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Agents: Biohunters

Agents: Biohunters Game Cover
40%Game Brain Score
gameplay, graphics
monetization, optimization
40% User Score Based on 102 reviews

Platforms

PCWindows
Agents: Biohunters Game Cover

About

Agents: Biohunters is a multiplayer action game. It was developed by Playstark and was released on April 7, 2020. It received neutral reviews from players.

THE WORLD OF Agents: BiohuntersThe world has been infected by a bioparticle-like substance, causing the environment to evolve and wildlife to mutate. The Agents have banded together to ensure planet Earth’s survival through this bio-crisis, but there are some who wish to use this substance for their own sinister motives. Your mission as a Biohunter Agent is to save the world by hunting down mutant…

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40%
Audience ScoreBased on 102 reviews
gameplay5 positive mentions
character development3 negative mentions

  • The game has a fun and interesting concept that combines elements from various genres, making it enjoyable when matches can be played.
  • The graphics and art style are appealing, providing a vibrant and colorful experience.
  • The developers are open to feedback and have shown commitment to improving the game over time.
  • Matchmaking is extremely slow, often taking 10-30 minutes to find a game, leading to frustration among players.
  • The game is plagued by numerous bugs and crashes, making it difficult to play and enjoy the experience.
  • There is a lack of essential features such as tutorials, settings adjustments, and a way to play with friends, which hampers the overall gameplay experience.
  • gameplay
    18 mentions Positive Neutral Negative

    The gameplay of the game has received mixed reviews, with players noting fun and simple mechanics but also highlighting significant issues such as poor controls, lack of tutorials, and optimization problems. Many users experienced difficulties connecting to matches and encountered frequent crashes, which detracted from the overall experience. While the game shows potential with its mashup of different styles, it is still considered to be in an early access state, requiring further polish and improvements to enhance user engagement and stability.

    • “During my playthroughs, I was able to get into a total of four matches. Mind you, the game released on April 7th, and I finally have enough gameplay footage as of April 13th as I write this.”
    • “The gameplay is fun and simple (possibly a little bit too simple).”
    • “Gameplay feels like a mashup of multiple different game styles.”
    • “Ok, I saw the trailer and liked the gameplay, so I downloaded the game. I launched it, but the first thing that happened was my mouse sensitivity was off. I tried to find options in the main menu but couldn't. After trying to join a game, it was stuck on 'looking for 6 players' for about 10 minutes. Finally, I found some people trying to play, but then it suddenly crashed. I started it again, found some people, and then the server disconnected. I tried again, but nothing worked; I couldn't even join or find a game.”
    • “Currently, the game has optimization issues on both performance and gameplay itself.”
    • “Connecting to an actual game takes forever, and having people disconnect is rare. There's no tutorial, so no one knows what they're doing. The gameplay is very janky, but there are like $200 worth of microtransactions, so that's cool.”
  • graphics
    12 mentions Positive Neutral Negative

    The graphics of the game receive mixed feedback, with many praising the vibrant art style and overall visual appeal, while others criticize the optimization and execution. Although the graphics are considered decent and attractive, some players feel they are overshadowed by gameplay issues and a lack of engaging content. Overall, the art department is commended for creating a visually appealing experience, but technical shortcomings detract from the overall enjoyment.

    • “Nice overall art style.”
    • “The art style is still nice, and the vibrant colors help make the game look attractive and make the singular map worth exploring, so the art department should be proud of their achievement.”
    • “Visuals are pleasant and one of the few things that I don't have an issue with.”
    • “Graphics are hopeless for the time period.”
    • “The graphics are mediocre and the gameplay is far from engaging.”
    • “The art style feels more like Dauntless than Monster Hunter.”
  • monetization
    8 mentions Positive Neutral Negative

    The monetization aspect of the game has received significant criticism, with many reviewers highlighting the excessive and poorly implemented microtransactions, including a battle pass, amidst a lack of essential features like tutorials and stable gameplay. While some acknowledge the necessity of funding game development, the overwhelming focus on monetization in a seemingly unpolished product has left players frustrated. Overall, there is a strong call for a reevaluation of the monetization strategy to enhance the gaming experience.

    • “Thirdly, let's talk monetization.”
    • “I do know that it costs money to develop games, commission art, run servers, have the game hosted, websites, etc. Personally, I don't care that microtransactions are set up in what many perceive to be a broken, buggy mess.”
    • “The game has microtransactions and a battle pass but no tutorial and the only setting in the options menu is 'exit to desktop'.”
    • “Many other reviews harshly criticize the implementation of microtransactions as agents: Biohunters is quite unpolished.”
    • “The game has microtransactions and a battle pass, but no tutorial, and the only setting in the options menu is 'exit to desktop'.”
    • “So, to sum it up, it has potential, needs a lot of work, dial down on the monetization aspect, and please for the love of God, watch something else other than Marvel and DC.”
  • optimization
    6 mentions Positive Neutral Negative

    The game suffers from significant optimization issues, including lag, matchmaking problems, and inconsistent framerate, which detract from the overall experience. Players have noted a lack of adjustable settings and a clunky control scheme, contributing to a feeling of unpolished gameplay. Overall, the game's performance and gameplay mechanics are in need of substantial improvement.

    • “The graphics are decent, but the game is extremely poorly optimized.”
    • “Currently, the game has optimization issues affecting both performance and gameplay.”
    • “There are unoptimized issues to start with, including a lack of adjustment options in the settings, and the gameplay feels very much in the beginner stages, lacking crispness and smoothness.”
    • “The game is poorly optimized (lag and matchmaking problems), and lacks things like settings and overall polish.”
    • “In-game, the controls are still a bit clunky and performance is still a bit of an issue with random framerate issues here and there.”
    • “Unoptimized issues for sure to start with no adjusting options in the settings (at least in-game), secondly...the gameplay feels very beginner stages and doesn't feel crisp or smooth.”
  • story
    5 mentions Positive Neutral Negative

    The game's story is criticized for being fragmented and incoherent, lacking depth and connection to the gameplay objectives. While there are emotional moments, the overall narrative fails to engage players, leading some to suggest that a more cohesive and focused story, possibly through a PvE component, could enhance the experience.

    • “It should be noted that the developers have released a roadmap for the game, by the end of the year agents Biohunter will have (in the order that has been shown from spring to winter): the ability to play with friends and utilize a ping system, in-game chat and settings/keybinding, competitive matchmaking and daily missions, and ending with a new agent and custom buildings.”
    • “The story... or rather the tidbits of it I have found are incoherent with the objective of the game.”
    • “I think there should be a PvE type part of the game, but just mostly that and having a story due to the fact of me seeing it have so much potential of doing one.”
  • character development
    4 mentions Positive Neutral Negative

    Character development in the game has received mixed feedback; while some players appreciate the appealing character designs, even for more generic characters, others criticize the lack of depth in character skills and express disappointment in the voice acting quality. Overall, the early access status is noted as a factor in the game's current shortcomings.

    • “Character designs look great, even the more generic looking characters like April look cool enough to where you don’t mind unlocking new stuff for them, even if you don’t play as them.”
    • “Character designs and skills are generic, and they have dead eyes.”
    • “The game didn't need as much hate as it received because it was in very early access.”
    • “You can't 'learn' voice acting the same way you learn character design or programming.”
  • stability
    3 mentions Positive Neutral Negative

    The game is reported to be very buggy, significantly impacting stability, yet players still find enjoyment in the concept and multiplayer experience. Despite the issues, some users express understanding of the development challenges and the presence of microtransactions.

    • “It is very buggy (and by that, I mean very buggy), but the concept is great and I had a lot of fun playing with my friends.”
    • “I'm writing this review after a long, buggy game of early access.”
    • “I do know that it costs money to develop games, commission art, run servers, have the game hosted, websites, etc. Personally, I don't care that microtransactions are set up in what many perceive to be a broken, buggy mess.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect enjoyable, particularly in farming and leveling up, though it can lead to extended fights, especially against challenging raid bosses. The ability to place walls and turrets during battles adds a strategic layer, encouraging players to continue farming even in boss arenas for additional support.

    • “In such case, prepare to extend fights until others figure the game out or are done farming.”
    • “You can put down walls or turrets anywhere, even in the boss arena, so even during the boss fight it might be worth farming normal creeps to bring some extra firepower.”
  • music
    2 mentions Positive Neutral Negative

    The music and sound effects in the game receive mixed reviews; while some users find them reminiscent of typical mobile shooters, others appreciate the quality of the sound design and music.

    • “Yeah, I'm going to bring this up, the music and sound design is actually pretty good.”
    • “The music and sound effects just sound like every kiddy mobile shooter you ever played before.”
  • emotional
    1 mentions Positive Neutral Negative

    The emotional aspect of the game is largely overshadowed by a lack of impactful voice acting, with only a few moments in the storytelling resonating with players. Overall, the emotional engagement is deemed insufficient, leading some reviewers to recommend skipping the game entirely.

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Frequently Asked Questions

Agents: Biohunters is a action game.

Agents: Biohunters is available on PC and Windows.

Agents: Biohunters was released on April 7, 2020.

Agents: Biohunters was developed by Playstark.

Agents: Biohunters has received neutral reviews from players. Most players liked this game for its gameplay but disliked it for its monetization.

Agents: Biohunters is a multiplayer game.

Similar games include Crucible Beta, Wild Assault, Hawked, Skara: The Blade Remains, Absolver and others.