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Apastron is a retro styled open world FPS set on the planet of Coelho #6. You're a defender reborn every generation. Your overseer restores you (Phoebe Harper) to discover the origins of Coelho's unknown threat.

Apastron screenshot
Apastron screenshot
Apastron screenshot
Apastron screenshot
Apastron screenshot
Apastron screenshot
Apastron screenshot
Apastron screenshot
Apastron screenshot
Apastron screenshot
Apastron screenshot
+5

82%
Audience ScoreBased on 44 reviews
gameplay4 positive mentions

  • The game features interesting level design, a fantastic soundtrack, and frantic shooting that keeps players engaged.
  • For a one-man project, the game showcases a lot of charm and creativity, with a retro feel reminiscent of PS1-era games.
  • It offers a variety of weapons and encourages exploration, making it enjoyable for casual players and speedrunners alike.
  • The game suffers from a confusing map layout and a lack of clear direction, leading to frustrating moments of aimless wandering.
  • Infinite ammo and a forgiving checkpoint system diminish the challenge, making gameplay feel less rewarding for experienced players.
  • The art style and sprite design can be off-putting, and some gameplay mechanics feel underdeveloped or unclear.
  • story
    24 mentions Positive Neutral Negative

    The game's story is described as convoluted and difficult to follow, with players often feeling lost and frustrated by unclear objectives. While some reviewers appreciate the underlying narrative and its potential, many find it overshadowed by gameplay issues and vague plot elements. Overall, the story has moments of intrigue but suffers from execution and accessibility challenges.

    • “It's a lot of fun and has a good storyline.”
    • “I wish the plot was easier to understand, but otherwise very solid.”
    • “There is a bit of downtime between missions, but that is mostly used exploring the small hub town and speaking to the denizens about their day-to-day and their individual goings-on and to collect some currency and spend it at the weapon shop.”
    • “The movement feels strange, the story is hard to follow, the music is headache-inducing, and the sprite design is a bit of an eyesore.”
    • “I didn't even bother to try and understand the story; it was way too boring for me.”
    • “What little of the plot I saw in my short playtime was often cryptic and vague.”
  • gameplay
    14 mentions Positive Neutral Negative

    The gameplay of this 'boomer shooter' is a mixed bag, featuring a blend of engaging mechanics and frustrating design choices that can hinder the experience. While some players appreciate the retro style and fluidity, others find themselves lost and confused by unclear navigation and uncommunicated abilities, leading to a lack of rewarding gameplay. Overall, the game garners a lukewarm reception, with many feeling that the gameplay detracts from the story.

    • “Absolutely love this game, the retro style is so nice and the gameplay is fluid and entertaining.”
    • “There's an untaught ledge climb/vaulting ability that is required to reach certain locations, and while running around seeing exactly how far I could get was enjoyable, I was seldom met with any reward for that effort, and it appeared to work against some of the game's other movement mechanics (such as no in-air movement control).”
    • “A 'boomer shooter' that entered production before boomer shooters were a thing that consists of 50% great mechanics and ideas and 50% baffling ideas that make no sense.”
    • “If the gameplay wasn’t as bad, I’d probably go back and pay more attention to the story, but I just can’t see myself doing it.”
    • “In 1 hour and a half of gameplay, most of my time was spent looking for where to go multiple times.”
    • “There's an untaught ledge climb/vaulting ability that is required to reach certain locations, and while finding running around to see exactly how far I could get enjoyable, I was seldom met with any reward for that effort, and it appeared to work against some of the game's other movement mechanics (such as no in-air movement control).”
  • graphics
    10 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some players appreciating the unique art style and animated weapon sprites, while others criticize it as unappealing and lacking polish. The game's open-world design and indie charm are noted, but the overall aesthetic may not resonate with everyone, particularly those who prefer more traditional visuals.

    • “Overall, I would absolutely recommend this if this sort of graphical style doesn't put you off at all and you are looking to support an indie developer who clearly has more that they want to do with this title.”
    • “Excellent cyberpunk shooter with a Minecraft art style.”
    • “Interesting art style.”
    • “I can't recommend this game because, while the open world is cool and the weapon sprites are animated with movement, the art style is just bad—not comically bad like Cruelty Squad, just bad.”
    • “The graphical style is off-putting and detracts from the overall experience, making it hard to enjoy the game.”
    • “The game has an excellent cyberpunk shooter concept, but the graphics resemble a Minecraft art style, which may not appeal to everyone.”
  • music
    6 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some praising the fantastic soundtrack that enhances the frantic gameplay, while others find certain tracks headache-inducing and annoying. Overall, the music contributes to the game's atmosphere, but its reception varies among players.

    • “Interesting level design, fantastic soundtrack, and frantic shooting when in the thick of it.”
    • “The movement feels strange, the story is hard to follow, the music is headache-inducing, and the sprite design is a bit of an eyesore.”
    • “There was a lot of work put into this title even though the map can be confusing at times and some of the music is annoying.”

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