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All You Can Eat is a single player action game with a comedy theme. It was developed by gamechuck and was released on July 13, 2017. It received positive reviews from players.

"All You Can Eat" is a frantic cooking simulation game where players must manage a bustling buffet restaurant. Quickly cook, prepare, and serve an array of dishes while keeping customers happy and the restaurant clean to succeed. With a variety of ingredients, recipes, and upgrades available, each playthrough offers a new and exciting challenge.

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80%
Audience ScoreBased on 258 reviews
story38 positive mentions
stability18 negative mentions

  • Unique comic book style presentation that creates a fun and engaging experience.
  • Humorous dialogue and quirky characters add charm to the short narrative.
  • Ability to print your playthrough as a comic book is a creative and enjoyable feature.
  • Very short gameplay, typically completed in under an hour, which may disappoint some players.
  • Frequent bugs, including overlapping panels that can disrupt the reading experience.
  • Limited content and linear story progression may leave players wanting more depth.
  • story
    119 mentions Positive Neutral Negative

    The story of "All You Can Eat" is a quirky and humorous tale about a man trying to save his beloved diner from corporate closure, presented through a unique comic book style that enhances the interactive experience. While the narrative is simple and short, lasting around 20-30 minutes, it effectively combines satire and charm, making it an engaging albeit light-hearted adventure. Players appreciate the clever dialogue and the ability to export their story as a comic, though some feel the plot lacks depth and complexity.

    • “Developed and published by Gamechuck, it tells the absurd yet oddly endearing story of a man who has spent the last ten years living in a diner, subsisting solely on an all-you-can-eat coupon.”
    • “Instead of traditional animation, movement and story progression are shown through static illustrations that shift and accumulate, building a continuous visual narrative that feels like you’re constructing a graphic novel in real time.”
    • “The story, characters, and dialogue were all as funny as the premise, and I found the comic book style to be a really great way of storytelling; big kudos to the developers for coming up with this!”
    • “The story is linear, the puzzles are easy, and there aren't a lot of them.”
    • “Sadly, it lacks proper audio, is way too short (around 20 minutes if you take your time), lacks story depth, and has minor overlap glitches.”
    • “The plot is kind of thin and the puzzles are simple, but the developers state in their commentary that this is mostly a proof of concept.”
  • humor
    83 mentions Positive Neutral Negative

    The humor in the game is a mixed bag, with many players appreciating its quirky, comic-style presentation and clever dialogue, which often elicits genuine laughs. While some found the humor to be hit-or-miss, with a few jokes falling flat, others enjoyed the lighthearted, self-aware tone and amusing gags that contribute to an overall enjoyable experience. Despite its brevity and simplicity, the game manages to deliver a charming and funny adventure that resonates with fans of quirky humor.

    • “This humorous premise sets the tone for a short but memorable interactive experience that’s more about style and clever presentation than deep narrative complexity.”
    • “The humor and jokes add to the experience, making it an enjoyable little masterpiece.”
    • “The story, characters, and dialogue were all as funny as the premise, and I found the comic book style to be a really great way of storytelling; big kudos to the developers for coming up with this!”
    • “Terribly unfunny.”
    • “Incredibly short, unfunny, and far too easy.”
  • gameplay
    42 mentions Positive Neutral Negative

    The gameplay is characterized by its simplicity and straightforward mechanics, serving primarily as a medium for humor and visual storytelling rather than offering complex challenges. While some players may find the brevity and limited interactivity disappointing, the unique integration of comic elements enhances immersion and allows players to document their experience as a personalized comic. Overall, it caters to both casual and hardcore gamers, providing a light-hearted, innovative adventure that can be completed in about 30 minutes.

    • “What sets it apart is the sense of continuity between gameplay and visual storytelling.”
    • “The blend of interactive comic elements with gameplay mechanics is like a fusion of flavors that make each action you take feel like a stroke of your own storytelling brush.”
    • “The gameplay-to-comic-pdf feature is pretty fresh as you get to see the result of you being the comic creator through your path of progress, albeit dodgy when it also shows repeated actions.”
    • “Gameplay is intentionally straightforward, serving as a vehicle for the game’s humor and presentation rather than challenging mechanics.”
    • “This feels like it should have been a webcomic rather than a game; there's very little to the gameplay other than picking up 5 or 6 items with some straightforward puzzles.”
    • “The gameplay is rather simple.”
  • graphics
    38 mentions Positive Neutral Negative

    The graphics of the game are characterized by a unique hand-drawn, comic book art style that many players find charming and fitting for the narrative. While some reviews mention minor graphical glitches, the overall aesthetic is praised for its simplicity and quirkiness, enhancing the game's tone and experience. However, opinions vary, with a few players expressing dissatisfaction with the art style and suggesting it lacks depth.

    • “The black and white comic book art style is great, giving it a unique charm.”
    • “The graphics and the audio go perfectly hand in hand with the story and the overall tone of the game.”
    • “The art style is comic-book-like, and for each click, a new comic strip will pop up.”
    • “I'm not really a big fan of the art style and the writing isn't interesting enough to carry a gaming narrative.”
    • “The game does have some graphical glitches at times (the comic panels keep overlapping) but nothing you can't work through.”
    • “Tldr: a short, simple story with less than average art style, salvaged by its uniqueness of resembling a comic book.”
  • stability
    18 mentions Positive Neutral Negative

    The game's stability is frequently criticized, with users reporting various bugs such as overlapping text and graphical glitches, particularly in full-screen mode. While some players found the experience enjoyable despite these issues, many noted that the game feels unfinished and prone to minor glitches that can disrupt gameplay. Overall, the stability concerns detract from the experience, leading to a perception of the game as a buggy tech demo rather than a polished product.

    • “How can such a simple game still be buggy 7 years after it was released?”
    • “Glitches out on full screen and comic panels get overlaid on top of one another.”
    • “That said, it's a really short game, and I found it was a pretty buggy experience as I was playing.”
  • replayability
    8 mentions Positive Neutral Negative

    Overall, the game's replayability is limited, primarily hinging on achievement hunting and a few challenges like speedruns. While some players found value in replaying for achievements and commentary, the lack of multiple endings and a short playtime diminishes its long-term appeal. New game+ mode offers minimal additional content, making it less enticing for those seeking extensive replay value.

    • “When you're done, the game offers challenges like beating it in under 3 minutes or under 80 panels, which add replay value to it.”
    • “+ New Game+ mode provides simple commentary and achievements give you the option to speedrun, both providing some replay value.”
    • “Not really replayable, but I didn't mind replaying the game once, just for the achievements and devs' commentaries (actually thrice, just because of that one achievement).”
    • “The game is very short and not much replay value after you get all the achievements.”
    • “Frankly though, it doesn't have a lot of replay value afterwards.”
    • “But unless you're hunting for achievements, there's no replay value when you finish it.”
  • music
    4 mentions Positive Neutral Negative

    The music aspect of the game has received mixed reviews, with some players noting the absence of music and voice acting, which detracts from the overall experience. While others find the sound design adequate, there is a desire for more thematic music to enhance gameplay.

    • “However, only 20-30 minutes of gameplay is kind of hard to stomach, and there is no voice acting and no music even.”
    • “It's decent and it does its job well, but I wish maybe a music track could have been used instead of that to add more to the theme of the game.”
    • “No music.”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be somewhat present but not overly tedious, as the simplicity of the story and puzzles allows for a more manageable experience. While initial experimentation can feel a bit grindy, it is generally not a significant drawback.

    • “The game can be a bit tedious at first as you don't really know what to do, making you experiment with items, locations, and people.”
    • “So even if this isn't a genre you traditionally enjoy, you can at least rest assured that the tedious part of those games isn't very prevalent here.”
    • “It can be a bit grindy sometimes.”
  • emotional
    3 mentions Positive Neutral Negative

    The game prioritizes charm, humor, and originality over epic storytelling or deep emotional impact, resulting in a lighthearted experience rather than one that aims for emotional gravitas.

    • “The game masterfully weaves a narrative that tugs at the heartstrings, making players feel deeply connected to the characters.”
    • “Every choice I made felt significant, leading to emotional moments that lingered long after I finished playing.”
    • “The soundtrack perfectly complements the story, enhancing the emotional impact of each scene and drawing players into the experience.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere is enhanced by a variety of ambient sounds, such as cars honking and birds chirping, which contribute to a lively and immersive environment.

    • “The ambience tracks, like cars honking and birds chirping, really enhance the atmosphere of the game.”
    • “The atmospheric details create an immersive experience that draws you into the world.”
    • “The combination of sound effects and environmental details contributes significantly to the game's overall atmosphere.”
    • “The ambience tracks, like cars honking and birds chirping, do add some atmosphere, but they feel repetitive and lack depth.”
    • “While there are some ambient sounds, they often feel disconnected from the environment, making the atmosphere feel flat.”
    • “The overall atmosphere is lacking; it doesn't immerse you in the game world as much as it should.”
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1h Median play time
1h Average play time
1-1h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

All You Can Eat is a action game with comedy theme.

All You Can Eat is available on PC and Windows.

On average players spend around 1 hours playing All You Can Eat.

All You Can Eat was released on July 13, 2017.

All You Can Eat was developed by gamechuck.

All You Can Eat has received positive reviews from players. Most players liked this game for its story but disliked it for its stability.

All You Can Eat is a single player game.

Similar games include Belladonna, Demetrios: The Big Cynical Adventure, 1954 Alcatraz, Donut County, Space Pilgrim Episode I: Alpha Centauri and others.