Skip to main content
aMAZE ABC Game Cover

About

aMAZE ABC is a single player casual simulation game. It was developed by Blender Games and was released on September 4, 2018. It received negative reviews from players.

Amaze ABC is a straightforward and surprisingly - difficult celebration of the simple beauty of the maze with abstraction art and calm soundtrack.

Skip User Reviews

35%
Audience ScoreBased on 54 reviews
emotional5 positive mentions
gameplay3 negative mentions

  • The game offers a minimalist and focused puzzle experience that emphasizes spatial reasoning and persistence.
  • Visually, aMAZE ABC features clean geometric forms and bold colors, making paths and walls easily distinguishable.
  • Players who enjoy methodical problem-solving may find the challenge of navigating the mazes deeply engaging.
  • The collision detection is poor, leading to frustrating resets even when players do not touch the walls.
  • The game lacks variety and can feel repetitive, as it relies solely on maze design without introducing new mechanics.
  • Many players find the controls frustrating and the hitboxes inaccurate, which detracts from the overall enjoyment of the game.
  • gameplay
    10 mentions Positive Neutral Negative

    Amaze abc offers a minimalist puzzle experience focused solely on navigating complex mazes, emphasizing precision and spatial awareness without the distraction of narrative or evolving mechanics. While this approach appeals to fans of traditional labyrinth puzzles, it may feel restrictive for those looking for varied gameplay elements. The game’s difficulty increases through more intricate layouts, maintaining a consistent challenge throughout.

    • “Amaze ABC, developed and published by Blender Games, is a minimalist puzzle title that strips gameplay down to its most fundamental challenge: navigating increasingly complex mazes with precision, patience, and spatial awareness.”
    • “Rather than layering narrative, progression systems, or mechanical gimmicks on top of its core idea, the game commits fully to the purity of maze-solving, asking players to engage directly with level layout, movement control, and their own ability to read space efficiently.”
    • “Difficulty escalation is handled through layout complexity rather than new mechanics.”
    • “For fans of traditional labyrinth puzzles, this consistency is a strength; for those seeking evolving gameplay systems, it may feel limiting.”
    • “While it lacks narrative depth, mechanical evolution, or expansive content, it compensates with a clear design philosophy and a willingness to challenge players on its own terms.”
  • story
    8 mentions Positive Neutral Negative

    The reviews indicate a significant dissatisfaction with the game's story, with many users claiming there is little to no narrative present, and some even comparing it unfavorably to other well-known stories. Overall, the consensus suggests that the game lacks a compelling or coherent storyline.

    • “What story?”
    • “No story.”
    • “Twilight was a better love story than this.”
  • grinding
    5 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be excessive and tedious, often requiring significant time investment and effort, likening it to needing a second life or the use of macros to manage the workload. Rather than being a relaxing experience, it tends to be viewed as stressful and frustrating.

    • “It's a bit grindy, but the rewards make it worth it.”
    • “You'll need a second life for grinding, but the sense of achievement is incredible.”
    • “The grind can be intense, but it really pays off in the end.”
    • “You'll need a second life, maybe some macros, and a will to live for grinding.”
    • “Instead of being relaxing, it's more tedious and stressful.”
    • “A little grindy.”
  • emotional
    5 mentions Positive Neutral Negative

    Players express significant frustration with the game's mechanics, particularly the instant death caused by touching borders, which detracts from the overall experience. This design choice leads to feelings of anger and disappointment, overshadowing any potential enjoyment from the game's other elements. Overall, the emotional response is overwhelmingly negative, with players feeling that the game is unfair and poorly designed.

  • graphics
    3 mentions Positive Neutral Negative

    The game's graphics are characterized by a modern, functional art style that prioritizes utility over decoration, resulting in a visually striking and meditative aesthetic.

    • “The aesthetic leans more toward functional art than decorative design, giving the game a modern, almost meditative appearance.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere of the game is characterized by a colorful aesthetic and relaxing music that enhances the experience without being distracting. While the subdued sound effects contribute to the overall ambiance, they may not be memorable on their own. Players find the combination creates a pleasant and engaging environment throughout the exciting levels.

    • “The game features colorful visuals, relaxing music, and a pleasant atmosphere that enhances the excitement of the levels.”
    • “The accompanying music and sound effects are subdued, providing atmosphere without breaking concentration, though they are unlikely to leave a lasting impression on their own.”
    • “The game lacks a distinct atmosphere, making it feel flat and uninspired.”
    • “Despite the setting, the overall ambiance feels generic and fails to immerse the player.”
  • music
    3 mentions Positive Neutral Negative

    The music and sound effects in the game create a relaxing atmosphere that enhances gameplay without being overly intrusive, though they may not be memorable. However, some users find the inability to turn off certain sound effects and the automatic return of loud background music when navigating menus to be frustrating.

    • “Colorful game, relaxing music, pleasant atmosphere, exciting levels.”
    • “Accompanying music and sound effects are subdued, providing atmosphere without breaking concentration.”
    • “The accompanying music and sound effects are subdued, providing atmosphere without breaking concentration, though they are unlikely to leave a lasting impression on their own.”
    • “On top of that, you can't turn off the annoying sound effects, and the very loud background music automatically turns back on if you go back to the main menu.”
  • replayability
    3 mentions Positive Neutral Negative

    The game's replayability is considered modest, offering some incentive for players to revisit it, though it may not be a significant draw for everyone.

    • “The replay value is modest but definitely present.”
    • “Each playthrough offers new challenges and experiences, keeping the game fresh.”
    • “With multiple endings and choices, I find myself coming back for more.”
    • “The replay value is modest but present.”
    • “Once you've completed the game, there's little incentive to go back.”
    • “The lack of meaningful choices makes replaying feel redundant.”
Skip Game Offers

Buy aMAZE ABC

Skip Videos

Videos

Skip Games Like aMAZE ABC

Games Like aMAZE ABC

aMAZE 3D Image
aMAZE Frozen Image
aMAZE Dark Times Image
aMAZE Christmas Image
aMAZE Lunar Image
Skip FAQs

Frequently Asked Questions

aMAZE ABC is a casual simulation game.

aMAZE ABC is available on PC and Windows.

aMAZE ABC was released on September 4, 2018.

aMAZE ABC was developed by Blender Games.

aMAZE ABC has received negative reviews from players. Most players liked this game for its emotional but disliked it for its gameplay.

aMAZE ABC is a single player game.

Similar games include aMAZE 3D, aMAZE Frozen, aMAZE Dark Times, aMAZE Christmas, aMAZE Lunar and others.