Airport Master
- February 17, 2017
- STICLI Games
Airport Master is a detailed airport management simulation game where you manage various aspects of a regional airport, such as airline relations, aircraft ground services, passenger terminal, flight schedule, staff hiring, and more. Enjoy 3D graphics, real-world equipment, and realistic procedures while growing your airport with upgrades and expansions. The game is designed by aviation enthusiasts for aviation enthusiasts.
Reviews
- The game has a good concept and potential for management enthusiasts.
- Some players find the game detailed and immersive, reminiscent of classic airport management games.
- There are improvements made in previous updates, indicating some level of developer care.
- The game is plagued by numerous bugs and lacks updates, leading to a sense of abandonment by the developers.
- Many players find the gameplay boring and unengaging, with minimal interaction required.
- The developers have been unresponsive to community feedback and concerns, leading to frustration among players.
- gameplay7 mentions
- 14 % positive mentions
- 43 % neutral mentions
- 43 % negative mentions
The gameplay aspect of the game has received mixed reviews, with some users noting a lack of content and features that are "yet to be added." While some players have encountered bugs, they still express enjoyment and optimism for future updates, suggesting that the game has potential despite its current limitations.
“Here is my look at the early gameplay... yes I hit bugs but I enjoyed the time and really look forward to continued updates from this title in the future!”
“Gameplay-wise, there is basically nothing there; much is 'yet to be added' and 'coming soon'.”
“There isn't really any gameplay to speak of.”
“If negative reviews are about the game itself, then that's one thing, but if the reviews are blatant 'revenge' due to non-gameplay-related factors, that's not fair.”
- graphics6 mentions
- 17 % positive mentions
- 33 % neutral mentions
- 50 % negative mentions
The graphics of the game receive mixed to negative feedback, with some praising the detailed aircraft models while criticizing the overall visual quality as outdated and lacking polish. Many users feel that the graphics are subpar, comparing them unfavorably to older consoles and describing the visual design as unappealing and painful to look at. Overall, the consensus suggests that while there are moments of detail, the game's graphics do not meet modern standards.
“Once you recognize there can be a difference between attention to detail and GPU-melting realism, the state of the graphics ceases to be an issue.”
“While the aircraft models are very detailed, overall the graphics are not AAA.”
“Graphically, this would look out of place on a PS1; control-wise, it's like controlling a drunk person (in a non-amusing way that makes you feel ill).”
“The game itself offers no content whatsoever, and the visual design (I'm not even talking about graphics) makes my eyes hurt.”
- stability5 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is a significant concern, with numerous bugs leading to crashes and freezes, particularly during gameplay. While players acknowledge its potential and support the developers' vision, the current early access state feels more like a tech demo than a polished product, making it frustrating to play. Users express hope for future improvements but are disappointed by the lack of immediate fixes.
“The game has so much potential, but it is too buggy and nothing seems to be getting worked on.”
“I know it's early access, but it should at least be able to run for a few minutes without crashes and freezes.”
“Buy to support the devs and their ideas... yes, it is basically a tech demo and it is very buggy at early access launch.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is derived from absurd situations, such as planes flying off into the abyss, which initially elicits laughter but quickly becomes tiresome. Additionally, the overly dramatic and seemingly nonsensical EULA adds a layer of dark humor, highlighting the absurdity of the company's attempts to silence criticism.
“The 'flight school' planes, which I could tell are supposed to fly back after a while, both flew in a straight line before half an hour later going through the skybox and continuing off into the abyss, which was funny for a while but soon grew old.”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Many users express frustration with the monetization practices in the gaming industry, particularly criticizing developers for releasing unfinished early access games as cash grabs, only to abandon them shortly after launch.
“There are too many cash grabs, with developers releasing unfinished games every month, grabbing our attention and making a big payday on release, only to never be heard from again.”
“The monetization model feels exploitative, as it prioritizes profit over player experience, leaving us with a game that feels incomplete without spending extra money.”
“It's frustrating to see essential features locked behind paywalls, making it clear that the developers are more interested in making money than providing a fair gaming experience.”
- replayability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Users express significant concerns about the game's replayability, suggesting that it lacks sufficient content and polish to warrant multiple playthroughs. Many recommend avoiding the game until it receives substantial updates to enhance its overall experience.
“No matter how interesting the idea of this game sounds, avoid it at all costs until it's in a more playable version... if that ever happens.”
“Once you've completed the game, there's little incentive to return. The lack of meaningful choices and consequences makes replaying feel pointless.”
“The game offers no real variation in gameplay on subsequent playthroughs, making it feel tedious and uninviting.”