aMAZE 3D
- July 13, 2017
- Blender Games
"aMAZE 3D" is a 3D maze-based puzzle game with 50 levels, where players navigate a ball through increasingly complex labyrinths to reach a red cube. The game features a calming and relaxing soundtrack and is suitable for all ages. Players use the keyboard arrow keys or WASD to control the ball, with the goal of exiting each maze and moving on to the next one.
Reviews
- The game is easy, entertaining, and relaxing, making it suitable for short play sessions.
- The visuals are appealing with nice colors and animated backgrounds.
- It offers a casual experience that can be enjoyed by puzzle lovers.
- The gameplay can become monotonous and lacks depth, leading to boredom over time.
- Controls are sluggish and the perspective limits visibility, making navigation frustrating.
- There are no achievements, options, or meaningful content, reducing replay value significantly.
- music5 mentions
- 60 % positive mentions
- -20 % neutral mentions
- 60 % negative mentions
The music in the game features a relaxing chill-techno track that plays on loop throughout, which some players find enjoyable, while others feel it becomes repetitive and bothersome over time. Overall, the limited variety in the soundtrack may detract from the experience, especially during extended gameplay sessions.
“Nice relaxing soundtrack.”
“I really enjoy the chill-techno song that plays throughout the game; it's a nice touch.”
“The background music creates a calming atmosphere that enhances the overall experience.”
“However, I must mention that the background music can become slightly bothersome at certain points.”
“Turn off your computer sound before loading, as the music will send you to an asylum by the end.”
“Not a bad game, but if you want more than one song on an endless loop while you solve 50 mazes with no time limit, pass on this one.”
- graphics5 mentions
- 40 % positive mentions
- 0 % neutral mentions
- 60 % negative mentions
The graphics in the game are a mixed bag; while some users praise them as amazing, others criticize the poor implementation of 3D visuals, which often feature blurry textures and fail to enhance the gameplay experience. Many feel that a more cohesive design that combines traditional maze elements with improved 3D graphics could have significantly elevated the game.
“As stated in the title, it's an amazing game with 3D graphics, board, and ball.”
“The graphics are amazing.”
“Would you like to complete 50 2-dimensional mazes which are displayed poorly using 3-dimensional graphics for no reason?”
“The 3D graphics, frequently featuring blurry textures, add absolutely nothing to the gameplay.”
“Which is a huge shame, as I think if they had kept the mazes and wide perspective of previous games, but married them to the 3D visuals, they'd be on to a winner.”
- gameplay3 mentions
- 33 % positive mentions
- -33 % neutral mentions
- 100 % negative mentions
The gameplay is hindered by problematic controls and a lack of meaningful engagement, as the 3D graphics, despite visual improvements, do not enhance the experience and may detract from it. Overall, the game feels like it is struggling to balance visual advancements with gameplay quality.
“The gameplay feels like it's chasing its own tail in terms of how it's simultaneously made visual progress from the previous games, but the gameplay has arguably suffered as a result.”
“The 3D graphics, frequently featuring blurry textures, add absolutely nothing to the gameplay.”
“It feels like it's chasing its own tail in terms of how it's simultaneously made visual progress from the previous games, but the gameplay has arguably suffered as a result.”
“Sadly, the trade-off for that has been some problematic controls and gameplay.”
- replayability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game offers minimal replayability due to a lack of options, making it unlikely for players to return after their initial playthrough.
“With no options, this game has nearly no replay value.”
“Once you complete the game, there's little incentive to play it again.”
“The lack of diverse paths or endings makes replaying feel pointless.”