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AMEDAMA Game Cover

About

"Amedama" is a single-player action game with a beautiful story set in mid 19th century Japan. As a soul without a physical form, you'll possess different bodies to gain control of various weapons and fighting styles, facing different foes and new characters along the way. Your choices in this repeating seven day period will impact the story's outcome, creating a unique human drama with every playthrough. The game features the soul-shifting showdowns and counteraction using the sword technique of Usetsu Tensei sword style.

AMEDAMA screenshot
AMEDAMA screenshot
AMEDAMA screenshot
AMEDAMA screenshot
AMEDAMA screenshot
AMEDAMA screenshot
AMEDAMA screenshot
AMEDAMA screenshot
AMEDAMA screenshot
AMEDAMA screenshot
AMEDAMA screenshot
+4

100%
Audience ScoreBased on 22 reviews
story7 positive mentions

  • The game features a unique soul-shifting mechanic that adds depth to the gameplay and allows for interesting character interactions.
  • The art style and environment design are visually appealing, with well-crafted low poly 3D models and immersive backgrounds.
  • The story is intricate and non-linear, with relatable characters and a variety of paths to explore, reminiscent of the 'Way of the Samurai' series.
  • The combat can feel repetitive and lacks depth, often devolving into simple countering and recovery mechanics.
  • The game suffers from a lack of polish, with bugs and issues such as quest flags not activating properly and repetitive gameplay due to the 7-day looping system.
  • Players may find the need to return to the beginning of the loop frustrating, as it can disrupt the flow of exploring different choices and paths.
  • story
    24 mentions Positive Neutral Negative

    The story in the game is generally well-received, featuring an intricate and non-linear narrative with decent character development and engaging dialogue. However, some players noted inconsistencies, such as the main character forgetting information during time loops, and a few bugs related to quest flags. Overall, while the story is not groundbreaking, it is considered a highlight of the game, with potential for further development in future updates.

    • “The story, character design, music, art style for the character, and gameplay are great in my opinion.”
    • “I didn’t go in expecting much from Amedama but was pleasantly surprised by the game as it really feels like a Way of the Samurai spinoff game with a much more serious tone and a pretty good story.”
    • “The story is quite intricate and non-linear.”
    • “Story-wise, it's a bit weird that in some loops the main character already had some information and then the time loops and he just forgot about it.”
    • “I get why it happened as it's to maintain the thrill of the story, but it's still jarring sometimes.”
    • “Considering all the paths and variations, it does somewhat explain why the story isn't perfect.”
  • gameplay
    15 mentions Positive Neutral Negative

    The gameplay features a unique possession mechanic that many players find engaging, though some feel it lacks polish and can become repetitive over time. While the combat is not perfect, it is generally well-received, and the overall mechanics are considered interesting, despite some bugs and a few unremarkable aspects. Overall, players appreciate the game's concept and execution, particularly the soul shifting mechanic, which they hope will be further developed in future updates.

    • “The game concept and gameplay are really amazing!”
    • “Honestly, I bought this game for the possession mechanic, because it's rare to find a game with this mechanic as the main feature.”
    • “The soul shifting mechanic is very interesting, and I hope it will be expanded upon following the release from early access, giving more unique interactions and responses dependent on the possessed character.”
    • “One other issue I had was the soul glow mechanic.”
    • “The combat isn't perfect, but the possession mechanic is well done.”
    • “Besides some bugs I discovered that can be neglected, Amedama is a pretty decent 2D game with moderate gameplay difficulty, suitable for those who want to spend some effort to defeat bosses or sometimes against enemy groups.”
  • graphics
    6 mentions Positive Neutral Negative

    The game's graphics are praised for their unique art style and immersive environment design, featuring appealing low poly 3D models and relaxing backgrounds. However, some criticism is directed at the lack of variety in character portraits, particularly for common NPCs and the protagonist, which feel somewhat bland. Overall, the visuals contribute positively to the game's atmosphere and storytelling.

    • “The good points for this game are its art style and environment design; I quite like the low-poly 3D models and the miniature-looking backgrounds.”
    • “The visuals are immersive.”
    • “The game art style is very relaxing and pleasant.”
    • “Although I'm not a big fan of pixel graphics, I have to say the game has an amazing art style for the backgrounds and characters. However, the portraits of the characters, especially common NPCs, are lacking in variety and feel bland. The portrait for the protagonist also feels a bit bland.”
    • “It's more for the art style and story.”
    • “The graphic style lends itself to it well.”
  • music
    5 mentions Positive Neutral Negative

    The music in the game has received positive feedback, with users praising its classic Japanese-themed soundtrack and sound design, which complements the setting well without being intrusive. Overall, the music enhances the game's atmosphere and is considered a strong aspect alongside the character design and art style.

    • “I quite like the sound design and the few music tracks it has; the sound team definitely nailed it for this setting.”
    • “The sound features a classic Japanese-themed soundtrack and background noise, which is very fitting and never out of place or annoying.”
    • “The world setting and music are great.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is characterized by unexpected and amusing moments, such as funny bugs that cause characters to fly off-screen during attacks. Players find the fast-paced gameplay surprisingly hilarious, often at random intervals, adding a unique comedic element to the experience.

    • “There are also some funny bugs where if you use the spinning spear attack, enemies (or even you) fly off the screen.”
    • “The most important thing to mention is that this fast-paced game is weirdly hilarious at often random times.”
  • character development
    2 mentions Positive Neutral Negative

    Character development in the game is generally viewed as decent, with solid character design and an acceptable story that lacks memorability. While the gameplay offers moderate difficulty and engaging elements, it does not elevate the narrative or character arcs significantly. Overall, the experience is enjoyable but not particularly standout in terms of character depth.

    • “The story, character design, music, and art style for the characters are great in my opinion.”
    • “Amedama is a pretty decent 2D game with moderate gameplay difficulty, suitable for those who want to put in some effort to defeat bosses or enemy groups. The character design is also fine.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere is generally described as pleasant and enjoyable by users.

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