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About AlienAfterlife

AlienAfterlife is a single player casual simulation game with comedy and science fiction themes. It was developed by Jeremy Couillard and was released on February 11, 2019. It received very positive reviews from players.

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Looking for games like AlienAfterlife? Here are top casual simulation recommendations with a comedy and science fiction focus, selected from player-similarity data — start with Mango, The Norwood Suite or Suicide Guy.

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Reviews

93%Audience ScoreBased on 55 reviews
story3 positive mentions
gameplay3 negative mentions

  • Unique and surreal art style with creative, trippy visuals and strong psychedelic atmosphere.
  • Engaging sound design that complements the eerie and abstract environments effectively.
  • Short but memorable experience that encourages exploration and interpretation, appealing to fans of artistic, experimental games.
  • Gameplay is minimal and basic, sometimes considered boring or lacking depth.
  • Certain levels, especially maze-like areas, can be confusing, frustrating, or prone to bugs affecting progression.
  • The experience is very niche and may be unsettling or overly abstruse, making it not suitable for everyone.
  • gameplay

    8 mentions Positive Neutral Negative
    25% positive mentions, 37% neutral mentions, 38% negative mentions

    The gameplay is simple and bare-bones, featuring familiar objectives like shooting, exploring, and collecting across four distinct levels with varied mechanics. Despite its minimalistic approach, the engaging environment and unique design provide a calm yet intriguing experience that culminates in an unexpected cosmic horror theme.

    • “A feast for your senses, with brilliant and unique design, an interesting concept and just enough gameplay variation to keep it fun and engaging.”
    • “What seems wonky and nonsensical eventually ends on a rather disturbing, cosmic horror-esque note, which I didn't expect but enjoyed as much as the bare-boned yet working gameplay mechanics in every level but Can Town.”
    • “The gameplay is bare bones, but it's certainly an interesting environment that doesn't overstay its welcome with the four levels' different mechanics.”
    • “What seems wonky and nonsensical eventually ends on a rather disturbing, cosmic horror-esque note, which I didn't expect but enjoyed as much as the bare-bones yet working gameplay mechanics in every level but Can Town.”
    • “Gameplay-wise, the game has fairly simple objectives that are pretty familiar -- shooting, exploring, collecting.”
  • graphics

    5 mentions Positive Neutral Negative
    60% positive mentions, -20% neutral mentions, 60% negative mentions

    The graphics feature a distinctive, trippy, and psychedelic art style that serves as a compelling visual focus, reminiscent of a proof of concept and influencing later titles. While visually striking and aesthetically pleasing, some users wish for more depth or complexity in the visuals. Overall, the unique and surreal graphics are well appreciated and add to the game's appeal.

    • “The game's trippy and lysergic aesthetic creates a unique visual experience.”
    • “The graphics are crazy and captivating, making the experience visually striking.”
    • “This unique experience is absurd and random, yet aesthetically pleasing to the eye, well worth the low price.”
    • “Feels more like a proof of concept demo - given the trippy art style it seems obvious this was an influence for later titles like 'Escape from Lavender Island'. That being said, I like the trippy visuals.”
    • “I wish there was more to it because the graphics are crazy.”
    • “Anyhow, the aesthetic is trippy and lysergic.”
  • story

    4 mentions Positive Neutral Negative
    75% positive mentions, 25% neutral mentions, 0% negative mentions

    The story is bizarre and grotesque yet coherent, offering a fun and immersive experience without quest markers. It encourages player interpretation, allowing each individual to engage with the narrative in their own way.

    • “The story is grotesque and fun.”
    • “I like the fact that it lets you figure out what to do, and that the story, while incredibly bizarre, makes sense.”
    • “For that reason, I'm also going to stray away from my opinions of the story since I think given the type of experience it is, that kind of thing should be fully open to a player's interpretation.”
  • music

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The music is minimal yet effective, perfectly complementing the game's strange and bizarre atmosphere, with many users expressing a strong desire to purchase the soundtrack.

    • “Wish I could buy the soundtrack!”
    • “Many of the environments were visually very odd, which I liked, and the music is also very strange and fitting for how bizarre this game is.”
    • “Sound and music are minimal but effective.”
  • atmosphere

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Users praise the game for creating immersive worlds that effectively convey a strong and engaging atmosphere.

    • “It made the worlds you traveled in have atmosphere.”
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Frequently Asked Questions

AlienAfterlife is a casual simulation game with comedy and science fiction themes. Common tags for AlienAfterlife include indie, aliens, surreal, exploration, experimental and others.

AlienAfterlife is available on PC and Windows.

AlienAfterlife was released on February 11, 2019.

AlienAfterlife was developed by Jeremy Couillard.

AlienAfterlife has received very positive reviews from players. Most players liked AlienAfterlife for its story but disliked it for its gameplay.

AlienAfterlife is a single player game.

Similar games include Mango, The Norwood Suite, Suicide Guy, Dreaming Sarah, Wurroom and others.