- July 28, 2021
- Flashpoint Studios
Aggressor
Platforms
About
"Aggressor is a single-player Shooter game known for its stylish physics-based air combat and stunning visuals. The game offers 30+ player-flyable aircraft and over 20 distinct weapon types from the cold-war era and beyond. It requires an understanding of traditional flight physics, making it a challenging and engaging experience for aviation and shooter enthusiasts."
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- The game has great potential with a wide selection of aircraft and enjoyable flight physics.
- The visuals and damage modeling are impressive, providing a satisfying experience during dogfights.
- Recent updates have improved many mechanics, making the game more enjoyable and worth considering for fans of flight sims.
- The controls are difficult to master, with many players finding them unplayable and lacking customization options.
- The game feels incomplete with limited content, including only a few missions and a lack of meaningful progression.
- There are numerous bugs and technical issues, leading to frustration and a sense that the game may be abandoned.
story
44 mentions Positive Neutral NegativeThe game's story aspect is currently minimal, featuring only a handful of missions primarily focused on tutorials and basic combat scenarios, which leaves players wanting more content. Many users express frustration over the limited mission variety and the lack of depth in the campaign, with some missions feeling overly simplistic or poorly designed. While there is potential for future updates and additional content, the current state of the story is seen as lacking and in need of significant improvement.
“Love the game but needs more missions, but the game just dropped so yeah, but I can't wait to see where it goes. I think it has a lot of potential.”
“The lack of content in the campaigns (2 training missions, then 1 for us and 1 for USSR) is made up by custom battles where you can play around with AI.”
“So far it has been fun and the mechanics are pretty solid, but the one problem is that on the gunnery mission you get instantly shredded as soon as you're in range and there's not much you can do to avoid it. I still recommend you buy the game since, in the creator's defense, it was released today.”
“The lack of thought put into the few missions that are made really had me feeling off about this game.”
“When I say missions, I don't mean things like a DCS campaign; I mean you spawn behind 2 enemy bombers, you shoot them down over the course of 45 seconds, then the mission is over.”
“There's no controls customization, almost no UI, and like... 2 missions.”