- January 15, 2025
- Ancient Pixels
- 3h median play time
Ancient Kingdoms
Platforms
About
"Ancient Kingdoms" is a classic 2D RPG that pays homage to the genre's golden age, with a rich and immersive world to explore. Choose from 6 classes and various races, and embark on a vast journey filled with secrets, ancient ruins, and formidable enemies. The game is designed to be accessible to newcomers while offering depth for veterans.






- The game offers a fun and engaging experience reminiscent of classic MMOs, with a strong emphasis on co-op play and a vibrant community.
- Developers are highly responsive to player feedback, frequently releasing updates and improvements, which shows their dedication to enhancing the game.
- There is a wealth of content to explore, including numerous quests, dungeons, and a variety of character classes, making for an enjoyable open-world RPG experience.
- The game is not well-suited for solo play, as many players find the difficulty ramps up significantly without the support of others.
- Inventory management is cumbersome, with limited space and a lack of sorting options, making it tedious to manage items and resources.
- Several mechanics and systems are still broken or unclear, leading to frustration among players, particularly regarding mercenary functionality and quest interactions.
story
26 mentions Positive Neutral NegativeThe game's story is described as engaging and reminiscent of classic MMO quests, featuring a variety of tasks such as defeating enemies and collecting items. However, players express frustration with quest mechanics, particularly the tedious inventory management and the need to backtrack frequently, which detracts from the overall enjoyment of exploration. Despite these issues, the narrative elements and quest structure are generally well-received, contributing to a rich gaming experience.
“Single/multiplayer, co-op, much loot, story rich, ultra low system requirements, everything is here.”
“Very fun game in the style of classical quests and MMO.”
“Story: good”
“I feel like I want to stop playing until this issue is solved in some way. It makes exploration tedious, and instead of having fun, you are forced to carefully manage your inventory space, completing one quest at a time and traveling back to the city to store and sell items.”
“Hopefully they find a better means for re-spawning enemies, because just waiting around in my world or leveling an alt again just to pass time to spawn an enemy who drops a quest item that is already a rare drop isn't a good use of my time.”
“Quests consist of killing a few mobs, reporting, killing a few more, reporting, talking to someone to get another quest, killing a few mobs, returning to the first quest giver, and killing a named enemy that requires a party.”