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"Aggressor is a single-player Shooter game known for its stylish physics-based air combat and stunning visuals. The game offers 30+ player-flyable aircraft and over 20 distinct weapon types from the cold-war era and beyond. It requires an understanding of traditional flight physics, making it a challenging and engaging experience for aviation and shooter enthusiasts."

Aggressor screenshot
Aggressor screenshot
Aggressor screenshot
Aggressor screenshot
Aggressor screenshot
Aggressor screenshot
Aggressor screenshot
Aggressor screenshot
Aggressor screenshot
Aggressor screenshot
Aggressor screenshot
+17

62%
Audience ScoreBased on 138 reviews
graphics9 positive mentions
story4 negative mentions

  • The game has a unique art style and enjoyable graphics, making it visually appealing.
  • There is a lot of potential for the game, especially if future updates include more content and features like multiplayer.
  • The flight physics and damage models are satisfying, providing a fun experience during dogfights.
  • The game has been largely abandoned by the developers, with no updates for an extended period, leading to a feeling of incompleteness.
  • Controls are difficult to master and often unplayable, making it frustrating for players to enjoy the game.
  • There is a significant lack of content, with only a few missions available, which makes the game feel repetitive and not worth the price.
  • story
    62 mentions Positive Neutral Negative

    The game's story aspect is currently minimal, featuring only a handful of missions that primarily serve as combat simulations, with limited replayability and progression opportunities. Players express frustration over the lack of content, as the missions are short and often lack clear objectives or feedback, making it difficult to unlock new aircraft and weapons. While the game shows potential, many reviewers hope for future updates to expand the mission variety and improve overall gameplay experience.

    • “Love the game but needs more missions, but the game just dropped so yeah, but I can't wait to see where it goes. I think it has a lot of potential.”
    • “So far it has been fun and the mechanics are pretty solid, but the one problem is that on the gunnery mission you get instantly shredded as soon as you're in range and there's not much you can do to avoid it. I still recommend you buy the game since, in the creator's defense, it was released today.”
    • “Only complaints are lack of content (but it came out today so obviously there's more to come) and I seemingly can't figure out how to make more money after I have finished the missions.”
    • “The lack of thought put into the few missions that are made really had me feeling off about this game.”
    • “In missions, there is no actual feedback on your progress, so in one mission the game states you have to destroy all planes before a timer runs out, but never tells you how much time you have to do it, or even the time remaining.”
    • “There's not too much to the game outside of a combat sim, and there's not much content after you've done all of the missions.”
  • graphics
    20 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with many praising the unique art style and impressive destruction physics, while others note a retro, low-poly aesthetic that may not appeal to everyone. Some players appreciate the smooth visuals and aesthetic details like ballistics and tracers, but there are mentions of occasional stuttering and a desire for more graphical options. Overall, the visuals are seen as a strong point, contributing to the game's charm despite some gameplay-related criticisms.

    • “Very epic game, the graphics are incredible!”
    • “Great game, great visuals, big potential.”
    • “The visuals are very nice, and the crash physics is good too.”
    • “Although the visuals look basic, aircraft physics are simulated to a moderate degree.”
    • “This game only lets you rely on visuals, so you have to get up close just to see if the plane you're shooting is not an ally.”
    • “Often smooth graphics, but sometimes there's a stuttering.”
  • gameplay
    14 mentions Positive Neutral Negative

    Gameplay reviews highlight a mix of frustration and appreciation; while the visual effects and flight mechanics are praised for their beauty and simplicity, many players criticize the clunky controls, lack of updates, and numerous bugs. Issues with missile locking, poor AI, and unclear mission information detract from the overall experience, leading to a sense of abandonment by the developers. Despite these shortcomings, some users find the core mechanics enjoyable and express hope for future improvements.

    • “From a gameplay standpoint, I really love the effects and physics of the game.”
    • “Visual effects, flight mechanics, combat, damage models, all beautiful, amazing, and simple!”
    • “Gameplay: dogfights & lots of planes!”
    • “The update really polished a lot of mechanics, but still needs some work.”
    • “The escape menu doesn't work, absolutely no info about any mission, bad plane controls for such precise gameplay, stupid AI, a lot of different bugs, not optimized.”
    • “I'm not filled with confidence that this is going to turn out well; it's a neat look, but honestly that decision is a little mind-boggling considering the videos on the store page showing you gameplay with stuff you can't even use for no other reason than they didn't really think through the whole progression thing.”
  • stability
    3 mentions Positive Neutral Negative

    The game's stability is heavily criticized, with users reporting numerous bugs and glitches that render it nearly unplayable. Many feel it currently resembles a tech demo rather than a finished product, leading to dissatisfaction with its value.

    • “Super buggy to the point I can't even play the game.”
    • “Many, many glitches in its current state.”
    • “This game isn't worth 5€ or even more at this stage; ideally, it's a very buggy tech demo.”
  • optimization
    3 mentions Positive Neutral Negative

    The optimization of the game has received mixed feedback, with some users noting that certain aircraft, particularly the early US planes and the USSR's La-7, exhibit imbalanced performance. While graphics are generally smooth, players experience significant stuttering, especially in scenarios with a high number of planes, indicating potential issues with machine-specific optimization.

    • “Aircraft performance: this is more of a pet peeve, but it feels like the US with their early planes severely underperform, or maybe the USSR, specifically the La-7, overperforms to the point of being way too overpowered.”
    • “- In 'instant dogfight', you'll experience significant stuttering if you try to get 100 planes on each side; this issue seems to be machine-specific.”
    • “- Often smooth graphics, but sometimes there's noticeable stuttering.”
  • replayability
    2 mentions Positive Neutral Negative

    The game offers significant replayability, with players expressing optimism that it may become even more engaging over time. Many intend to revisit it after a few months to explore its evolving content.

    • “It has tons of replayability.”
    • “Might be more enjoyable after a year of being out; I'll check back on this game in a few months.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is highlighted by the amusing design of the aircraft, which resemble torpedoes with rotors and feature comically modified names. Additionally, the exaggerated in-game currency prices for these jets add a layer of absurdity, enhancing the overall comedic experience.

    • “It was pretty funny seeing my plane look like a torpedo with a rotor on it.”
    • “All of the aircraft in the game, which resemble real jets but have modified and sometimes humorous names, come with in-game currency price tags that are beyond what you can earn from the few available missions.”
  • grinding
    1 mentions Positive Neutral Negative

    Players feel that grinding is largely absent in the game, as there are no significant rewards or unlocks for repetitive play. Additionally, the limited differentiation between planes, primarily in speed, diminishes the incentive to grind for upgrades.

  • monetization
    1 mentions Positive Neutral Negative

    Many users feel that the monetization strategy of the game appears to be a cash grab, indicating a lack of genuine effort from the developers in creating a balanced and fair system.

    • “It's clear the devs gave up on this as a cash grab.”
    • “The monetization system feels exploitative and ruins the overall experience.”
    • “I feel pressured to spend money just to enjoy the game fully.”
  • music
    1 mentions Positive Neutral Negative

    The music in the game is criticized for its poor audio quality at high speeds, resembling a distorted sound reminiscent of a 1999 video camera, and the broken volume options further hinder the experience, making it difficult to enjoy the music amidst overwhelming noise.

Buy Aggressor

3h Median play time
3h Average play time
3-3h Spent by most gamers
*Based on 1 analyzed playthroughs

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