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Amanda the Adventurer 2 Game Cover

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Amanda the Adventurer 2 is a single player quiz game with a horror theme. It was developed by DreadXP and was released on October 22, 2024. It received positive reviews from players.

ABOUT Amanda the Adventurer 2 follows Riley Park, who, after seeing what was contained on the mysterious tapes in their attic, travels to the Kensdale Public Library to investigate further. Upon arriving, they're greeted by a masked figure who claims to know their Aunt Kate, before she died and needs their help finding something Aunt Kate had left in the library. They also warn of a powerful enti…

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84%
Audience ScoreBased on 1,047 reviews
story85 positive mentions
grinding17 negative mentions

  • The game expands on the lore and story from the first installment, providing a deeper narrative experience.
  • Puzzles are creative and challenging, offering a rewarding experience for players who enjoy problem-solving.
  • The atmosphere is eerie and engaging, with improved graphics and sound design that enhance the horror elements.
  • The first puzzle is overly complicated and lacks clear instructions, leading to frustration for many players.
  • Some puzzles feel disconnected from the story, making it difficult for players to understand their relevance.
  • There are numerous bugs and glitches that can hinder gameplay, including issues with tape playback and puzzle progression.
  • story
    243 mentions Positive Neutral Negative

    The story of "Amanda the Adventurer 2" has received mixed reviews, with many players appreciating its depth and continuation from the first game, while others criticize its execution and coherence. The narrative expands on the lore, introducing intriguing elements and character interactions, but some players found it confusing and felt that the puzzles often detracted from the storytelling experience. Overall, while the story is engaging and has potential, it suffers from pacing issues and a reliance on hidden lore that may leave some players feeling unsatisfied.

    • “The new secret tapes add a lot of depth, giving more background on what happened in the first game and offering plenty to theorize about as you piece together the story of an evil corporation worshiping demons and kidnapping children to summon them.”
    • “The story builds steadily, though at times it falls into the trap of focusing more on backstory than on pushing events forward.”
    • “I love this game to pieces, it has a very enticing storyline, and with the new update with the overhaul of puzzle one, I think all of the puzzles are quite fun to solve without being too hard!”
    • “The story didn't make much sense.”
    • “It just feels frustrating to have all of this plot that is intentionally left up in the air, then get the sequel teased, wait for it to come out, only for it to just kind of...not actually do much of anything by the end of it.”
    • “This 'sequel' lacks direction, puzzles are overly complicated and don't tie into the story as well as they did in the first game.”
  • gameplay
    72 mentions Positive Neutral Negative

    The gameplay of "Amanda the Adventurer 2" is a mixed bag, with many players praising its smooth controls, innovative puzzle mechanics, and engaging lore, while others criticize it for being buggy and frustrating, particularly with certain puzzles that fail to function correctly. While some feel the gameplay has improved from the first installment, others argue it lacks depth and can be overly reliant on challenging puzzles that detract from the overall experience. Overall, the game offers a blend of enjoyable mechanics and narrative, but technical issues and uneven puzzle design have left some players disappointed.

    • “In terms of gameplay, it’s very smooth and easy to get into.”
    • “Engaging and challenging puzzles, tons of easter eggs and secrets, and of course awesome gameplay!”
    • “Absolutely amazing game, such gorgeous puzzle making, amazing graphics and gameplay, it captures horror in a different perspective than always being chased and makes you feel more frightened by something always lurking.”
    • “Amanda, the adventure 2 is a step down from the first game not because of the story or the gameplay elements but because it’s a buggy mess and they’re about to release the 3rd game and haven’t fixed these bugs. There are several puzzles in this game that after solving them just didn’t work. The main annoying one is the final puzzle on the big block; I would solve it multiple times and each time it just wouldn’t work.”
    • “The gameplay to get to it is nonsensical.”
    • “And since the puzzles are all the gameplay this game had to offer, therefore the gameplay is bad.”
  • graphics
    32 mentions Positive Neutral Negative

    The graphics of the game have received generally positive feedback, with many reviewers noting improvements in visual quality and a unique art style that enhances the eerie atmosphere. While some describe the graphics as simple and not overly realistic, others appreciate the creative design and optimization, which contribute to an engaging horror experience. Overall, the visuals are praised for their ability to complement the game's storytelling and puzzle-solving elements.

    • “The star of the show are the video tapes of the Amanda the Adventurer cartoon, which feature an incredibly familiar yet haunting CG art style.”
    • “The visual presentation continues to embrace the off-kilter aesthetic of a children’s educational program gone wrong, but it has been polished and refined for this sequel.”
    • “Absolutely amazing game, such gorgeous puzzle making, amazing graphics and gameplay, it captures horror in a different perspective than always being chased and makes you feel more frightened by something always lurking somehow that makes it even better than being chased.”
    • “The graphics of the game are the same as before, but it's the puzzles and storyline that are important.”
    • “Graphically, the game is more or less the same; Unity is the engine again, making it simple to create low-budget indie games like this.”
    • “I'd have also appreciated it if it was optimized better for lower-end PCs, but I was still able to run it fine for the most part. I still don't see why my computer chugged on it sometimes when the graphics are so simple.”
  • atmosphere
    30 mentions Positive Neutral Negative

    The atmosphere in the sequel is generally praised for its creepiness and ability to instill fear without relying on jump scares, although some players feel it lacks the nostalgic charm of the original's attic setting. While the new library environment offers a darker tone and enhanced graphics, opinions are mixed on its effectiveness, with some finding it less immersive and more stale compared to the first game. Overall, the game maintains a strong eerie ambiance, but the shift in setting and pacing has led to varied experiences among players.

    • “The creepy atmosphere is just as strong—if not stronger—than the original, especially in the later parts of the game.”
    • “Without losing the essence of the first game, we are immersed in a dark and eerie atmosphere that manages to instill fear without relying on jumpscares, using only its chilling and mysterious ambiance.”
    • “The atmosphere is almost perfect, the sound design is great if a little sparse, all the lore will come from the secret tapes, I've only found one so far and it was on accident.”
    • “In comparison, Amanda 2’s atmosphere feels more empty and stale.”
    • “Its atmosphere doesn’t really invoke any strong feelings or stick out in my mind like the first game did.”
    • “The atmosphere of the library didn't compare to the attic of the first game; the horror elements felt a bit more forced with the constant scary imagery compared to the first game's use of unorthodox and uncomfortable topics and dialogue.”
  • grinding
    20 mentions Positive Neutral Negative

    Overall, players find the grinding aspect of the game to be tedious and frustrating, with many puzzles lacking clear direction and requiring repetitive actions. Bugs and disappearing items exacerbate the issue, leading to a need for constant backtracking and redoing sections. While some puzzles are deemed creative, the overwhelming sentiment is that the experience is marred by the excessive tedium and lack of engaging content.

    • “You'll need a second life for grinding.”
    • “The real issue is that solving the puzzles is often tedious and boring.”
    • “Multiple items that would be required to complete a puzzle would just vanish for no reason, forcing me to exit the game and go back into it, and this got tedious extremely fast.”
    • “I wasn't sure if it was just me being bad at puzzles, but some of them seemed near impossible to figure out or needlessly tedious, making you repeat it over and over again.”
  • stability
    18 mentions Positive Neutral Negative

    The stability of "Amanda, the Adventurer 2" has been widely criticized, with numerous players reporting persistent bugs that hinder gameplay, such as puzzles not functioning correctly and the game occasionally softlocking. Despite some minor glitches being manageable, the overall experience is marred by significant technical issues that detract from immersion and enjoyment. Many users express frustration over unresolved bugs even a year after release, indicating a lack of polish and attention to stability.

    • “This one, however, is a kind of a buggy mess even now after a year after release, and the game can softlock itself.”
    • “I don't write reviews often, but this game is so buggy that I legitimately couldn't get past the first puzzle because of a bug.”
    • “Amanda, the Adventure 2 is a step down from the first game not because of the story or the gameplay elements, but because it’s a buggy mess. They’re about to release the third game and haven’t fixed these bugs; there are several puzzles in this game that, after solving them, just didn’t work. The main annoying one is the final puzzle on the big block; I would solve it multiple times and each time it just wouldn’t work.”
  • humor
    13 mentions Positive Neutral Negative

    The game's humor is a blend of dark comedy and surreal moments, effectively balancing chilling scares with lightheartedness. Players appreciate the clever writing, quirky character interactions, and amusing sound effects, which contribute to an engaging and entertaining experience. Overall, the humor enhances the game's charm and replayability, making it a standout in the horror genre.

    • “Well-designed puzzles, and a fun, bizarre humor that has followed it from the first game.”
    • “The game is both funny and chilling at times; I'm an NPC reviewer, but I recommend playing it.”
    • “It's got lots of good humor, jumpscares, eeriness, and deep lore to uncover with lots of replay value!”
  • replayability
    10 mentions Positive Neutral Negative

    The game's replayability is generally viewed as moderate, with players appreciating the different endings and unique dialogue options that encourage multiple playthroughs. However, some feel that once the main storyline is completed, the alternative endings can be quickly reached, limiting long-term replay value. Overall, while it offers fun and engaging elements that invite players back, there are suggestions for improvements to enhance replayability further.

    • “Going for the different endings adds a lot of replay value and makes you want to come back to see everything the game has to offer.”
    • “It's got lots of good humor, jumpscares, eeriness, and deep lore to uncover with lots of replay value!”
    • “Lots of replay value out of unique responses to answers you give.”
    • “This game's replay value is nowhere near that of ATA1 but still offers a lot of unique dialog options if you give different answers along the story.”
    • “Limited replayability: once the main storyline is completed, the alternative endings do not take long to get.”
    • “Actually, that may be my main issue with the game in general, as well as the first game; replay value.”
  • optimization
    6 mentions Positive Neutral Negative

    Overall, the game's optimization has received mixed feedback; while some players noted improvements in performance and pacing compared to the first installment, others experienced significant performance issues even on higher-end PCs. Many users expressed frustration with the game's tendency to lag or chug, particularly given its relatively simple graphics, indicating that optimization for lower-end systems could be better.

    • “Performance and pacing have improved compared to the first game.”
    • “I'd have also appreciated it if it was optimized better for lower-end PCs, but I was still able to run it fine for the most part.”
    • “This game seems to have a performance problem; I could run the first game just fine at the highest settings, but for some reason, this game won't even let me run on medium settings without it chugging.”
    • “It's a glitchy mess with a bad attempt at a story, bad optimization, and bad game design.”
    • “I'd have also appreciated it if it was optimized better for lower-end PCs, but I was still able to run it fine for the most part. I still don't see why my computer chugged on it sometimes when the graphics are so simple, but whatever, that's more of a me problem.”
    • “I noticed that this game seems to have a performance problem. I could run the first game just fine at the highest settings with little lag, but for some reason, this game won't even let me run on the medium setting without it chugging. This is a pretty powerful laptop, and I can run games like Borderlands and Bendy and the Dark Revival just fine.”
  • music
    6 mentions Positive Neutral Negative

    The music in the game has received high praise for its atmospheric quality, charm, and ability to enhance the overall experience, with many reviewers noting significant improvements over the first game. The audio design is described as excellent, contributing to the eerie ambiance and fitting seamlessly with the art style and voice acting. Overall, the music is considered a standout aspect that elevates the game's artistic presentation.

    • “The music, art style, and voice acting perfectly fit the title and have significantly improved.”
    • “Pretty much everything from an artistic standpoint is better than or on par with the first game: animation, voice acting, music, etc.”
    • “It's got some real nice audio design; the music is great (and as someone who usually never pays attention to audio, that's saying a lot).”
  • emotional
    6 mentions Positive Neutral Negative

    The emotional aspect of the game is described as both horrifying and heartbreaking, with players expressing a deep connection to the characters' stories, particularly Sam, Amanda, and Kate, which evoke strong feelings and even tears. The improved narrative and clever design elements, like the hint-giving fax machine, enhance the overall emotional impact, making the experience resonate more profoundly with players.

    • “If you had told me that Amanda the Adventurer would get not only 10x better but also emotional when the first game was released, I would have called you crazy.”
    • “The storyline really hits you hard emotionally and the design of the tapes is flawless.”
    • “I really feel for Sam's, Amanda's, and Kate's stories especially, as they made me cry.”
  • monetization
    2 mentions Positive Neutral Negative

    Reviews indicate a mixed perception of the game's monetization, with some players feeling it leans towards a cash grab, particularly due to inconsistencies in the plot and character dynamics. However, others found the game enjoyable despite initial concerns about its monetization strategy.

    • “It honestly felt like an extreme cash grab. The plot is extremely inconsistent; in the first game, Amanda is clearly the bad character, and we want to help Wooly. But this time, Amanda's and Wooly's relationship was not explored at all, and it now seems like Amanda is good and Wooly is bad. It's just hard to understand the whole game, and I needed lots of guides for this game.”
    • “I was concerned this was just going to be a cash grab when it got announced.”
  • character development
    1 mentions Positive Neutral Negative

    Reviewers praise the character development as a standout feature, highlighting its depth and effectiveness in enhancing the overall experience, alongside impressive lore and graphics.

    • “The lore is so amazing, the graphics are pretty good, and the character development was great!”
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6h Median play time
15h Average play time
5-21h Spent by most gamers
*Based on 6 analyzed playthroughs
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Frequently Asked Questions

Amanda the Adventurer 2 is a quiz game with horror theme.

Amanda the Adventurer 2 is available on Xbox Series X|S, PC, Xbox One, Windows and others.

On average players spend around 15 hours playing Amanda the Adventurer 2.

Amanda the Adventurer 2 was released on October 22, 2024.

Amanda the Adventurer 2 was developed by DreadXP.

Amanda the Adventurer 2 has received positive reviews from players. Most players liked this game for its story but disliked it for its grinding.

Amanda the Adventurer 2 is a single player game.

Similar games include Amanda the Adventurer, Amanda the Adventurer 3, We Were Here Forever, Five Nights at Freddy's: Secret of the Mimic, We Were Here Too and others.