9 Days
- March 8, 2024
- MVR
- 7h median play time
"9 Days" is a action-adventure game where you have 9 days to explore and gather the best skills and items for a final fight against Afran, who will determine the fate of the world. Carefully plan your journey and craft your own unique fighting style by mixing different Ki Attacks, Dodges and Melee Strikes. The 9th day is your last chance to prepare, so make every moment count. * Explore and gather skills and items in 9 days * Craft your own unique fighting style * Prepare for a final fight against Afran on the 9th day.
Reviews
- The game has a unique concept of absorbing planets and stars, providing a fun power fantasy experience.
- The developer is actively working on updates and improvements based on community feedback.
- Once players unlock flight, the game becomes much more enjoyable and opens up new exploration opportunities.
- The game is currently very buggy and feels unfinished, with many players experiencing crashes and glitches.
- There is a lack of direction and guidance, making it difficult for players to know what to do or where to go.
- Combat feels clunky and unresponsive, with issues such as hit registration and awkward animations.
- story301 mentions
- 14 % positive mentions
- 77 % neutral mentions
- 9 % negative mentions
The story in the game is generally perceived as underwhelming and lacking clarity, with many players noting its disjointed nature and minimal guidance on quests. While some appreciate the potential for exploration and the concept of a power-up system, the absence of quest markers and a structured narrative leaves players feeling lost and frustrated. Overall, the game has a basic storyline that could benefit from significant improvements and more engaging content.
“Amazing story line and I love finding all the lore by talking to the people.”
“The story was pretty well thought out, and doing the quests is actually pretty interesting.”
“This game has a decent plot going for it, a decent new game plus method which requires some exploration and it's not gonna hand hold you for quests which I like.”
“It’s a beautiful tapestry of confusion, like someone dumped a bunch of random story elements into a blender and hit purée.”
“You think you've grasped the storyline, only to realize it’s slipped through your fingers like wet soap.”
“As it stands there is not really much in the way of story, direction, or purpose in the game.”
- stability148 mentions
- 1 % positive mentions
- 0 % neutral mentions
- 99 % negative mentions
The game is widely criticized for its numerous bugs and glitches, which significantly impact gameplay and overall experience. While some players find enjoyment despite these issues, many describe it as a "buggy mess" that feels unfinished and unpolished. Overall, the game's stability is a major concern, with frequent game-breaking glitches and performance hiccups noted by users.
“If you ever dreamed of a Dragon Ball game where you can create your own character and develop it how you want to, '9 Days' comes very close to this idea and hopefully gets better, bigger, and bug-free in the future.”
“The game is nowhere close to completion and full of game-breaking bugs and glitches with very little guidance that only sometimes works correctly.”
“The game itself is completely buggy, broken, confusing, and downright badly put together (in its current state).”
“Currently a very buggy unfinished unpolished mess.”
- gameplay138 mentions
- 29 % positive mentions
- 59 % neutral mentions
- 12 % negative mentions
The gameplay of the game has received mixed reviews, with many players appreciating its creative mechanics and potential for fun, particularly in open-world exploration and destruction. However, numerous reports highlight significant issues such as bugs, lack of direction, and awkward controls, leading to frustration among players. While some find the core gameplay enjoyable and promising, others feel it is unpolished and in need of substantial improvement to meet expectations.
“Great game, lots of creative mechanics to utilize, enjoyed the open worlds.”
“This game is unpolished sure, but the core gameplay is a lot of fun.”
“The gameplay is the real pièce de résistance.”
“Rough gameplay and terrible mechanics.”
“There's basically no guidance and you're unleashed upon the world to perform a series of quests that loosely reference each other but in reality function more like side activities, as exploiting enemy respawning mechanics is worth more than the pittances you'll gain from quests.”
“I was waiting for the release of the game based on the gameplay presented in the trailers but disappointingly it seems to still be in the beta phase.”
- graphics81 mentions
- 27 % positive mentions
- 65 % neutral mentions
- 7 % negative mentions
The graphics of the game have received largely negative feedback, with many users describing them as outdated, reminiscent of early 2000s titles, and plagued by numerous bugs and performance issues. While some players appreciate the potential and certain visual elements, the overall consensus is that the graphics are subpar, with many calling for significant improvements. Despite the graphical shortcomings, some players still find enjoyment in the gameplay, indicating a preference for gameplay over visuals.
“The game is beyond amazing; the graphics are incredible.”
“I really liked this game; although it doesn't have much content yet, it has really cool graphics and has some of the biggest potential out of all the games I have played.”
“Graphics are 10/10 though.”
“The graphics are trash.”
“Graphics are from the early 2000s.”
“Graphics are bad, runs very poorly, fell through the map in less than 15 minutes of playing... interesting how they claim this is full release and not early access.”
- music30 mentions
- 13 % positive mentions
- 60 % neutral mentions
- 27 % negative mentions
The music in the game has been widely criticized for its repetitiveness and lack of originality, often described as generic and akin to stock soundtracks. Players noted that the background music consists of short loops that quickly become annoying, detracting from the overall experience. Sound effects are also poorly balanced, leading many to turn off the music entirely in favor of the game's ambiance.
“Auras change color based on your energy, rocks will tear themselves from the ground as you power up, and certain abilities even come with their own maniacal laughter and epic soundtrack as you charge them to unreasonable levels.”
“Music - really good but you will hear enemies from very far.”
“The music seemed a little loud at times, and other times, a little 'wonky'.”
“Every footstep, every jump, every agonizing minute is accompanied by noises that can only be described as 'angry robot in a tin can.' The background music is so repetitive that it felt like I was being serenaded by a demonic carousel.”
“Also, get ready to hear the most generic uncopyrighted music that gets annoying to listen to after 5 minutes.”
“The music is a couple of different 5-second loops, the sound effects are not balanced, and there is absolutely no direction to the game.”
- optimization28 mentions
- 21 % positive mentions
- 43 % neutral mentions
- 36 % negative mentions
The game's optimization is widely criticized, with users reporting long loading screens, performance issues, and graphical stuttering, particularly on high-end systems. While some players appreciate the fun gameplay and potential for improvement, many express frustration over the lack of polish and the presence of bugs. Overall, the consensus is that the game requires significant optimization to enhance the player experience.
“This game is really fun; it just needs optimization. Everyone is complaining about how hard it is and how bad it is, meanwhile everyone was rushing the release date. Keep up the good work; I'm looking forward to the updates.”
“It may not seem incredibly polished or optimized like a triple-A game, but believe me when I say, if you let it play out, you'll easily have more fun than any big-wig, huge company-published game that's been coming out lately.”
“While 9 Days does have some bugs—occasional glitches and performance hiccups—these issues don’t overshadow the enjoyment.”
“Still the game runs like shit; it's just terrible, nothing like the trailer shown on his store page. I have tried to like it; I have all achievements, but it's just crap. He needs to get this game better performance.”
“Graphics are always stuttering; nothing goes smooth in this game. The longer I play, the worse it gets. Gonna give it a thumbs down because it's really annoying. My specs are i7 13700k, RTX 4090, 32GB RAM 5600MHz.”
“And the dev is working on a new area. I don't get it; if your game has bad performance and graphical issues, then you should work on those first to make it more playable, but no, he doesn't.”
- grinding28 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be a mixed experience; while some enjoy the core gameplay and the fun that comes with gaining power, many feel that the process is often tedious due to bugs, clunky mechanics, and a lack of polish. Exploration can be frustrating, and the repetitive nature of unlocking abilities through a limited system adds to the grind. However, there is potential for enjoyment as players progress and engage in more exciting content, particularly in mini-boss fights.
“Tried to stay open minded here - I love the premise but the game has a serious lack of polish which leaves it really clunky and tedious to get into.”
“The game becomes tedious, as the world doesn't cooperate much, and the combat itself isn't exciting.”
“Exploration is a buggy mess with very tedious Skyrim-esque mountain climbing in random spots.”
- monetization12 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization aspect of the game has received mixed reviews, with some users expressing skepticism about its potential as a cash grab, while others believe the developers are genuinely trying to create a unique experience without exploiting players. Critics highlight a lack of depth in character creation and buggy gameplay, which detracts from the overall value, leading to disappointment compared to promotional materials. Overall, there is hope that with constructive feedback, the game can evolve beyond initial perceptions of being a quick cash grab.
“This game feels like every free Unity asset thrown together for a quick cash grab, don't buy.”
“I was really hyped for this game; the videos and advertisements made it look way better than what it is.”
“Phone app game ads where you can play them for a brief moment have less buggy gameplay than this.”
- atmosphere10 mentions
- 30 % positive mentions
- 40 % neutral mentions
- 30 % negative mentions
The atmosphere in the game is criticized for its slow and cumbersome flight mechanics, particularly when searching for specific targets, as players must navigate through a tedious process of entering and exiting the atmosphere without a fast travel option. Additionally, the low draw distance hampers visibility, making it frustrating to locate enemies until players are nearly on top of them. Overall, the experience is marred by poor AI and restrictive barriers that limit exploration.
“One quest takes you to another planet... simple enough, just fly out of the atmosphere, right?”
“The AI is still pathetic; not sure why I can't fly to a lot of other planets (there's a barrier that prevents you from doing so for several of them), and while flying to other planets, I find it takes way too long to finally touch down once you enter the atmosphere.”
“Fine, but there is not a fast mode for atmospheric flight, causing you to dip into the atmosphere, look for what you are looking for, and spend another 30 odd seconds leaving the atmosphere so you can go faster, then repeating the process.”
“Flying in an atmosphere is stupidly slow, especially when you have to search a massive area for a single enemy, but said enemy doesn't appear until you are virtually right on top of it because the draw distance is set so low.”
“You unlock a fast flight mode 'warp speed', but you can only use it in space, and not in a planet's atmosphere.”
“The AI is still pathetic; I'm not sure why I can't fly to a lot of other planets (there's a barrier that prevents you from doing so for several of them), and while flying to other planets, I find it takes way too long to finally touch down once you enter the atmosphere.”
- replayability9 mentions
- 67 % positive mentions
- 11 % neutral mentions
- 22 % negative mentions
Overall, players find the game to have good replayability, particularly due to its open-world design that encourages players to apply knowledge from previous runs. Many believe that with further updates and improvements, similar to titles like No Man's Sky and Cyberpunk 2077, the game could achieve even greater replay value. However, some concerns about performance and graphical issues remain, which could impact the overall experience.
“With time and polish, like many games (No Man's Sky or Cyberpunk 2077), it could be a fantastic game with amazing replay value.”
“A great game to invest lots of time into, with a strong promise of replayability due to its open nature and the ability to use knowledge from previous runs to enhance new attempts!”
“Good replayability.”
“The new patch has made this game far more playable for me.”
“I don't understand why the developer is focusing on a new area when the game has bad performance and graphical issues. They should prioritize fixing those first to improve replayability.”
- emotional4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players express a strong emotional connection to the game's flying mechanics, feeling empowered and exhilarated by the freedom it provides. However, there is also a sense of disappointment and frustration, with some users feeling let down by the overall experience, leading to feelings of sadness.
- character development4 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The game lacks significant character development, with no real dialogue or story to enhance the experience. While the art and character design are praised, the absence of depth in character progression detracts from the overall enjoyment.
“No real dialogue, the music is the same loop, and there is no character development at all or story.”
- humor4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is hit-or-miss; while some players find the absurdity of enemies, particularly elephants, liquefying upon attack amusing, others feel the overall experience is more embarrassing than entertaining.
“I found that some enemies, mainly elephants, liquefy when you hit them with an attack, which is admittedly more funny than it is a problem.”