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AMEN 11 11 is a single player puzzle game with horror and post-apocalyptic themes. It was developed by Sons of Welder and was released on February 6, 2026. It received overwhelmingly positive reviews from players.

AMEN 11 11 is a hidden object adventure game set in an atmosphere of apocalypse and psychological horror. The player's task is to find objects hidden on the maps.

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100%Audience ScoreBased on 17 reviews
music5 positive mentions

  • Phenomenal and unique art style that is creepy, fascinating, and full of deep symbolism, effectively creating a haunting psychological horror atmosphere.
  • Exceptional and fitting soundtrack that enhances the eerie yet calming vibe of the game, with each level having distinct and memorable music.
  • Engaging hidden object gameplay that encourages close examination of detailed scenes, combined with thoughtful story elements and a wordless narrative that invites interpretation.
  • Gameplay lacks variety, consisting mainly of searching for similar moths across levels, which can feel repetitive and could benefit from more diverse mechanics or puzzles.
  • Achievement overload and frequent easy achievements disrupt the immersion and flow of the game experience.
  • Some user interface issues such as finicky click hitboxes and unclear level navigation, as well as the absence of a full-picture view and overly sensitive controls at max zoom.
  • music

    18 mentions Positive Neutral Negative

    The music is widely praised for its eerie, unsettling, and atmospheric qualities that perfectly complement the game's creepy and surreal visuals. Many players appreciate its calming yet disturbing tone, though some wish the soundtrack were longer and more cohesive. Overall, the soundtrack significantly enhances the game's psychological horror vibe and immersive experience.

    • “Even though this game can feel like a drag at times, the music always helps you push through just because of how awesome it is.”
    • “I also really appreciate the music; it sets an uncanny, a bit creepy vibe, but is also very calming.”
    • “Once again, the savagely imaginative artwork and soundtrack create a brilliantly disturbing atmosphere and environment.”
    • “The final act is pretty cool but I felt like it needed more build-up or at the very least some intense music.”
    • “Super creepy and weird like the first game, but the soundtracks should be longer.”
    • “If anything, it leaves you wishing for a full soundtrack that expands these ideas into something more cohesive.”
  • story

    16 mentions Positive Neutral Negative

    The story is a psychologically rich, symbolic narrative focusing on a girl in a confined space, blending horror and deep imagery to evoke a sense of dread. It continues the tale of Alice after Wonderland, with much of the plot conveyed through visuals rather than dialogue, allowing for personal interpretation. The narrative features dark, unsettling themes and cryptic elements, making it a unique, atmospheric experience compared to typical cozy hidden object games.

    • “Good game for those who want to relax for a bit and follow a story with some pretty deep symbolism.”
    • “Lots of storytelling through imagery and creates a beautiful sense of dread.”
    • “After finishing the game, I can say that there are religious elements, but the story is more focused on psychological horror.”
    • “Similar story with the menu events.”
    • “At least, what exists of the story focuses on it.”
    • “The story focuses on a girl in a room.”
  • graphics

    12 mentions Positive Neutral Negative

    The game features stunning, surreal visuals and a distinctive art style that effectively create a dark, eerie atmosphere. Its imaginative and varied artwork enhances the storytelling and encourages close examination, making the graphics a memorable and integral part of the experience.

    • “Its stunning visuals, chilling music, and wordless tale are certain to stick with me.”
    • “Dark, creepy... the visuals really work together to set the mood and tell a story.”
    • “Once again the savagely imaginative artwork and soundtrack create a brilliantly disturbing atmosphere and environment.”
    • “The art style can feel somewhat random, but it is often interesting to explore.”
  • gameplay

    9 mentions Positive Neutral Negative

    The gameplay is linear and familiar, featuring standard mechanics like zooming, but could benefit from more variety or fresh elements such as hidden rooms or timers to maintain engagement. While the gameplay itself is straightforward, it is complemented by fair object placement and an atmospheric art and music design that enhances the overall experience.

    • “There needs to be something fresh in the gameplay loop, like hidden rooms to click on, a timer, or new objects to look for.”
    • “The gameplay consists of seven levels that you must proceed through in a linear fashion.”
    • “The gameplay is essentially the same, but the art and music create an ominous atmosphere that few similar games have.”
    • “There needs to be something fresh added to the gameplay loop, such as hidden rooms to click on, a timer, or new objects to look for.”
    • “With the gameplay, it consists of seven levels that you must proceed through in a linear fashion.”
    • “Their placement feels fair mechanically, but they are not always meaningfully tied to the scenes themselves.”
  • atmosphere

    6 mentions Positive Neutral Negative

    The game's atmosphere is marked by its savagely imaginative, hand-drawn artwork and eerie, fitting soundtrack, creating a uniquely disturbing and surreal experience. The ominous tone and evolving visuals set it apart from typical hidden object games, delivering an uncomfortable yet captivating ambiance that enhances the storytelling across its levels.

    • “Once again the savagely imaginative artwork and soundtrack create a brilliantly disturbing atmosphere and environment.”
    • “The creepy hand-drawn art remains the star of the show, paired with atmospheric audio that fits perfectly the uneasy tone.”
    • “The surreal atmosphere, music, and evolving visuals make it a great follow-up, especially if you already enjoyed the first entry and want more eerie Alice-inspired exploration.”
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AMEN 11 11 is a puzzle game with horror and post-apocalyptic themes.

AMEN 11 11 is available on PC, Windows and Linux.

AMEN 11 11 was released on February 6, 2026.

AMEN 11 11 was developed by Sons of Welder.

AMEN 11 11 has received overwhelmingly positive reviews from players. Most players liked AMEN 11 11 for its music but disliked it for its story.

AMEN 11 11 is a single player game.

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