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AFTERBLAST Game Cover

About

AFTERBLAST is a single player and multiplayer arcade shooter game with a fantasy theme. It was developed by Lumino Games and was released on November 26, 2025. It received positive reviews from players.

JOIN OUR DISCORD <3 About the Game You teleported to the Evil God's Realm to save your Home Planet after being blessed with immortality by your Creator. Find equipment that contains magic powers and defeat hordes of monsters on your journey. Can you slay the Evil Forces and become the true GOD HUNTER? SOLO OR CO-OP Defeat all the enemies by yourself or in co-op, synchronize your buil…

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83%
Audience ScoreBased on 138 reviews
gameplay16 positive mentions
grinding5 negative mentions

  • Fluid and satisfying movement and gunplay, likened to classic shooters with fun grapple hook mechanics.
  • Engaging co-op gameplay with active, responsive developers that actively update and improve the game.
  • Varied and challenging boss fights with creative enemies and a rewarding progression loop.
  • Lack of content variety leads to repetitive runs, with limited weapon and perk options and somewhat generic enemy design.
  • Numerous bugs and technical issues including multiplayer desync, UI problems like disappearing cursors, and slow or confusing progression systems.
  • Sound design and tutorial systems are underdeveloped, causing poor feedback and player confusion.
  • gameplay
    30 mentions Positive Neutral Negative

    The gameplay is widely praised for its fluid movement, satisfying and smooth gunplay, and engaging roguelike mechanics, including clever boss battles and a compelling core loop. While generally solid and fast-paced with high replayability, some note it remains early access with minor polish, balancing, and depth improvements needed. Overall, the game delivers a fun, dynamic FPS experience with potential for further enhancement.

    • “Not only does it have amazing fluid movement, the gunplay helps match the movement and encapsulates the gameplay loop perfectly.”
    • “Afterblast is a fast-paced roguelike FPS with great mechanics, amazing boss battles, and engaging gameplay throughout.”
    • “The moment-to-moment gameplay is fast, satisfying, and endlessly replayable.”
    • “Tl;dr: if you have watched the trailer, you are pretty much familiar with the gameplay.”
    • “The game lacks gameplay depth.”
    • “There is a lot of polishing to be done, naturally; some bug fixing, UI improvements, and gameplay balancing are definitely needed.”
  • graphics
    12 mentions Positive Neutral Negative

    The game's graphics are generally praised for being crisp, atmospheric, and visually appealing even on low settings, with unique and varied boss designs enhancing the experience. However, some users feel the visuals lack clarity and that certain items do not contribute meaningfully to the game's aesthetic or feel, leading to a somewhat generic overall impression. Despite minor critiques, the graphics are considered a strong point that supports solid gameplay and immersion.

    • “The graphics are gorgeous and bosses are unique.”
    • “The sound design hits hard, the visuals are crisp and atmospheric, and the game’s OST is absolute chef’s kiss during high-intensity fights.”
    • “The movement, combat and item selection, graphics and performance are all in a pretty good place already, and will get even better with time.”
    • “Clearer visuals would be nice, but as long as stuff works that's just a minor thing.”
    • “Game has a neat aesthetic and like in theory I guess it could have potential, but if I'm being honest it just feels like a cheap asset made game with no real love, or at least no skill put into it.”
    • “The tool tips that are provided are bad, items are not interesting and provide seemingly zero change to your actual build's feel/visuals.”
  • music
    8 mentions Positive Neutral Negative

    The music receives mixed feedback, with some praising it as energetic and fitting, while others find the soundtrack boring or obnoxious and suggest it needs improvement. Sound design overall is criticized for lacking impact and clarity, impacting the game's feedback and immersion.

    • “The gameplay is fluid, the grappling hook snappy, the finishers fun and the music a bop.”
    • “This game's art and music alone sells me on it.”
    • “The sound design hits hard, the visuals are crisp and atmospheric, and the game’s OST is absolute chef’s kiss during high-intensity fights.”
    • “The weapons lack any sort of impact and the sound design is very poor, the sound effects lack impact and diversity, the soundtrack is boring and obnoxious to the point of just turning it off.”
    • “There is a solid foundation here, and with some balancing, more weapon variety, and perhaps a stronger soundtrack, this game could reach the level of Gunfire Reborn.”
    • “Needs better music to kill to.”
  • optimization
    5 mentions Positive Neutral Negative

    The game is well-optimized, delivering smooth performance and impressive visual effects, with excellent movement and combat responsiveness. While minor optimization issues were noted at 4K on high-end hardware, overall performance remains strong and is expected to improve further.

    • “Game's performance is super smooth and the visual effects are chef's kiss.”
    • “Finally some good shooter to play; movement feels good and game is also optimized, runs very nice.”
    • “The movement, combat and item selection, graphics and performance are all in a pretty good place already, and will get even better with time.”
    • “Slight optimization problems on an RTX 3080 at 4K resolution, though it runs fine at 1440p.”
  • grinding
    5 mentions Positive Neutral Negative

    The game offers an engaging grinding system with rewarding permanent upgrades, companions, and items that keep players hooked for multiple runs. While the grind is enjoyable and captures the roguelite "just one more run" appeal, some find it potentially tedious until sufficient meta progression is achieved. Overall, the grinding is well-developed and adds fun character development, though it may feel punishing at times.

    • “Maybe this improves as you make meta progression, but why torture us just for the sake of grinding?”
    • “Game is grindy, fun, and has cool items and pick ups similar to ror runs!”
    • “So far I've already got 13 hours from a tenner, so I'm happy, but definitely giving it a week or two of more fixes before I do more runs/grinding!”
  • replayability
    3 mentions Positive Neutral Negative

    The game offers fast, satisfying gameplay with polished movement and gunplay, providing a high level of replayability supported by numerous upgrades. However, some players note that limited item drops early on can make initial runs feel repetitive. Overall, the experience remains engaging and encourages repeated playthroughs.

    • “Being early access, the gameplay is very polished, movement and gunplay are fantastic, and there's a lot of replayability plus quite a lot to upgrade.”
    • “The moment-to-moment gameplay is fast, satisfying, and endlessly replayable.”
    • “It appears that some of the drops only drop during Act II / Act III, which reduces replayability since your runs tend to have similar arcs in Act I.”
  • story
    3 mentions Positive Neutral Negative

    The story is minimal or nonexistent, lacking a clear plot or purpose, which leaves players without motivation or context for their actions in the game.

    • “You just sort of appear in a game and shoot stuff, and there's no story, purpose, or meaning to any of it.”
    • “Is there a story or tutorial?”
    • “It just needs a plot to give me a reason to play and some extra polish.”
  • humor
    2 mentions Positive Neutral Negative

    The humor is light and situational, with players finding amusement in simple, straightforward moments like damage descriptions. It elicits genuine laughs through its unexpected or ironic presentation.

    • “100% damage upgraded to 100% damage made me laugh.”
    • “Which was funny”
  • character development
    1 mentions Positive Neutral Negative

    The game features a well-designed character development system that integrates effectively with its grinding mechanics, allowing for meaningful progression.

  • stability
    1 mentions Positive Neutral Negative

    The game’s stability shows typical early-stage bugs and glitches due to its recent release, but ongoing updates and user feedback are expected to resolve these issues over time.

  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere is highly praised for its impactful sound design, crisp and immersive visuals, and an exceptional soundtrack that elevates high-intensity fights.

    • “The sound design hits hard, the visuals are crisp and atmospheric, and the game's OST is absolute chef’s kiss during high-intensity fights.”
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4h Median play time
4h Average play time
4-4h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

AFTERBLAST is a arcade shooter game with fantasy theme.

AFTERBLAST is available on PC and Windows.

On average players spend around 4 hours playing AFTERBLAST.

AFTERBLAST was released on November 26, 2025.

AFTERBLAST was developed by Lumino Games.

AFTERBLAST has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its music.

AFTERBLAST is a single player game with multiplayer and local co-op support.

Similar games include Atomic Picnic, Roboquest, Deadzone: Rogue, Abyssus, Gunfire Reborn and others.