- March 2, 2017
- Artplant
- 1h median play time
Entropy
Platforms
About
"Entropy is a massively multiplayer Science Fiction RPG set in a vast, open universe with 100+ solar systems. Engage in freeform gameplay, including hunting, trading, mining, and combat. Players contribute to shaping the ever-evolving universe."
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- The game has a great concept and potential for future development.
- The gritty survival feel and backstory add depth to the gameplay.
- Some players appreciate the updates and improvements made over time.
- The game is plagued by bugs, crashes, and unresponsive controls, making it frustrating to play.
- Many players feel the game is abandoned, with a lack of communication and updates from the developers.
- The gameplay experience is marred by a confusing interface and a tedious 2D map system.
story
60 mentions Positive Neutral NegativeThe game's story is criticized for its lack of depth and structure, with players feeling dropped into missions without adequate exposition or guidance. Many reviews highlight the repetitive and unengaging nature of the missions, which often lead to confusion and frustration due to broken mechanics and unclear objectives. Overall, while the game shows potential, it is currently seen as underdeveloped in terms of narrative and mission design, leaving players wanting a more immersive and coherent experience.
“The game has a gritty survival feel that accompanies the backstory.”
“Currently it is rather fun, though lacking some deeper elements like a full story or other engaging things, but overall it's good.”
“For an early access game, I would say it's pretty stable and it offers enough to do to keep a person busy although it does have a few minor bugs such as some quests not working as intended.”
“The game drops you in rather clunkily, with no exposition, just in the middle of a mission, with some guy chirping in your ear.”
“This game is too underdeveloped when it comes to character creation and story.”
“I can appreciate that this is an early release, but this game needs some major changes to core gameplay before I ever play it again: the world feels hollow and empty, quests seem unimportant and boring, navigation is something I would expect from a game 20 years ago, and the controls are very hard to pick up.”