
The gameplay of Apocalich features an intriguing RPG premise where enemies grow stronger over time, challenging players to enhance their own abilities accordingly. However, while the concept is promising, many users find the execution tedious, detracting from the overall enjoyment despite moments of fun and satisfaction.
“The gameplay is incredibly fun and satisfying.”
“The mechanics are smooth and engaging, making every moment enjoyable.”
“I love how the gameplay keeps me on my toes with its dynamic challenges.”
“The premise of an RPG where the enemy gets stronger over time and you have to make yourself strong enough to defeat them in time is interesting. I wish we had more games that explored that idea, but the basic gameplay of Apocalich is so tedious that I don't even want to keep playing it, regardless of how well it manages the balance of making yourself stronger in time.”
“The gameplay feels repetitive and lacks the depth needed to keep players engaged. I found myself doing the same tasks over and over without any real sense of progression.”
“While the concept is intriguing, the execution of the gameplay is frustrating. The controls are clunky, and the mechanics don't feel polished, which detracts from the overall experience.”
- replayability1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players find the game to have strong replayability, as sessions typically last around an hour, making it easy to revisit with friends.
“The game usually lasts only an hour or so when I play with my friends, but I think it has great replay value.”
- stability1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game presents a promising concept; however, it suffers from significant bugs that affect its overall stability.
“Great concept, but pretty buggy in its current form.”