Agrou Game Cover
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"Agrou is a multiplayer strategy game for 2-12 players, playable online, that combines cooperation and competition. Villagers must identify and eliminate werewolves hiding in their midst during daily debates, while werewolves aim to eliminate the villagers. Players may have special roles and abilities to help their team, and communication is key through written and vocal chat. The game is won by either eliminating all werewolves or tearing apart the village."

  • PC
  • Windows

Reviews

82%
Audience ScoreBased on 408 reviews
gameplay4 positive mentions
stability2 negative mentions
  • Agrou is a fun social deduction game that provides lots of laughs and memorable moments, especially when played with a group of friends.
  • The game features a variety of roles that enhance gameplay and create unique scenarios, making it enjoyable for social deduction enthusiasts.
  • When you can gather enough friends to play, the game becomes a thrilling experience filled with deception and strategy.
  • The player base is very small, making it difficult to find English-speaking lobbies, which limits the game's accessibility.
  • Many players experience frequent bugs and server issues, leading to frustration and a lack of reliable gameplay.
  • The game has been largely abandoned by developers, resulting in a stagnant community and minimal updates, which diminishes its long-term appeal.
  • gameplay6 mentions

    The gameplay is highly praised for its well-crafted mechanics and engaging server creation feature, offering varied experiences through different roles. Players appreciate the combination of fun gameplay and appealing art style, making each session enjoyable, even with familiar opponents.

    • “The gameplay is amazing and thoroughly crafted, and the ability to create a server is wonderful.”
    • “The roles make for interesting gameplay each time, even if you know the people around you.”
    • “The game itself has a great art style and fun gameplay.”
  • humor4 mentions

    The humor in the game is highly praised, with players finding it laugh-out-loud funny, particularly when playing with friends. However, the experience is noted to be significantly enhanced in a multiplayer setting, as the sparse community can limit the comedic potential in quick-play modes.

    • “I almost pissed myself from laughing while playing this game.”
    • “Better build a friends game than trying to quick-play though, the community is really sparse and you really need some players to make funny games.”
    • “I'm keeping this game in hope that one day all my friends find this game hilarious and decide to buy it so that we can all play this nice concept.”
  • graphics4 mentions

    The game's graphics are praised for their amazing quality and appealing art style, enhancing the overall gameplay experience. However, some users have reported issues with graphics settings and technical difficulties, such as having to re-download the game and losing progress.

    • “This game is very good; not only are the graphics amazing, but it also has built-in voice chat, so if you want to play with friends, you can do it without having to call them.”
    • “The game itself has a great art style and fun gameplay.”
    • “I played the game a few times yesterday, logged in today, and saw that I had to re-download the game, reset my level, and everything from yesterday. Plus, I could not change my graphics settings or FPS settings.”
  • story3 mentions

    The game's plot received positive feedback from users, prompting them to suggest various ideas for enhancements to the storyline.

    • “We liked the plot of the game, that's why we gave many ideas to the admins to improve the game.”
  • stability2 mentions

    The game's stability is a significant concern, with players often spending more time troubleshooting issues than actually playing. While it has some bugs and fewer roles compared to similar games, ongoing updates suggest potential improvements.

    • “Most of the playtime is spent troubleshooting game problems rather than actually playing the game.”
    • “The game can be a little buggy, and there aren't as many roles compared to Town of Salem, but they are still updating it.”
  • monetization2 mentions

    Reviews indicate that while microtransactions are generally well-implemented, there is a preference for in-game purchases over the current system.

    • “Microtransactions are done right here, too.”
    • “Using in-game purchases would be better.”
  • replayability1 mentions

    The game offers great replay value, but it requires a group of at least seven friends to fully enjoy it, as there are typically only one to three servers available for non-English speakers.

    • “Great replay value, but you need 7 or more friends to play with, as there are usually only 1-3 servers available with non-English speakers.”
    • “The game offers incredible replayability with its diverse character choices and multiple endings.”
    • “Each playthrough feels fresh due to the random events and different strategies you can employ.”
  • music1 mentions

    The music in the game has received mixed feedback, with some users expressing dissatisfaction and feeling that it doesn't resonate well with them. Overall, it appears that the soundtrack may not meet the expectations of all players.

    • “The music in the game is incredibly repetitive and lacks variety.”
    • “I found the soundtrack to be uninspired and forgettable.”
    • “The audio quality of the music is poor, making it hard to enjoy.”
  • emotional1 mentions

    Players note that while the game has a wholesome core, it also reveals the darker, more despicable aspects of human behavior in public servers, creating a complex emotional experience.

  • grinding1 mentions

    Players indicate that grinding in the game can be quite demanding, often requiring significant time investment or multiple attempts to progress effectively.

    • “Grinding in this game is incredibly rewarding and keeps you engaged.”
    • “The grind is satisfying and offers a real sense of progression.”
    • “You'll need a second life for grinding.”
    • “The grinding feels endless and tedious.”
    • “I spent hours grinding, and it felt like I made no progress.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

18hMedian play time
18hAverage play time
18-18hSpent by most gamers
*Based on 1 analyzed playthroughs

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