All Day Dying
- December 5, 2019
- paulojlopes
In "All Day Dying Redux," navigate a desolate, post-apocalyptic world as a lone survivor. Scavenge for resources, craft equipment, and engage in strategic combat against deadly creatures. Rebuild society's remnants and survive relentless weather conditions in this immersive, open-world survival experience.
Reviews
- The game features fast-paced and addictive gameplay with a variety of creative levels and enemy types that encourage experimentation with different tactics.
- The gunplay is satisfying, with a solid arsenal of weapons that have unique mechanics, making each run feel dynamic and engaging.
- The game is well-polished and offers a good amount of content, providing a rewarding experience for players who enjoy score attack mechanics and high mobility.
- The game can be frustrating on higher difficulty levels due to inconsistent enemy behavior and RNG elements that can lead to unfair deaths.
- Some players find the movement clunky and the sound design lacking, with high-pitched effects that can become annoying during intense gameplay.
- The core gameplay loop can feel repetitive over time, with levels that may not offer enough variety to keep players engaged for long periods.
- gameplay36 mentions
- 33 % positive mentions
- 58 % neutral mentions
- 8 % negative mentions
The gameplay is highly addictive and features satisfying gunplay, drawing comparisons to titles like Hotline Miami with its combo mechanics and unpredictable enemies. Players have access to a variety of weapons, each with unique secondary powers that encourage strategic use, although the difficulty can feel inconsistent at times. While some find the core gameplay repetitive, many appreciate the depth and polish of the mechanics, making it a fun experience overall.
“Gameplay is very addictive and gunplay is satisfying.”
“Overall a very fun gameplay-heavy game, and while I think other departments let the game down because they aren't as built up or stylistic as I prefer in a game, it can very easily be forgiven just by how fun the game is to play and based on that alone, I'd say to give it a try!”
“The combat is momentum-driven with simple mechanics that can combine together in ways that open up a fair amount of depth, sort of like if Titanfall was designed for arcades.”
“But the core gameplay is really repetitive and honestly, boring.”
“Not recommended because using your guns is the central mechanic of this game.”
“In particular, the game's numerous mechanics are conveyed largely through a big practice room full of buttons that show tooltips as well as small explanation videos on levels where new mechanics are introduced, meaning that it's on the player to seek out how to play and practice rather than the game providing a more natural tutorial process.”
- music18 mentions
- 33 % positive mentions
- 50 % neutral mentions
- 17 % negative mentions
The music in the game receives mixed reviews, with some players praising the later chapters' soundtracks as great and fitting for the fast-paced gameplay, while others find the initial tracks cheap and unappealing. Many users opted to mute the game or replace the soundtrack with their own playlists, citing issues with low-quality voice lines and a disconnect between the music and the game's overall feel. Overall, while there are standout moments, the music aspect seems to lack consistency and appeal across the board.
“Oh and the OST is absolutely amazing and they have the music start blasting when you get a high combo, which is awesome.”
“Bumpin' electro-pop soundtrack, THPS challenges, and a very smooth futuristic art style.”
“Really nice graphics, gameplay, and soundtrack!”
“The first chapter's soundtrack is kind of cheap, so most people will probably turn it to mute and won't see how much better the music gets in the second and third chapters.”
“The music and sound are where the game didn't really have much going on either; the music I frankly thought was dreadful. I shut it off pretty quickly and put my own playlists on, but the sound effects are alright. Some of the voice lines can be almost impossible to hear, but they're never really needed, so I paid no mind to it.”
“I'm also not a fan of the music used, nor the low-quality voice lines.”
- graphics14 mentions
- 43 % positive mentions
- 36 % neutral mentions
- 21 % negative mentions
The graphics are described as having an ascetic beauty that suits budget PCs, providing a clean visual experience that doesn't distract from gameplay. While some players find the visuals satisfactory and immersive, others note that the landscapes can appear dull and lack vibrancy, which may detract from the overall atmosphere. Overall, the game's art style is appreciated for its smoothness and compatibility with the gameplay, despite some elements feeling amateurish compared to more polished aesthetics.
“Bumpin' electro-pop soundtrack, THPS challenges, and a very smooth futuristic art style.”
“Really nice graphics, gameplay, and soundtrack!”
“The graphics are alright; I didn't find them outstanding nor bland. They didn't really hinder the gameplay, and everything that needs to be clear to the player is very much made clear. However, a lot of the landscape looks dull and doesn't have much life to it. This could be an intentional part of the atmosphere, but for me, I just saw it as a side element to everything going on.”
“Graphics have this ascetic type of beauty, which is good for budget PCs and gives a clean visual look without distracting you from gameplay.”
“There are some design elements, both graphical and mechanical, I may not fully agree with, but overall a great game.”
- atmosphere2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The atmosphere is described as somewhat lackluster, with graphics that are neither impressive nor detrimental to gameplay. While the clarity of essential elements is appreciated, many players find the landscapes to be dull and lifeless, which may detract from the overall immersive experience.
“The graphics are alright; I didn't find them outstanding or bland. They didn't really hinder the gameplay, and everything that needs to be clear to the player is very much made clear. However, a lot of the landscape looks dull and doesn't have much life to it. This could be an intentional part of the atmosphere, but for me, I just saw it as a side element to everything going on.”