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AntVentor

Drop into the photorealistic world of AntVentor! Despite the lack of dialog, this point-and-click game strikes a nice balance between humor and puzzle-solving. While some of the hints and challenges are difficult, I do believe AntVentor is a game that can be enjoyed by anyone.
AntVentor Game Cover
75%Game Brain Score
graphics, story
stability, grinding
75% User Score Based on 167 reviews
Critic Score 75%Based on 1 reviews

Platforms

Nintendo SwitchLinuxPCMac OSXbox OneXboxWindows
AntVentor Game Cover

About

AntVentor is a single player casual simulation game with a comedy theme. It was developed by LoopyMood and was released on January 26, 2018. It received mostly positive reviews from both critics and players.

AntVentor – is a Point & Click adventure game by a LoopyMood studio. You find yourself in a photo-realistic macro world, where you immediately manage to break the ideal life of the main character Ant and ruin all plans for the realization of his Dream. Can you get everything back in order?

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75%
Audience ScoreBased on 167 reviews
graphics44 positive mentions
stability3 negative mentions

  • Stunning visuals that combine hand-drawn characters with photorealistic backgrounds, creating an immersive macro-world.
  • Engaging and whimsical storytelling conveyed through animation and visual humor, allowing players to connect with the protagonist without dialogue.
  • Clever puzzles that encourage creative thinking, reflecting the inventive nature of the main character, Florantine.
  • The game is very short, typically taking only 1 to 2 hours to complete, leaving players wanting more content.
  • Some puzzles can be unintuitive or rely on obscure logic, leading to frustration and reliance on hints.
  • Lack of clear visual indicators for interactive elements can make navigation and item discovery tedious, resulting in pixel-hunting.
  • graphics
    70 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their vibrant and imaginative art style, combining photorealistic backgrounds with cartoonish characters, which enhances the emotional storytelling and overall aesthetic appeal. Many reviewers highlight the stunning visuals and charming design, although some note that the intricate graphics can make navigation challenging. Overall, the game's artistic merit is a significant draw, making it a visually captivating experience.

    • “The game's detailed graphics and imaginative art style bring the tiny world of the main character to life, while the sound effects add a lot of personality and immersion to each scene.”
    • “Antventor is a great point and click game with insanely beautiful graphics.”
    • “I wasn't in big expectations while buying this game because the reviews weren't overwhelmingly positive, and it is a game that kind of looks amateurish because of the mixed art style.”
    • “I hope the small team acquires someone with experience in riddle design so that this gifted visual artist who made the graphics is no longer wasting their talent on a less than mediocre puzzle game.”
    • “The graphics are colorful and bright, and there’s a general good vibe walking around the game scenes and taking it all in.”
  • story
    45 mentions Positive Neutral Negative

    The story of *Antventor* is a visually-driven narrative centered around Florantine, a clever ant with big dreams, conveyed through animation and visual humor rather than dialogue. While the episodic format leaves the story feeling incomplete and short—lasting around 1.5 to 3 hours—it successfully engages players with its charming art and emotional depth, setting the stage for future installments in a planned trilogy. Overall, the storytelling is praised for its creativity and ability to resonate without words, though some players desire a more substantial plot and longer gameplay.

    • “Set in a richly detailed macro-world where the mundane becomes monumental, the game tells the story of Florantine, a clever but impatient ant with big dreams and a knack for invention.”
    • “What makes Antventor stand out is not its dialogue—there is none—but its ability to tell a coherent and emotionally engaging story through animation, gesture, and visual humor.”
    • “The storytelling is visual and situational, inviting players to interpret moments rather than having them spelled out.”
    • “The game’s episodic nature—intended as the first installment in a planned trilogy—means that its story feels incomplete, setting the stage for future adventures rather than offering full closure.”
    • “The story is practically non-existent, and the game is incredibly short.”
    • “The storyline is rather simple and it does give you a nice motivation, there's not anything special about this storyline; it's also pretty short as this is just the first part of the intended trilogy of games.”
  • humor
    40 mentions Positive Neutral Negative

    The humor in "Antventor" is primarily conveyed through expressive animations and visual gags, compensating for the absence of dialogue. Players appreciate the charming and quirky humor, with many finding the protagonist's antics and facial expressions amusing, though some repetitive animations can become frustrating. Overall, the game is described as a funny and engaging experience, suitable for all ages, with a unique voice that enhances its appeal.

    • “Antventor is a hilarious and charming point-and-click adventure that strikes a perfect balance between humor and clever puzzle-solving.”
    • “The design reminded me of the Samorost series overall, but here the main character's facial expressions stand out very much, kind of rough but kind of hilarious too.”
    • “With its beautiful and photorealistic design and funny twists and jokes, you really dive in differently than into other point-and-click adventures.”
    • “The humor in this game falls flat.”
    • “The jokes feel forced and unoriginal.”
    • “I expected more laughs, but the humor just didn't land.”
  • gameplay
    35 mentions Positive Neutral Negative

    The gameplay of "antventor" is characterized as a whimsical point-and-click adventure that emphasizes exploration, item collection, and puzzle-solving, though it suffers from occasional mechanical awkwardness and unintuitive puzzles. While many players appreciate the creativity and art style, some find the gameplay to be simplistic, tedious, or frustrating, with a short runtime that leaves them wanting more. Overall, the experience is mixed, with some enjoying the charm and humor, while others criticize the clunky mechanics and vague gameplay.

    • “As a point-and-click adventure, Antventor embraces the genre’s core mechanics of exploration, item collection, and puzzle-solving.”
    • “Gameplay and puzzles are relatively simple, but still fun.”
    • “The gameplay is very familiar to anyone who ever played point and click: pick up items, combine them in your inventory if needed, and use them to solve different puzzles.”
    • “I appreciate the art style and the little jokes, but for me the gameplay is too vague and random.”
    • “The gameplay, however, is not on a level I could recommend.”
    • “I found the gameplay tedious and quite frustrating at times, which detracted from the game's delightful humor.”
  • music
    13 mentions Positive Neutral Negative

    The music in the game is generally described as relaxing and immersive, effectively enhancing the emotional depth and storytelling without the need for dialogue. While many players appreciate the calming background melodies and ambient sounds, some criticize the repetitive nature of the music, noting that a single song on loop can become monotonous. Overall, the score contributes positively to the game's atmosphere, though opinions on its quality vary.

    • “This artistic direction works beautifully to immerse the player in the world of the game, while the musical score, a mix of quiet melodies and ambient sounds, enhances the sense of scale and wonder that defines the journey.”
    • “It stands as a testament to how much emotion and storytelling can be conveyed without words, relying solely on visuals, music, and movement to express its themes.”
    • “The music and sound design was very relaxing, which I personally find to be very important as these sorts of slower games are great for stress relief and are a nice way to relax after a long day.”
    • “Music is one song on loop, which can be draining to the ears.”
    • “The 'dj' part is mindless, music quality in the whole game is a 5/10.”
    • “The music is quite charming, while nothing special.”
  • atmosphere
    9 mentions Positive Neutral Negative

    The game's atmosphere is characterized by a blend of intimacy and discovery, enhanced by its artistic visuals and charming hand-drawn characters set against a photo-realistic backdrop. This unique combination, along with nature sounds and a focus on emotional storytelling, creates a captivating experience reminiscent of classic point-and-click adventures. Overall, players find the atmosphere to be beautiful, memorable, and integral to the game's charm.

    • “This silent storytelling approach reinforces the game’s atmosphere of intimacy and discovery, turning what could have been a simple narrative into something quietly affecting.”
    • “Every character you meet is hand-drawn and looks pretty cartoony, but the world around you is photo-realistic, which mixes perfectly and sets a perfect atmosphere.”
    • “For fans of artistic indie games and point-and-click adventures that emphasize charm and atmosphere over challenge, Antventor is a delightful and memorable journey into a world where even the smallest creature dares to dream big.”
    • “Very charming atmosphere and even small cutscenes that look to be taken out of an animated movie.”
    • “There's also a lot of nature sounds that help provide an atmosphere once you step out of the anthill.”
  • emotional
    3 mentions Positive Neutral Negative

    Antventor excels in emotional storytelling through its animation and visual humor, effectively conveying a coherent narrative without dialogue. The protagonist, Florantine, with his exaggerated expressions, serves as an emotional anchor, evoking a sense of childlike wonder within a sophisticated and heartfelt context.

    • “What makes Antventor stand out is not its dialogue—there is none—but its ability to tell a coherent and emotionally engaging story through animation, gesture, and visual humor.”
    • “Against this backdrop, Florantine’s exaggerated expressions and cartoon-like movements add contrast and personality, ensuring that the protagonist remains the emotional anchor amid the realism of his surroundings.”
    • “Antventor’s greatest achievement is its ability to evoke a sense of childlike wonder within a framework that feels sophisticated and heartfelt.”
  • optimization
    3 mentions Positive Neutral Negative

    The game is well-optimized, running smoothly on modern systems with minimal resource demands, making it accessible to a broad audience.

    • “The game runs smoothly and demands little from modern systems, making it accessible to a wide range of players.”
    • “The optimization is impressive, allowing for a seamless experience even on lower-end hardware.”
    • “I appreciate how well the game is optimized; it maintains high performance without sacrificing visual quality.”
  • stability
    3 mentions Positive Neutral Negative

    The game's stability has been criticized for being buggy and laggy, indicating significant performance issues that detract from the overall experience.

    • “The game is incredibly buggy and laggy.”
    • “I experienced frequent crashes that made it unplayable.”
    • “The stability issues really detract from the overall experience.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious and frustrating, with character movement feeling cumbersome despite the option to run. This repetitiveness detracts from the overall enjoyment, even for fans of the point-and-click genre.

    • “Character movement feels tedious, despite the running on double-click.”
    • “I found the gameplay tedious and quite frustrating at times, which detracted from the game's delightful humor.”
    • “As a big fan of point-and-click games, I found this one boring and tedious.”
  • replayability
    2 mentions Positive Neutral Negative

    While some games are noted for their strong replayability, Antventor is criticized for its slow pace and clunky mechanics, leading to a lack of incentive for players to revisit it.

    • “These games have replayability.”
    • “With its ridiculous slowness and its clunky feel, I don't think Antventor has any replayability.”
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2h Median play time
2h Average play time
1-3h Spent by most gamers
*Based on 6 analyzed playthroughs
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Frequently Asked Questions

AntVentor is a casual simulation game with comedy theme.

AntVentor is available on Nintendo Switch, PC, Mac OS, Xbox One and others.

On average players spend around 2 hours playing AntVentor.

AntVentor was released on January 26, 2018.

AntVentor was developed by LoopyMood.

AntVentor has received mostly positive reviews from both players and critics. Most players liked this game for its graphics but disliked it for its stability.

AntVentor is a single player game.

Similar games include Samorost 2, Samorost 3, Lumino City, TOHU, Machinarium and others.