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Alice in Stardom

Alice in Stardom Game Cover
84%Game Brain Score
story, music
gameplay, optimization
84% User Score Based on 99 reviews

Platforms

PCWindows
Alice in Stardom Game Cover

About

Alice in Stardom is a single player casual role playing game with romance and anime themes. It was developed by Crystal Game Works and was released on April 5, 2019. It received positive reviews from players.

Can you manage to beat your competitors to be the next top idol- and maybe even win their hearts in the process?

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84%
Audience ScoreBased on 99 reviews
story14 positive mentions
gameplay3 negative mentions

  • Cute and charming visual novel with a simple, inspirational story about pursuing dreams and self-confidence.
  • Free to play with easy achievements and multiple routes, making it accessible and replayable.
  • Pleasant music and decent art style that suit the game's atmosphere and idol theme.
  • The story and characters can be shallow, bland, or underdeveloped, with some players finding the writing repetitive or boring.
  • Limited gameplay with mostly clicking through dialogue; the music minigame is overly simplistic and unengaging.
  • Some find the plot forced, predictable, and lacking conflict or depth, which may not satisfy players looking for a rich visual novel experience.
  • story
    45 mentions Positive Neutral Negative

    The story is a short, feel-good visual novel centered on Alice's rapid rise from an amateur to a pop idol, featuring themes of self-confidence, friendship, and pursuing dreams. While it is generally heartwarming and inspirational with multiple endings, some find the plot generic, rushed, and the characters underdeveloped or stereotypical. Overall, it's praised for its charm and accessibility, especially considering it is a free game, though it lacks depth and complexity expected from longer narratives.

    • “While the realism and time management are a little off, the story is very well-written with an inspiring message and some pretty powerful lines.”
    • “Our main character Alice is very likable and it's great to really see her growth throughout the story.”
    • “It's a decent, albeit short, visual novel that is more intended to inspire friendship, self confidence, and believing in one's own gifts. Not filled with fancy animations and just a tiny bit of gameplay when singing the songs, and just enough choices to lead the female protagonist down varying story paths. Told mostly from the point of view of the protagonist, with a lot of inner monologue with fairly inspirational thoughts and character interactions, depending on your choices.”
    • “The plot is mediocre, the story doesn't have a consistent flow, the characters are predictable and bland.”
    • “The start of the story was extremely forced and made no sense at all.”
    • “Honestly it's not a bad game, but the story to me was wordy—I found myself rapidly clicking to skip the overly descriptive scenes; good god, we get it, I get that visual novels have to set the scene, but I just couldn't be bothered to read about the display.”
  • music
    15 mentions Positive Neutral Negative

    The music in the game generally receives mixed to positive feedback, with some praising its charm and suitability to the light, colorful theme, while others find it unremarkable or even unpleasant. Though it fits the musical elements of the game, the soundtrack is often described as average and not particularly standout.

    • “This game is so cute and the music is absolutely wonderful!”
    • “Absolutely beautiful artwork and music.”
    • “Great music”
    • “Speaking about god-awful, I had to switch off the music after 15 minutes in the game.”
    • “Ironic for a game dedicated to music, don't you think?”
    • “The soundtrack is so-so.”
  • graphics
    10 mentions Positive Neutral Negative

    The graphics receive mixed to positive feedback, with many praising the beautiful and well-executed art style and imagery, though some find the artwork only passable or slightly unusual. Overall, the visuals are appreciated for their aesthetic appeal despite occasional oddities.

    • “The art style is beautiful, and the imagery evoked through the text, backgrounds, and audio together is incredibly well-done.”
    • “Absolutely beautiful artwork and music.”
    • “I loved the story and the artwork was really pretty.”
    • “The artwork is passable, though I'm still convinced that the models used for Taylor were meant to be male.”
    • “The game's visuals are a bit weird, which is a recurring theme in Mikomi's games, but they're more something to get used to than plainly bad.”
    • “- Artwork: so-so.”
  • gameplay
    7 mentions Positive Neutral Negative

    The gameplay is minimal, primarily involving clicking through dialogue with limited interactive elements. Some users note the presence of choices affecting endings, but overall, the experience lacks depth and significant gameplay mechanics.

    • “As a visual/interactive novel, this doesn't feature any notable gameplay. It's just a lot of clicking through badly written dialogue that would never have been accepted or published in print, which poses the question, 'how did something this badly written end up on Steam?'”
    • “No gameplay, or DLC add-on”
    • “Gameplay: choice matters, multiple endings with some bad endings; musical(?): click the music sentences in order to advance to the next stage.”
  • optimization
    5 mentions Positive Neutral Negative

    The game's optimization runs smoothly with no significant performance issues reported. However, minor bugs such as occasional scene repetitions and wardrobe resets during backtracking were noted, along with a simplistic stage performance minigame that adds little value. Overall, these issues do not significantly affect the enjoyment.

    • “Performance: no problem so far.”
    • “The stage performance bits were very poetic and beautiful to read.”
    • “There are some issues with it, like the occasionally repeating scenes and the stage performance minigame so simplistic that it really serves no purpose whatsoever, but they didn't hurt my enjoyment of the game much.”
    • “Especially during some of the performances.”
    • “A few typos here and there... and when backtracking during the performances, I noticed that Alice was suddenly back to her default outfit.”
    • “There are some issues with it, like the occasionally repeating scenes and the stage performance "minigame" so simplistic that it really serves no purpose whatsoever, but they didn't hurt my enjoyment of the game much.”
  • humor
    2 mentions Positive Neutral Negative

    Users find the humor in the game clever and entertaining, appreciating its many funny moments and engaging cast. The humor effectively adds charm and enjoyment to the experience.

    • “Many humorous moments and a cool cast.”
    • “The funny thing is, if you wanted to print this book, you'd only need to print 14 copies to satisfy the entire world's demand for it.”
  • emotional
    2 mentions Positive Neutral Negative

    The game evokes a warm, nostalgic feeling reminiscent of cheerful animated shows, delivering a short but heartfelt story centered on the pursuit of showbiz. Its emotional impact is genuine and uplifting.

    • “Made me feel like I was in an episode of those 'magic is friendship!' cartoons.”
    • “Short, decent, and heartfelt story about pursuing showbiz.”
  • character development
    2 mentions Positive Neutral Negative

    Users feel that character development is somewhat imbalanced, with many characters portrayed as unnecessarily rude, which negatively impacts their appeal. Additionally, some character designs reinforce this unapproachable impression, contributing to a less engaging narrative experience.

    • “Nearly everyone was rude for absolutely no reason, which was also visible in most character designs (at least to me, they looked like people you don't want to associate with).”
    • “If there are actual issues with the game, they're with the structure of the story and slightly imbalanced character development.”
  • grinding
    1 mentions Positive Neutral Negative

    Users find the grinding aspect tedious and slow, comparing it to reading a novel where progress requires repetitive clicking for each sentence, which diminishes the enjoyment and pacing.

  • replayability
    1 mentions Positive Neutral Negative

    The game offers good replayability, with multiple routes encouraging players to replay and experience different outcomes beyond the initial 1.5-hour playthrough.

    • “It took me about an hour and a half for one playthrough, but this has replay value as you can do multiple routes.”
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Frequently Asked Questions

Alice in Stardom is a casual role playing game with romance and anime themes.

Alice in Stardom is available on PC and Windows.

Alice in Stardom was released on April 5, 2019.

Alice in Stardom was developed by Crystal Game Works.

Alice in Stardom has received positive reviews from players. Most players liked this game for its story but disliked it for its gameplay.

Alice in Stardom is a single player game.

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