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Alvastia Chronicles

In conclusion, Alvastia Chronicles is yet another EXE Create RPG, yet one without much of the QOL features or any real engagement that Revenant Dogma or Dragon Sinker had, feeling more akin to the older EXE Create RPGS like Alphadia. The fact that a few of the usual features such as adjusting the encounter rate and movement speed has been relegated to microtransactions comes off as very questionable, since prior Kemco games with them never really felt like something that was pushed on the player or even required to enjoy the game more.
Alvastia Chronicles Game Cover
49%Game Brain Score
story, graphics
gameplay, music
77% User Score Based on 14 reviews
Critic Score 50%Based on 1 reviews

Platforms

Nintendo SwitchAndroidPlaystation 5Playstation 4XboxiPhoneWindowsPlayStationPlaystation VitaXbox Series X|SPCTabletPhoneXbox OneiPadMobile Platform
Alvastia Chronicles Game Cover

About

Alvastia Chronicles is a single player casual role playing game with fantasy and anime themes. It was developed by Exe Create Inc. and was released on January 17, 2019. It received neutral reviews from critics and mostly positive reviews from players.

RPG with over 100 companions?! Set out on an adventure in a retro-styled world!After encountering the man who killed their parents ten years prior, Elmia and her brother Alan set out to avenge their deaths as they fight to stem the tide of monsters flooding into the upper world, and restore peace to Alvastia.

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77%
Audience ScoreBased on 14 reviews
story5 positive mentions
grinding3 negative mentions

  • Extensive character recruitment system with over 100 companions and strategic team assembly.
  • Addictive, fast-paced turn-based combat with creative weapon enhancements and tactical depth.
  • Engaging retro-style JRPG experience with a decent story, nostalgic pixel art, and enjoyable soundtrack.
  • Lack of modern quality-of-life features such as fullscreen mode, clear UI, and customizable encounter rates.
  • Game balance issues, with very low difficulty and mechanics that encourage overpowering the player, reducing challenge.
  • Mobile game mechanics ported awkwardly to PC, including gacha-style currency, grinding, confusing shops, and waiting for treasure chest openings.
  • story
    19 mentions Positive Neutral Negative

    The game's story is generally viewed as basic and somewhat predictable, typical of classic RPGs, with a few twists that add some interest. While some find it straightforward or lackluster, others appreciate its epic scope and extended content, though elements like an unsettling subplot can detract from the experience. Overall, the story is serviceable but unlikely to impress players seeking groundbreaking narratives.

    • “The story plot is quite interesting and it has pleasant twists.”
    • “This game, is of course another kt game, and yet I actually feel this is slightly more impressive storywise than most.”
    • “This was a fun JRPG with a straightforward classic crystal focused story.”
    • “The game tries its absolute best to force you to become so overpowered it just becomes a visual novel with a meh storyline.”
    • “Extremely lackluster story.”
    • “The story is the usual four fiends/four crystals type of thing, which wouldn't be awful for a throwback RPG but it's marred by a creepy brother/sister incest subplot that the game starts almost immediately and isn't at all subtle.”
  • gameplay
    16 mentions Positive Neutral Negative

    The gameplay features a classic JRPG style with an expanded team mechanic allowing recruitment of over 100 characters and various extras like crafting, battle arenas, and secret endings. However, it suffers from typical mobile game mechanics such as lootbox-style systems, forced delays for treasure chests, and paywall-locked companions, which can feel intrusive and cause non-intuitive grinding. Despite these issues, exploration and pixel art characters provide an enjoyable experience, though the port shows some UI and mechanic inconsistencies.

    • “In fact, it has more in common with Dragon Sinker than even Lapis or Prana, thanks to the greatly expanded team mechanics.”
    • “You can recruit 106 members and put them into groups.”
    • “As far as extras, there is a crafting system where you sacrifice unwanted weapons to make a weapon more powerful, a battle arena, a treasure chest dropping mechanic where you have to wait for a chest to open, an extra dungeon, a secret ending, and a shop where you use tickets and currency you get from battles (not gold, a different most likely premium at one time) to buy rare and powerful items.”
    • “You are introduced to a lootbox-style system very early with a currency known as alp, which is just another gacha game mechanic suited for mobile.”
    • “Non-intuitive game mechanics meant to make you grind more.”
    • “Forced cutscenes every time you recruit a companion (there's freaking 103) and companions being blocked behind the mobile paywall mechanic.”
  • graphics
    11 mentions Positive Neutral Negative

    The game's graphics are distinctly retro, featuring pixel art that appeals primarily to fans of old-school RPGs, though it may deter those expecting modern visuals. While some find the nostalgic style charming, issues like shimmering during movement and a basic visual presentation limit its appeal. Overall, the graphics are serviceable but not exceptional, with enjoyment largely dependent on players' appreciation for classic aesthetics.

    • “Retro style graphics type of game.”
    • “And if you like the art style it will be the best experience.”
    • “Impressive soundtracks & pixel artworks.”
    • “Newer fans of RPGs will be turned off by the graphics quality and the way the game is set up to grind.”
    • “If you do not like old school graphics and a basic storyline, then I suggest taking a pass on this game.”
    • “Graphics (score 5/10): It’s obvious that this game is heavily inspired by old-school RPGs visually (somewhere between 8-bit and 16-bit sprites), and I can appreciate that, but I’ve seen it done better.”
  • music
    5 mentions Positive Neutral Negative

    The game's music features chip tune tracks with impressive pixel art accompaniment, but the soundtrack is notably repetitive, consisting of about 12 tracks that are reused across multiple dungeons and areas. Overall, the music receives a moderate rating around 6/10.

    • “Impressive soundtracks and pixel artworks.”
    • “Music features plenty of chiptune tracks, adding to the game's nostalgic charm.”
    • “Although there is no voice acting, the chiptune music stands out as a key element of the game's atmosphere.”
    • “Extremely repetitive soundtrack (there's only about 12 tracks in the game and they are reused for new areas).”
    • “Some dungeons have the same music in them.”
    • “Music (score 6/10): no voice acting here, but plenty of chip tune music.”
  • grinding
    3 mentions Positive Neutral Negative

    Grinding is necessary to progress and defeat certain bosses, but many find the amount excessive and somewhat tedious, even for experienced JRPG players.

    • “An unhealthy amount of grinding even for the most veteran JRPG players.”
    • “Some grinding is required if you want to play some areas and beat certain bosses.”
    • “It’s an interesting concept, but a bit tedious in execution.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization in this game is criticized for placing common gameplay features like adjusting encounter rates and movement speed behind microtransactions, which feels more intrusive compared to previous Kemco titles where such purchases were optional and less impactful on the overall experience.

    • “The fact that a few of the usual features such as adjusting the encounter rate and movement speed has been relegated to microtransactions comes off as very questionable, since prior Kemco games with them never really felt like something that was pushed on the player or even required to enjoy the game more.”
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Frequently Asked Questions

Alvastia Chronicles is a casual role playing game with fantasy and anime themes.

Alvastia Chronicles is available on Nintendo Switch, PlayStation 5, PlayStation 4, iPhone and others.

Alvastia Chronicles was released on January 17, 2019.

Alvastia Chronicles was developed by Exe Create Inc..

Alvastia Chronicles has received neutral reviews from players and neutral reviews from critics. Most players liked this game for its story but disliked it for its gameplay.

Alvastia Chronicles is a single player game.

Similar games include Octopath Traveler, Echoes of Aetheria, Skyborn, Bravely Default 2, Chained Echoes and others.