Angvik 2
- June 17, 2024
- Alastair John Jack
"Angvik 2" is an action-packed roguelike platformer with a variety of character builds and species to choose from. Explore randomized levels filled with unusual enemies and gather an arsenal of gear, from magical scrolls to swords and guns. Death is part of the journey, but gold collected can be used for side activities between adventures, such as fishing, mining, or gardening.
Reviews
- The game is charming and filled with humor, offering a relaxing and enjoyable experience.
- Each playthrough is kept fresh and engaging due to a plethora of random elements and surprises.
- The game has a solid progression system that feels rewarding as players acquire new items.
- The game is considered too easy, leading to a lack of challenge and potential boredom.
- There is a desire for more content, including additional levels and difficulty options.
- Some players experienced frustrating controls and inventory management issues.
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Users express deep appreciation for the game's emotional impact, highlighting it as a heartfelt experience that resonates strongly with players. The developer is commended for crafting a truly memorable and touching game.
“A heartfelt thank you to the developer for creating such a gem.”
- gameplay1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
Players are requesting additional levels and enemies as paid DLC, while also suggesting that the stages and enemies from the first game be included as free DLC, ideally packaged together to enhance the gameplay experience.
“The gameplay is incredibly engaging, with a perfect balance of challenge and fun that keeps you coming back for more.”
“I love how the new mechanics add depth to the gameplay, making each level feel fresh and exciting.”
“The controls are smooth and responsive, allowing for a seamless gaming experience that enhances the overall enjoyment.”
“The gameplay feels repetitive after just a few hours, and the lack of variety in levels and enemies makes it hard to stay engaged.”
“I was really disappointed with the controls; they feel clunky and unresponsive, which ruins the overall experience.”
“The game lacks a sense of progression, and the mechanics don't evolve enough to keep things interesting as you advance.”