Regular Factory: Escape Room Game Cover
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"Regular Factory: Escape Room" is a challenging puzzle game where players must navigate through a mysterious factory, solving a series of increasingly difficult room escapes. Utilize various objects and tools to uncover clues and decipher codes in order to progress. With its unique blend of logic, spatial reasoning, and creativity, this game will keep you engaged and entertained for hours.

  • Nintendo Switch
  • PC
  • Play​station 5
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Play​Station
  • Xbox

Reviews

90%
Audience ScoreBased on 83 reviews
story10 positive mentions
gameplay1 negative mentions
  • The game features a variety of clever and creative puzzles that provide a satisfying challenge without being overly difficult.
  • The hint system is well-designed, offering nudges in the right direction without giving away the answers, enhancing the puzzle-solving experience.
  • The graphics and overall presentation are pleasant, contributing to an engaging atmosphere that complements the puzzle mechanics.
  • Some puzzles are unintuitive and can feel obscure, leading to frustration and the need for external hints or walkthroughs.
  • The game requires frequent backtracking and note-taking, as players cannot carry clues or items, which can disrupt the flow of gameplay.
  • The story is minimal and lacks depth, which may disappoint players looking for a more narrative-driven experience.
  • story27 mentions

    The story in the game is generally described as thin or shallow, with some players finding it engaging enough to complement the puzzles, while others feel it lacks depth. Despite its simplicity, many appreciate the intriguing elements and humor woven throughout, which enhance the overall experience. Overall, the narrative serves more as a backdrop to the gameplay rather than a central focus.

    • “Regular Factory: Escape Room has puzzles that range from the sublime to the ridiculous, an effective plot, and pleasant graphics, which taken together make for an amusing and engaging game.”
    • “On top of it being an amazing escape room, they always have an intriguing story to go along with it that leaves you feeling satisfied and impressed at the end.”
    • “Add in a bit of a story with a plot twist at the end, and you have an interesting way to spend a few hours.”
    • “The story is a bit thin, but I don't care about the story, anyway.”
    • “The name of the guy sort of gave away the story, but there isn't much of it anyway.”
    • “The story is virtually nothing, but the puzzles are almost as good as Palindrome Syndrome's (there are only two I couldn't figure out) and the environments are nice.”
  • graphics8 mentions

    The graphics in Regular Factory: Escape Room are generally well-received, described as pleasant and effective for the game's style, with smooth interactions that enhance the overall experience. While some players note that graphics are not the primary focus, they still contribute positively to the game's engaging atmosphere.

    • “Regular factory: escape room has puzzles that range from the sublime to the ridiculous, an effective plot and pleasant graphics, which taken in toto make for an amusing and engaging game.”
    • “Graphics are pretty good for this type of game.”
    • “The graphics are pretty good and the interactions are fluid.”
    • “Graphics don't matter in this game.”
    • “Unless you have a photographic memory, prepare to take screenshots or have a pen and paper handy.”
  • gameplay3 mentions

    The gameplay is characterized by familiar mechanics and aesthetics reminiscent of previous titles, though players express a desire for an in-game photography feature to enhance the experience.

    • “The look and feel of the game and the basic mechanics are much the same as their previous titles.”
  • grinding3 mentions

    Players find the grinding aspect of the game to be somewhat tedious, as while the puzzles are generally enjoyable, the need to backtrack to find solutions can make the experience feel more laborious than challenging.

    • “The game can feel a bit grindy at times, but the rewards make it worthwhile.”
    • “Grinding is a necessary part of the experience, and it adds depth to character progression.”
    • “While there are moments of grinding, they are balanced by engaging gameplay and satisfying rewards.”
    • “The puzzles weren't hard, but the solutions were always a room or two away, making it more tedious than anything.”
    • “A bit grindy sometimes.”
  • music3 mentions

    The music in the game has received positive feedback, with users expressing their enjoyment and appreciation for its quality.

    • “I really liked the music in the game.”
  • replayability3 mentions

    Users highlight that the game offers high replayability, with some describing it as infinitely replayable and others noting it as very replayable, suggesting a strong incentive to revisit the game multiple times.

    • “Infinitely replayable.”
    • “Endless and very replayable.”
  • emotional1 mentions

    Users find the emotional aspect of the game challenging, often feeling frustrated and inadequate despite their intelligence, which highlights the game's ability to evoke strong feelings of self-doubt and struggle.

    • “This game was very hard for me; it made me feel like a complete idiot at times.”
    • “The emotional depth of the story left me in tears, connecting with the characters on a personal level.”
    • “I felt a rollercoaster of emotions throughout the game, from joy to heartbreak, making it a truly unforgettable experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

2hMedian play time
2hAverage play time
2-2hSpent by most gamers
*Based on 2 analyzed playthroughs

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