- September 12, 2024
- IzanagiGames
AMEDAMA
Platforms
About
"Amedama" is a single-player action game with a beautiful story set in mid 19th century Japan. As a soul without a physical form, you'll possess different bodies to gain control of various weapons and fighting styles, facing different foes and new characters along the way. Your choices in this repeating seven day period will impact the story's outcome, creating a unique human drama with every playthrough. The game features the soul-shifting showdowns and counteraction using the sword technique of Usetsu Tensei sword style.











- The game features a unique soul-shifting mechanic that adds depth to gameplay and allows for interesting character interactions.
- The art style and environment design are visually appealing, with low poly 3D models and immersive backgrounds that enhance the overall atmosphere.
- The story is engaging with a branching narrative that offers different paths and perspectives, reminiscent of the 'Way of the Samurai' series.
- The combat can feel repetitive and lacks depth, often devolving into simple countering and parrying, which may not be satisfying for all players.
- The game suffers from a lack of polish, with bugs and issues such as quest flags not activating properly and a frustrating 7-day looping system that can lead to repetitive gameplay.
- There are limitations in character dialogue and interactions, which can detract from the overall immersion and storytelling experience.
story
48 mentions Positive Neutral NegativeThe story in the game is generally well-received, featuring an intricate and non-linear narrative with decent branching paths, though some players noted inconsistencies related to the main character's memory during time loops. While the dialogue could benefit from more uniqueness in repeated events, the characters are engaging and the overall plot is considered a highlight, especially for an early access title. Despite some bugs and a lack of memorable moments, the story is seen as a solid foundation that players are eager to see expanded in future updates.
“The story, character design, music, art style for the character, and gameplay are great in my opinion.”
“I didn’t go in expecting much from Amedama but was pleasantly surprised by the game as it really feels like a Way of the Samurai spinoff game with a much more serious tone and a pretty good story.”
“Despite being in early access, the game can be played from start to finish as the story is complete and it is really a highlight of this game.”
“Story-wise, it's a bit weird that in some loops the main character already had some information and then the time loops and he just forgot about it.”
“I get why it happened as it's to maintain the thrill of the story, but it's still jarring sometimes.”
“Considering all the paths and variations, it does somewhat explain why the story isn't perfect.”