- March 8, 2024
- MVR
- 7h median play time
9 Days
Platforms
About
"9 Days" is a action-adventure game where you have 9 days to explore and gather the best skills and items for a final fight against Afran, who will determine the fate of the world. Carefully plan your journey and craft your own unique fighting style by mixing different Ki Attacks, Dodges and Melee Strikes. The 9th day is your last chance to prepare, so make every moment count. * Explore and gather skills and items in 9 days * Craft your own unique fighting style * Prepare for a final fight against Afran on the 9th day.







- The game has a unique concept that allows players to feel powerful and explore an open world.
- The developer is actively working on updates and improvements based on community feedback.
- Once players unlock flight, the game becomes much more enjoyable and opens up new gameplay possibilities.
- The game is currently very buggy and lacks polish, making it difficult to play at times.
- There is little direction or guidance for players, leading to confusion about objectives and navigation.
- Combat feels clunky and unresponsive, with many players experiencing issues with hit registration and enemy AI.
story
328 mentions Positive Neutral NegativeThe game's story is often described as confusing and lacking clarity, with many players feeling that it does not provide sufficient guidance or context for quests. While some appreciate the potential for exploration and the basic plot, they criticize the absence of quest markers and a structured quest log, which leads to frustration in tracking objectives. Overall, the narrative is seen as a secondary focus, with many players hoping for future updates to enhance storytelling and quest management.
“This game has a decent plot going for it, a decent NG+ method which requires some exploration and it's not gonna handhold you for quests, which I like.”
“Amazing storyline and I love finding all the lore by talking to the people.”
“Love the story twist and I love the gameplay.”
“It's a beautiful tapestry of confusion, like someone dumped a bunch of random story elements into a blender and hit purée.”
“You think you've grasped the storyline, only to realize it’s slipped through your fingers like wet soap.”
“As it stands there is not really much in the way of story, direction, or purpose in the game.”