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AKIBA'S TRIP: Undead & Undressed

Akiba’s Trip: Undead & Undressed does a great job of introducing a franchise to fans and giving them what they want. Fun.
AKIBA'S TRIP: Undead & Undressed Game Cover
73%Game Brain Score
story, gameplay
monetization, grinding
85% User Score Based on 1,685 reviews
Critic Score 62%Based on 19 reviews

Platforms

Playstation 3Nintendo SwitchPCPlaystation 5Playstation 4WindowsPlayStationPlaystation Vita
AKIBA'S TRIP: Undead & Undressed Game Cover

About

AKIBA'S TRIP: Undead & Undressed is a single player open world role playing game with comedy, anime and erotic themes. It was developed by ACQUIRE Corp. and was released on May 26, 2015. It received mostly positive reviews from critics and positive reviews from players.

Akiba's Trip: Undead & Undressed is an open-world action RPG in which players undertake numerous missions in a virtual recreation of Akihabara, Tokyo’s popular ”Electric Town” district.

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85%
Audience ScoreBased on 1,685 reviews
story180 positive mentions
monetization42 negative mentions

  • Unique and entertaining combat system centered around stripping enemies to expose them to sunlight.
  • Faithful and immersive recreation of Akihabara with numerous real-life locations, shops, and cultural references.
  • Humorous and self-aware story with multiple branching dialogue choices and varying endings that enhance replayability.
  • Poorly optimized PC port with numerous bugs, crashes, and locked 30 FPS framerate that hinders gameplay experience.
  • Clunky and repetitive combat mechanics with awkward camera controls and problematic keyboard/mouse support; controller recommended.
  • Side missions can be tedious and mission variety limited, with short main story and some censored or altered content in recent updates.
  • story
    637 mentions Positive Neutral Negative

    The story is a playful, anime-inspired narrative set in Akihabara, blending a quirky vampire-theme with satirical humor and fanservice. While it's generally short and somewhat cliché with straightforward, visual-novel style storytelling, the multiple routes and endings provide good replay value, and the characters, despite some being one-dimensional, often add charm and emotional moments. Overall, the story is entertaining and works well as a light, comedic backdrop to the unique and repetitive combat gameplay.

    • “The story follows a customizable protagonist who is abruptly dragged into a hidden war beneath Akihabara’s surface.”
    • “The story follows a young man named Nanashi, who is transformed into a “synthister” — a kind of modern vampire that feeds on the life energy of others.”
    • “It's hard to find an action game where player's choices actually have an impact on the story, but this game does that.”
    • “The main story though even if i focused on that instead of the side missions i get the experience of listening to visual novel style dialogue for 2 to 5 minutes every time i complete a fight that might take 5 to 10 minutes. Dialogue is 50% actual plot and 50% characters talking about upgrading their iPhones or other mundane things. Even the parts about the plot are boring; you go through much fluff just to get to good parts, and when the good parts come, they are pretty lackluster too usually.”
    • “I would argue that gameplay should not be sacrificed in favor of main/side story content (and I've seen games with some decent gameplay too). There is not much to be gained on that aspect since the main story plays straightforward and side stories are fetch quests with no interesting plots.”
    • “Unfortunately, most of the main missions and side missions are nothing other than combat missions where the objective is to patrol an area and defeat the synthisters there.”
  • gameplay
    255 mentions Positive Neutral Negative

    The gameplay of this title is centered around a unique "stripping" combat mechanic set in a beat-'em-up style, which some find fun and charming but others consider clunky, repetitive, and unpolished. While the combat lacks depth and can feel finicky, it offers a quirky appeal with character customization, humor, and exploration of a detailed urban setting. Overall, the game’s gameplay is divisive—enjoyable for fans of its silliness and niche themes, but frustrating or tedious for those seeking refined or complex combat mechanics.

    • “By then, I had gotten used to the flow of the game, its various mechanics, the city itself and the subtle depth to its combat.”
    • “Akiba's trip is a unique role playing game with good character customization elements, a solid background story, fun gameplay mechanics, and good otaku referencing.”
    • “Aside from the interesting customization system, replayability, and fun anime/game references; the gameplay is solid, easy to understand, fun and varied.”
    • “The gameplay is tedious, wonky, shallow and is barely functioning, and the flow of the game is painful in general, but the humour and atmosphere are well above par, with many jokes with a wry undercurrent that elevates the entire experience.”
    • “Akiba's trip is a good game that could've been a great game if the controls weren't total garbage and the combat wasn't thoroughly boring, but if you're fine with pushing through bland, and occasionally annoying gameplay, there's a lot of fun to be had with the story and characters.”
    • “It really is, it's awful and it has no redeeming qualities and that's all the gameplay there is, think of a way slower version of Dead Rising (you even get wacky weapons like beating up dudes with body pillows, anime swords, arcade PCBs, gachapon machines etc), but the combat is so extremely unsatisfying you will pray for every enemy encounter to end as fast as possible.”
  • humor
    205 mentions Positive Neutral Negative

    The humor in the game is widely praised for its absurd, tongue-in-cheek, and satirical style that blends quirky dialogue, meta references to anime and gaming culture, and playful fanservice. The stripping mechanic is received more as a comedic element than something overtly sexual, adding to the game's unique charm and lighthearted tone. While the gameplay and story can be janky and uneven, the humor, memorable characters, and cultural nods create a fun, entertaining experience that resonates especially well with otaku fans.

    • “The meta humor, campy dialogue, and the sheer ridiculousness of the "strip combat" mechanic kept me smiling through the whole campaign.”
    • “Akiba's trip: undead & undressed is a niche gem that succeeds because of its heart and its humor.”
    • “The humor, the world and the choices you can make all help the issues of this game.”
  • graphics
    138 mentions Positive Neutral Negative

    The graphics in the game are generally considered outdated and low-poly, reflecting its origins as a Vita and PSP-era title, with many reviewers noting clunky visuals, limited graphical settings, and performance issues such as 30fps caps and screen tearing. However, the game’s colorful, anime-style art and faithful depiction of Akihabara's setting receive praise for capturing a charming atmosphere despite technical shortcomings. Overall, the graphics are serviceable for fans of the art style and setting but fall short of modern standards and can frustrate users with weaker hardware or high performance expectations.

    • “Visually, the game captures Akihabara’s energy with colorful settings and recognizable landmarks, though its graphics and animations feel dated even for its release period.”
    • “The artwork is fantastic, which comes as no surprise given that the character art is designed by Watanabe Akio, known from the Monogatari series.”
    • “It is possible, by doing some digging in the Steam forum, to increase the fidelity to a certain degree, and the game itself has plenty of graphical setting options to tweak to an acceptable level.”
    • “The graphics themselves are pretty meh and even bad: it relies on textures and every area of the game is low-poly and undetailed, but it doesn't look completely terrible.”
    • “Locked at 30fps, no 1440p support, awful screen tearing without v-sync, terrible pop-in, and you can't change any of the graphics settings in the game menu.”
    • “Awful port of an awful vita game with awful upscaled ps2 graphics and a shoddy framerate to boot.”
  • music
    102 mentions Positive Neutral Negative

    The music in the game is widely praised for its energetic, varied, and fitting soundtrack that complements the quirky, lively atmosphere of Akihabara, especially the intense combat themes. However, some players find parts of the soundtrack repetitive or mediocre, and there have been complaints about altered or removed in-game music and issues with music volume and controls. Overall, the soundtrack is considered one of the stronger aspects, enhancing immersion and enjoyment despite occasional inconsistencies.

    • “The soundtrack complements the quirky atmosphere, ranging from upbeat J-pop to techno battle themes.”
    • “From the relaxed upbeat tune at Mogra to the calm traditional Japanese sounding music at the battle arena to the incredibly intense and energetic battle themes as you strip your opponents with opposing morals and fight to the death, it never fails to match the mood for me; the combat especially is a joy thanks to the incredible soundtrack.”
    • “The music is fantastic, and the ambient sound ringing through the town of Akiba as you rampage around really makes the game feel like a bustling, living city when it comes to the atmosphere.”
    • “That being said, most of the time you won't even be hearing background music.”
    • “Then there's the fact that the game itself seems to be heavily bowdlerized (seriously? replaced some of the original music with generic crap?).”
    • “I also recommend finding your own music, as the soundtrack of the game is rather plain, and the combat music is especially bad.”
  • replayability
    60 mentions Positive Neutral Negative

    The game offers high replayability through multiple branching story routes, diverse romantic interests, and numerous endings that encourage multiple playthroughs. New Game+ mode unlocks additional content, customization options, and equipment, further enhancing replay value. While some find post-story content limited, the combination of dating sim elements, mission variety, and unlockables makes the game engaging to replay several times.

    • “The New Game+ unlockables give a ton of replay value with the multiple endings you can get.”
    • “Since this is what you might call a pretty simple game in terms of mechanics, I would still say that the game overall has astounding replay value. You need to replay the game at least 4-5 times to complete every route of the game, plus for every route you complete, you gain new unlockables and equipment for both you and your companions. I'd recommend replaying the game just for that reason.”
    • “The inclusion of branching storyline, with multiple potential endings, adds replayability.”
    • “Replayability is pretty low, but I gotta say it was one of the few games that kept me playing till the end; much fun while it lasted.”
    • “- Replay value is... lacking.”
    • “- Moderate replay value.”
  • monetization
    43 mentions Positive Neutral Negative

    The game's monetization relies heavily on in-world advertising, featuring numerous real and fictional Japanese ads that enhance immersion and authenticity, especially for fans of Akihabara and anime culture. While some users appreciate this integration as a unique thematic element and language practice opportunity, others find the ads repetitive, occasionally annoying, or note that content removals due to licensing diminish the original atmosphere. Importantly, the game contains no DLC or microtransactions, with ads primarily serving as environmental design rather than direct monetization mechanics.

    • “Like the in-game advertising that appears on the TV screens has to be turned off in the launcher, otherwise the game will crash before you even reach the start screen.”
    • “Moreover, the removal of advertisements from billboards, such as those for Hyperdimension Neptunia and Super Sonico, strips away a core element of the game's originality, which is disappointing.”
    • “Now, looking at the TV ads in Akiba is boring; now you just see the same three ads repeated since they removed a lot. This matters a lot because you will be roaming the streets all the time while looking at the ad TVs.”
  • grinding
    31 mentions Positive Neutral Negative

    Grinding in the game is a mixed experience: while some find it tedious, repetitive, and necessary to overcome difficulty spikes, others enjoy it as a core mechanic that allows skill practice, customization, and collecting. The grind can be offset by entertaining combat animations, side quests, and a rewarding new game plus mode, though performance issues and AI simplicity may add to the tedium. Overall, grinding is prominent but can be engaging for fans willing to embrace its old-school JRPG style.

    • “Lots of customization, collectables and not too grindy.”
    • “With a bit of grinding you can get overpowered pretty easily, and it’s also very easy to get every trophy in the game.”
    • “After 3 hours the grinding in the gameplay became too overwhelming.”
    • “I would be very interested to see a sequel (third game in the series) with better gameplay, they got a lot of neat ideas but everything is brought down by how tedious the combat is, and you're forced to do a bunch of it if you want to get to the good parts (visual novel elements).”
  • atmosphere
    24 mentions Positive Neutral Negative

    The game excels in capturing the vibrant, quirky, and immersive atmosphere of Akihabara, richly supported by a fitting soundtrack and authentic environmental details like anime-styled ads and bustling city sounds. This strong sense of place and humor often redeems the gameplay's shortcomings, creating a charming and heartwarming experience that deeply engages players in its unique world.

    • “The recreation of Akihabara really nails its charm and quirky atmosphere.”
    • “The soundtrack complements the quirky atmosphere, ranging from upbeat J-pop to techno battle themes.”
    • “The music is fantastic, and the ambient sound ringing through the town of Akiba as you rampage around really makes the game feel like a bustling, living city when it comes to the atmosphere.”
    • “Additionally, several in-game commercials and music videos, including those from games like Trails of Cold Steel and Mind Zero, have been either removed or replaced, altering the atmosphere of the game.”
    • “If you aren't interested in the game's story and atmosphere, stay away.”
    • “The gameplay is tedious, wonky, shallow and is barely functioning, and the flow of the game is painful in general, but the humour and atmosphere are well above par, with many jokes with a wry undercurrent that elevates the entire experience.”
  • optimization
    24 mentions Positive Neutral Negative

    The game's optimization is generally poor, with frequent reports of low framerates, stuttering, and glitches, particularly on PC where it feels like a poorly executed port. While some users experience stable performance, many find the gameplay clunky and suggest waiting for performance patches before playing. Overall, the optimization issues notably impact fluidity and combat experience.

    • “Performance is generally stable on PC, but the fragmented world design and repetitive animations can make the experience feel less fluid than it might have been with more polish.”
    • “Performance was decent, some stutters but very playable.”
    • “Through my 11 hour playthrough, I have not experienced a single crash or performance issue.”
    • “Poorly optimized, low framerate, tedious combat and serious glitches (like gamepad and audio not working properly, etc.).”
    • “Maybe there's some weird optimization or patch I'm lacking that makes it run like trash, but until I figure it out I don't want to touch this game anymore because it runs terribly.”
    • “The game is pretty fun and interesting but I'm not very interested in having to restart my game every 10-15 minutes to avoid stuttering gameplay.”
  • emotional
    12 mentions Positive Neutral Negative

    The game offers a heartfelt and satirical exploration of otaku culture, combining wholesome romance and emotional storytelling with minor narrative branches and multiple endings. Players often find themselves genuinely invested, experiencing touching and sometimes heartbreaking moments, wrapped in a warm and humorous atmosphere. Despite its light complexity, the emotional depth resonates strongly, making it more about heartfelt connections than typical adult content.

    • “I accidentally became emotionally invested in this game.”
    • “The story and character design is very good, a lot of emotional scenes and interesting areas of Akihabara to discover.”
    • “Shizuka's ending was too heartbreaking for me... :(”
  • stability
    12 mentions Positive Neutral Negative

    The PC port suffers from severe stability issues, including frequent crashes, freezes, and major glitches such as gamepad and audio malfunctions. Optimization is poor, causing low and unstable framerates, making the game difficult or impossible to play for many users. Despite the game's potential, these persistent bugs significantly hinder the experience and require major fixes from the developers.

    • “While the PC version lacks some features from the PlayStation 4 version, the PC version runs great.”
    • “This PC port has been buggy, unstable trash for nearly a decade.”
    • “I have been wanting to play this game for so long and now that I have it I can't even play it. It gets up to the Xseed intro and then freezes on a black screen. It does not matter what resolution I have it set to, even in windowed mode it's still crashing hardcore. I really was looking forward to this and I have read up on multiple complaints and errors this game has. It's a shame it looks like a potentially amazing game but because they brought it right over from PS3 to PC it's not going to work unless there are some major fixes. This game could have been amazing and full of potential. It's a shame it won't work though. I tried to even change the threaded optimization so that it's not using multiple cores but it still did not fix it. I have looked up various searches and everyone else I have read that is having this problem. It's up to the devs of the game to fix this or take their product down. The game isn't working and you should not be charging people for a shoddy product.”
    • “Depending on if the game's custom anti-aliasing is on or off, for me it either full outright crashes with 'has stopped responding', or just freezes the game with the music and sound effects clearly playing on loop.”
  • character development
    9 mentions Positive Neutral Negative

    Character development is generally praised for its strong and appealing designs, engaging voice acting, and emotional storytelling, though some users find certain characters generic and feel deeper development occurs only after significant player choices. Overall, the game offers memorable characters with well-crafted dialogue but occasional shortcomings in originality and depth.

    • “The character designs are great and the dialogues are quite well-written.”
    • “If you can look past the obviously ridiculous premise of ripping people's clothes off, you're in for a streamlined Persona 4-esque RPG experience with Yakuza style combat with some pretty decent storytelling and character development.”
    • “The story and character design is very good, a lot of emotional scenes and interesting areas of Akihabara to discover.”
    • “Character development is weak as you really don't get to know a character until after you've made half the choices to lead down their path.”
    • “The story for the game is average, with some likable characters here and there, but they're very generic and lack real character development.”
    • “If you can look past the ridiculous premise, the game offers decent storytelling and character development, but the premise may overshadow that.”
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21h Median play time
15h Average play time
6-25h Spent by most gamers
*Based on 9 analyzed playthroughs
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AKIBA'S TRIP: Undead & Undressed is a open world role playing game with comedy, anime and erotic themes.

AKIBA'S TRIP: Undead & Undressed is available on Nintendo Switch, PC, PlayStation 5, PlayStation 4 and others.

On average players spend around 15 hours playing AKIBA'S TRIP: Undead & Undressed.

AKIBA'S TRIP: Undead & Undressed was released on May 26, 2015.

AKIBA'S TRIP: Undead & Undressed was developed by ACQUIRE Corp..

AKIBA'S TRIP: Undead & Undressed has received positive reviews from players. Most players liked this game for its story but disliked it for its monetization.

AKIBA'S TRIP: Undead & Undressed is a single player game.

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