9 Days
- March 8, 2024
- MVR
- 7h median play time
![9 Days Game Cover](https://img.gamebrain.co/games/87/9_days_mvr_2024_1_xl.jpg)
"9 Days" is a action-adventure game where you have 9 days to explore and gather the best skills and items for a final fight against Afran, who will determine the fate of the world. Carefully plan your journey and craft your own unique fighting style by mixing different Ki Attacks, Dodges and Melee Strikes. The 9th day is your last chance to prepare, so make every moment count. * Explore and gather skills and items in 9 days * Craft your own unique fighting style * Prepare for a final fight against Afran on the 9th day.
Reviews
- The game has a unique concept that allows players to feel powerful and explore an open world.
- The developer is actively working on updates and improvements based on community feedback.
- Once players unlock flight and gain more abilities, the gameplay becomes much more enjoyable.
- The game is currently very buggy and lacks polish, making it feel unfinished.
- There is little direction or guidance for players, making it difficult to know what to do next.
- The combat system feels clunky and unresponsive, leading to frustrating gameplay experiences.
- story164 mentions
- 15 % positive mentions
- 77 % neutral mentions
- 9 % negative mentions
The game's story is often described as confusing and lacking clarity, with many players feeling that it doesn't provide sufficient guidance or context for quests. While some appreciate the potential for exploration and the interesting lore, the absence of quest markers and a structured quest log leads to frustration and a sense of aimlessness. Overall, the narrative is seen as a secondary focus, with many players hoping for future updates to enhance the storytelling and quest mechanics.
“Good variety of skills, excellent replayability, interesting story/lore, and the best power fantasy I've seen so far.”
“Amazing storyline and I love finding all the lore by talking to the people.”
“This game has a decent plot going for it, a decent new game plus method which requires some exploration and it's not going to handhold you for quests, which I like.”
“The story is not clear.”
“There's basically no guidance and you're unleashed upon the world to perform a series of quests that loosely reference each other but in reality function more like side activities.”
“The context of the story is not explicitly stated or shown in the game which makes it very difficult to understand.”
- stability84 mentions
- 1 % positive mentions
- 0 % neutral mentions
- 99 % negative mentions
The game's stability is a significant concern, with numerous users reporting frequent bugs, glitches, and performance issues that detract from the overall experience. While some players find enjoyment despite these problems, many describe the game as "buggy," "unpolished," and in need of substantial updates to improve its functionality. Overall, the consensus is that while the game has potential, its current state is far from stable, making it challenging to recommend without reservations.
“If you ever dreamed of a Dragon Ball game where you can create your own character and develop it how you want, '9 Days' comes very close to this idea and hopefully gets better, bigger, and bug-free in the future.”
“Very buggy, and in dire need of polishing.”
“The game is very buggy and seems as if the developers just wanted to push the game out and get the money from it.”
“Currently a very buggy unfinished unpolished mess.”
- gameplay77 mentions
- 26 % positive mentions
- 62 % neutral mentions
- 12 % negative mentions
The gameplay of the game has received mixed reviews, with many players appreciating the core mechanics and creative abilities, but expressing frustration over unrefined mechanics, bugs, and a lack of direction. While some enjoy the destructible environments and the potential for fun exploration, others find the experience marred by crashes, awkward controls, and a bland world that detracts from immersion. Overall, the game shows promise but requires significant improvements to reach its full potential.
“The game’s core mechanics are solid, and the creativity of the abilities more than makes up for any rough edges.”
“Great game, with great gameplay and story.”
“The gameplay is the real pièce de résistance.”
“However, the game is largely unrefined and its mechanics can be absolutely terrible; the world is also very bland, which makes for a very un-immersive experience.”
“Don't buy it; it's a fun concept, but when the end game is just you not being able to use one of the most integral mechanics and the boss pushes you through the ground into a forever fall that slowly chips your HP away and kills you.”
“I was really excited for this game, but the gameplay and controls are awkward.”
- graphics45 mentions
- 29 % positive mentions
- 64 % neutral mentions
- 7 % negative mentions
The graphics of the game receive mixed reviews, with many players noting that they are underwhelming and reminiscent of early 2000s titles, despite some claiming impressive visuals in certain aspects. Common criticisms include poor performance, graphical glitches, and a lack of polish in character models and animations. While some players appreciate the aesthetic and potential of the game, the consensus is that significant improvements are needed for a more polished experience.
“It is so fun, I love the fighting and the graphics and how it looks; it's a solid 10/10.”
“I decided to try out this game for the first time and I don't regret it. The graphics are amazing; I 100% recommend this game if you like superhuman/anime type stuff.”
“The game is beyond amazing; the graphics are incredible.”
“The graphics are from the early 2000s.”
“Graphics are always stuttering; nothing goes smooth in this game. The longer I play, the worse it gets. Gonna give it a thumbs down because it's really annoying.”
“I've seen mobile games from a decade ago with better graphics.”
- optimization16 mentions
- 19 % positive mentions
- 44 % neutral mentions
- 38 % negative mentions
The game's optimization has received mixed reviews, with many players experiencing significant performance issues, particularly in densely populated areas. While some users noted that the game runs decently on high settings, others reported severe stuttering and bugs that detract from the overall experience. Overall, players express hope for future updates to improve optimization and performance.
“It may not seem incredibly polished or optimized like a triple-A game, but believe me when I say, if you let it play out, you'll easily have more fun than any big-wig, huge company-published game that's been coming out lately.”
“While 9 Days does have some bugs—occasional glitches and performance hiccups—these issues don’t overshadow the enjoyment.”
“This game is really fun; it just needs optimization, and everyone is complaining about how hard it is and how bad it is. Meanwhile, everyone was rushing the release date. Keep up the good work; I'm looking forward to the updates.”
“Now the game had some performance issues for me, mainly in the big cities with lots of props and people (maybe lots of audio sources as well? I guess they are not optimized yet).”
“Still, the game runs terribly; it's nothing like the trailer shown on its store page. I have tried to like it, I have all achievements, but it just feels like crap. The developer needs to improve the game's performance.”
“Graphics are always stuttering; nothing goes smoothly in this game. The longer I play, the worse it gets. I'm going to give it a thumbs down because it's incredibly annoying, especially with my specs: i7 13700k, RTX 4090, 32GB RAM 5600MHz.”
- grinding15 mentions
- 20 % positive mentions
- -13 % neutral mentions
- 93 % negative mentions
Players generally find the grinding aspect of the game to be tedious and clunky, often exacerbated by bugs and a lack of polish. While some enjoy the progression and find the mini-boss fights more engaging as they level up, many feel that the exploration and combat mechanics contribute to a frustrating experience. Overall, the grind can feel overwhelming, but there are moments of fun once players unlock more powers and abilities.
“Grinding in this game feels rewarding and keeps me engaged for hours.”
“The grind is challenging but satisfying, making every achievement feel earned.”
“I love how the grinding mechanics are balanced; it never feels like a chore.”
“You'll need a second life for grinding.”
“The game becomes tedious, as the world doesn't cooperate much, and the combat itself isn't exciting.”
“Exploration is a buggy mess with very tedious Skyrim-esque mountain climbing in random spots.”
- music15 mentions
- 20 % positive mentions
- 53 % neutral mentions
- 27 % negative mentions
The music in the game has been widely criticized for its repetitiveness and lack of originality, often described as generic and reminiscent of stock soundtracks. Players noted that the background music is not engaging, with many opting to turn it off in favor of ambient sounds. Overall, the sound design appears to lack depth and variety, contributing to a disappointing auditory experience.
“Auras change color based on your energy, rocks will tear themselves from the ground as you power up, and certain abilities even come with their own maniacal laughter and epic soundtrack as you charge them to unreasonable levels.”
“Music - really good but you will hear enemies from very far.”
“The music seemed a little loud at times, and other times, a little 'wonky'.”
“Every footstep, every jump, every agonizing minute is accompanied by noises that can only be described as 'angry robot in a tin can.' The background music is so repetitive that it felt like I was being serenaded by a demonic carousel.”
“Also, get ready to hear the most generic uncopyrighted music that gets annoying to listen to after 5 minutes.”
“The music is a couple of different 5-second loops, the sound effects are not balanced, and there is absolutely no direction to the game.”
- replayability6 mentions
- 67 % positive mentions
- 0 % neutral mentions
- 33 % negative mentions
Overall, players highlight the game's strong replayability due to its variety of skills, engaging story, and open-ended gameplay that encourages learning from previous runs. However, concerns about performance issues and bugs have tempered some enthusiasm, with players suggesting that improvements in these areas could further enhance the game's replay value.
“Good variety of skills, excellent replayability, interesting story/lore, and the best power fantasy I've seen so far.”
“With time and polish, like many games (No Man's Sky or Cyberpunk 2077, for example), it could be a fantastic game with amazing replay value.”
“A great game to invest lots of time into and lots of replayability promise with it being very open and allowing you to use knowledge from previous runs to enhance new attempts!”
“The game is okay, neither good nor bad. I played it for an hour and I know the game has potential, but I request the developers to add features like cloud save, as I play on cloud PCs. Also, please fix the bugs and make the game a little easier because the controls are a bit hard, especially when the game is buggy. Overall, the game is okay, but it's still not very playable right now.”
“The developer is working on a new area, but I don't understand why they aren't addressing the bad performance and graphical issues first. It would make the game more playable.”
- monetization6 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Reviews indicate a mixed perception of the game's monetization strategy, with some players expressing disappointment over limited character customization options and comparing the game's quality unfavorably to other free mobile games. While there is hope that the developers will improve the game and avoid a cash grab mentality, others feel that the initial execution feels rushed and lacks depth, leading to frustration among players.
“This game feels like every free Unity asset thrown together for a quick cash grab, don't buy.”
“I was really hyped for this game; the videos and advertisements made it look way better than what it is.”
“Phone app game ads where you can play them for a brief moment have less buggy gameplay than this.”
- atmosphere5 mentions
- 60 % positive mentions
- -20 % neutral mentions
- 60 % negative mentions
The atmosphere in the game is criticized for its slow flight mechanics, making exploration tedious as players must navigate large areas without efficient travel options. The low draw distance exacerbates the issue, as enemies often remain undetected until players are very close, leading to frustrating gameplay. Additionally, the inability to use faster travel modes within planetary atmospheres further detracts from the overall experience.
“The atmosphere is incredibly immersive, making you feel like you're truly exploring the vastness of space.”
“Flying through the atmosphere of different planets is a breathtaking experience, with stunning visuals that enhance the sense of adventure.”
“The transition from space to a planet's atmosphere is beautifully executed, adding to the overall sense of realism in the game.”
“Flying in an atmosphere is stupidly slow, especially when you have to search a massive area for a single enemy, but said enemy doesn't appear until you are virtually right on top of it because the draw distance is set so low.”
“You unlock a fast flight mode 'warp speed', but you can only use it in space, and not in a planet's atmosphere.”
“While flying to other planets, I find it takes way too long to finally touch down once you enter the atmosphere.”
- humor4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized by a mix of absurdity and slapstick, with elements like maniacal laughter and comically exaggerated enemy reactions, such as elephants liquefying upon attack. However, some players feel that the game's overall execution can be embarrassingly flawed, detracting from the comedic experience.
“The maniacal laughing when you ready the equivalent of a 'death ball' was a fun touch.”
“Funny buggy mess (in literally only the good ways).”
“I found that some enemies, mainly elephants, liquify when you hit them with an attack, which is admittedly more funny than it is a problem.”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players express a strong emotional connection to the game, with some feeling empowered and exhilarated by the freedom of movement, while others experience disappointment and frustration, leading to feelings of sadness. This duality highlights the game's ability to evoke a wide range of emotions, from joy to despair.
“I love flying; having a cool movement option like that made me feel very powerful on the main planet because of how easy it was to fly away from danger and also just letting me go practically anywhere on the map quickly without fast travel is fun.”
“Wow, I waited too long for this; I want to cry.”
- character development2 mentions
- 50 % positive mentions
- -100 % neutral mentions
- 150 % negative mentions
The game features appealing art and quick character design, but it lacks meaningful character development, dialogue, and a compelling story, leaving players wanting more depth in these areas.
“There is no real dialogue, the music is just the same loop, and there is absolutely no character development or story.”
“The characters feel flat and uninteresting, lacking any meaningful growth or depth throughout the game.”
“I was disappointed by the lack of character arcs; it felt like the characters were just placeholders without any real development.”