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Wurroom Game Cover

About

"Wurroom" is an exploration adventure game featuring casual point-and-click puzzles and a handmade plasticine aesthetic. As a cursor-Hand, players navigate a surreal "Imaginarium," interacting with objects and observing the resulting effects in a unique, text-free experience. The game's immersive atmosphere is complemented by a beautiful soundtrack, making it a memorable artistic journey.

Wurroom screenshot
Wurroom screenshot
Wurroom screenshot
Wurroom screenshot
Wurroom screenshot
Wurroom screenshot
Wurroom screenshot
Wurroom screenshot
Wurroom screenshot
Wurroom screenshot
Wurroom screenshot
+4

94%
Audience ScoreBased on 413 reviews
music22 positive mentions
story4 negative mentions

  • Wurroom features stunning claymation visuals and a captivating soundtrack, creating a unique and immersive experience.
  • The game is free and offers a short, surreal journey that can be completed in about 10-15 minutes, making it accessible to a wide audience.
  • Many players appreciate the artistic creativity and the bizarre, dreamlike atmosphere that Wurroom provides, likening it to a psychedelic experience.
  • The gameplay is minimal and often feels more like an interactive art piece than a traditional game, leading to confusion and a lack of engagement for some players.
  • Numerous bugs and technical issues have been reported, including instances of soft-locking, which can disrupt the experience.
  • The lack of a clear narrative or objectives can leave players feeling lost and unsatisfied, as the game relies heavily on random clicking to progress.
  • music
    48 mentions Positive Neutral Negative

    The music in the game is widely praised for its ability to create a surreal and immersive atmosphere, complementing the vibrant claymation visuals. Reviewers highlight the ambient and relaxing qualities of the soundtrack, often comparing it to the works of notable artists and emphasizing its role in enhancing the overall experience. Overall, the combination of unique soundscapes and artistic visuals contributes to a captivating and enjoyable journey.

    • “The music transports you out of this world and creates a peaceful yet bizarre atmosphere which complements the surreal claymation.”
    • “A short, intriguing surreal experience, with really good ambient and evoking music.”
    • “The music is really chill and matches the gameplay perfectly.”
    • “The music is really odd.”
    • “It can be kinda pretty every so often, and a couple of the music tracks are neat if not remarkable.”
    • “The soundtrack works just fine, with one outstanding track playing during a flawless animation.”
  • graphics
    36 mentions Positive Neutral Negative

    The graphics of the game have received widespread acclaim for their unique claymation art style, stunning visuals, and vibrant use of color, which many players find captivating and mesmerizing. While the execution may have room for improvement, the overall aesthetic and accompanying music create an immersive experience that appeals to those interested in artistic expression rather than traditional gameplay. Many reviewers recommend the game primarily for its visuals, highlighting it as a standout example of artistic creativity in gaming.

    • “What an absolute gem of a game, such amazing visuals and soundtrack, the beautiful aesthetics of the claymation animation leave you wanting for more crazy stuff to happen, and this for free.”
    • “The visuals and music are mesmerizing beyond conventional understanding or imagination.”
    • “The claymation graphics are unique and very impressive.”
    • “I appreciate the visuals and doing something unusual in terms of a 'game', but the execution could be better.”
    • “I would probably recommend the game if you're interested in the visuals or artistic side of the game despite the lack of interactability.”
    • “The visuals are definitely carrying this game.”
  • story
    22 mentions Positive Neutral Negative

    The game's story is largely described as surreal and abstract, with many players finding it difficult to discern a clear narrative. While some appreciate the artistic presentation and interpretive nature of the storytelling, others feel it lacks coherence and depth, resulting in a mix of enchanting visuals and a sense of pointlessness. Overall, the experience is more about the artistic expression than a traditional story, leaving players to derive their own meanings from the animations and concepts presented.

    • “It's not your typical game - it's a surreal, interactive animated story and there are some very creative, if not innovative, moments in here.”
    • “Really enjoyed the artwork and the animated twisted story.”
    • “Its a wonderful story, and I love the time put into the animations; it's all stop motion, and it's pretty sick.”
    • “I could not see the cut-scenes due to Proton displaying a color test pattern instead of what I presume is pre-rendered video, so perhaps there is a story I missed.”
    • “Have no idea if there is a 'story' here, felt mostly surreal and dreamy.”
    • “The story and the game as a whole was pointless.”
  • gameplay
    15 mentions Positive Neutral Negative

    The gameplay is primarily a simple point-and-click mechanic, allowing players to click through surreal animations and scenes, akin to an interactive animated short. While some users find the mechanics lacking depth and compare it to a disconnected controller experience, the overall atmosphere, visuals, and music are praised, making it more of an artistic experience than a traditional game. The game can be completed in under 15 minutes, emphasizing its simplicity over complex gameplay.

    • “There is not much gameplay-wise; you just click stuff and watch the surreal events unfold, which is rather enjoyable.”
    • “Concerning that this is made basically by one person, the experience itself is really cool: animations are clay and hand-made, the game world is bizarre, but reframing your feelings in a good way with really simple mechanics and messages that you try and live through.”
    • “Gameplay-wise, it's a very simple point-and-click adventure, and it can be completed in under 15 minutes.”
    • “I recommend it for the visuals; if you're looking for gameplay, then this one isn't for you.”
    • “Kind of similar vibes to Hylics or Dujanah, although gameplay-wise it's just clicking on things to progress forward, like an interactive animated short.”
    • “Not a whole lot of gameplay at all other than just clicking around, and that's okay because the art and music with the whole Shpongled atmosphere was completely fine.”
  • atmosphere
    7 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its dreamlike quality, combining stunning visuals and ambient music to create a surreal and immersive experience. Many reviewers liken it to an interactive abstract art project, emphasizing the game's focus on artistic expression over traditional gameplay mechanics. The hand-sculpted environments and unique soundscapes invite players to explore and appreciate the intricate details, making it a captivating journey worth revisiting.

    • “Lovely atmosphere, a game that just takes you on a wonderful dream trip for 10 minutes.”
    • “Very well crafted atmosphere - I'd call this more of an interactive abstract art project than a game in the traditional sense!”
    • “Not a whole lot of gameplay at all other than just clicking around, and that's okay because the art and music with the whole Shpongled atmosphere was completely fine.”
    • “I felt the need to play through a second time to really take in all of the hand-sculpted set pieces and atmosphere laid out by the game's ambient music and color scheme.”
    • “The music transports you out of this world and creates a peaceful yet bizarre atmosphere which complements the surreal claymation.”
  • stability
    3 mentions Positive Neutral Negative

    The game has been reported to have significant stability issues, with users experiencing frequent bugs and softlocks, necessitating relaunches even after recent patches. However, players appreciate the developers' active engagement and ongoing efforts to address these problems.

    • “Softlocked myself twice; the game is buggy, buggy, buggy.”
    • “It's super buggy, and I've had to relaunch the game even with the patch that was uploaded a few days ago.”
    • “Still kind of buggy, but the devs are actively working on it and engaged with the community.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is characterized as imaginative and fast-paced, with users appreciating its vibrant colors and overall comedic elements.

    • “It is imaginative, funny, and fast-paced.”
    • “Funny to see.”
    • “Funny and nice colors.”
  • emotional
    1 mentions Positive Neutral Negative

    The emotional aspect of the game is largely criticized, with users finding it to be mediocre and lacking in meaningful symbolism or emotional connection.

  • replayability
    1 mentions Positive Neutral Negative

    The game offers some replayability, particularly for players interested in exploring and interpreting its artistic elements.

    • “The game has significant replay value, especially if you want to explore different interpretations of the art.”
    • “Each playthrough offers new insights and experiences, making you want to dive back in.”
    • “The variety of choices and outcomes ensures that no two runs feel the same.”
    • “Has some replay value if you want to try to interpret the art.”
    • “Once you've completed the game, there's little incentive to go back and play it again.”
    • “The lack of varied outcomes makes replaying feel more like a chore than an enjoyable experience.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization aspect of the game is perceived as a subtle promotion for the developer's upcoming title, "Ultra Strangeness," which has generated excitement among players. This approach has led to a positive reception, with many users expressing interest in the new game.

    • “The whole thing almost feels like a stealth advertisement for the developer's next game, the aptly named 'Ultra Strangeness', which bills itself as 'what if Wurroom were a full-length actual point-and-click adventure.' I instantly wishlisted it right there.”
    • “The monetization model is frustratingly aggressive, making it feel like the game is designed more to extract money than to provide a fun experience.”
    • “I feel like I'm constantly being pushed to spend more money, which detracts from the enjoyment of the game.”

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