- September 28, 2018
- Matthew Brown
Alchemia
69%Game Brain Score
gameplay, story
78% User Score 40 reviews
Platforms
About
"Alchemia" is a 17th-century themed puzzle game that revolves around solving riddles and ciphers to uncover the secret of the Philosopher's Stone. Players must conduct research outside of the game to decipher the cryptic clues within an alchemy book. Success requires historical knowledge, critical thinking, and the ability to solve complex puzzles.
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Audience ScoreBased on 40 reviews
gameplay3 negative mentions
- The puzzles are well-crafted and provide a significant challenge, appealing to fans of cryptography and complex riddles.
- The game offers a unique experience that encourages independent research and critical thinking, making it engaging for those who enjoy deep problem-solving.
- Players can find satisfaction in the challenge, with many expressing enjoyment despite the difficulty, especially when collaborating with others.
- The game lacks traditional gameplay mechanics, offering little interactivity beyond flipping pages, which may disappoint those expecting a more conventional gaming experience.
- Many players found the puzzles to be excessively difficult and obtuse, often requiring extensive outside research without clear guidance or feedback.
- The game is criticized for feeling more like a digital book than a game, leading to frustration among players who expected a more interactive and rewarding experience.
gameplay
3 mentions Positive Neutral NegativeThe gameplay is primarily focused on solving puzzles without any significant gameplay loops or narrative, making it less engaging for players seeking in-game mechanics or a structured experience. Many users noted that the reliance on external resources, like Google, diminishes the challenge and immersion typically expected from a puzzle game.
“For starters, this has no gameplay loops and no real plot or anything; you just solve the puzzles and then you get an achievement (and you can just Google it if you want the achievement).”
“Almost all of the 'gameplay' took place inside of my Google Doc of notes.”
“This isn't a puzzle game for the easily stumped or for those looking for in-game mechanics.”