After You Game Cover
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In "After You," players assume the role of Aron, who awakens to find himself alone in his world. With no family or neighbors in sight, Aron embarks on a journey to uncover the truth. This narrative-driven puzzle game features challenging puzzles that require exploration, note-reading, and deduction to progress. Players should expect a deep, humanizing story revealed through the experiences of the game's characters.

  • Nintendo Switch
  • PC
  • Play​station 4
  • Play​station 5
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Play​Station
  • Xbox

Reviews

61%
Audience ScoreBased on 67 reviews
story12 positive mentions
gameplay2 negative mentions
  • The game features a unique and intriguing atmosphere with decent graphics and sound design.
  • Puzzles are challenging and require critical thinking, making them rewarding for players who enjoy a mental challenge.
  • The story has interesting elements and twists, providing some depth to the gameplay experience.
  • Many puzzles are nonsensical and lack logical solutions, leading to frustration and confusion.
  • The game suffers from poor controls and bugs, which can hinder the overall experience.
  • There is no hint system or save feature, making it difficult for players to progress without external help.
  • story48 mentions

    The story has received mixed reviews, with some players finding it disjointed and lacking coherence, particularly between chapters. While there are elements of intrigue and mystery, many feel the narrative is underdeveloped and disappointing, with a simplistic portrayal of class struggles. However, some players appreciate the writing and the integration of notes that enhance both the story and puzzle-solving experience, suggesting potential for expansion through DLC.

    • “Me and my friend went through together and after chapter 1, we were able to get through chapters 2 & 3 pretty nicely. The story was great, the puzzles are mind-bending at times, and it was fantastic.”
    • “The other great part about this game is the story.”
    • “I think that anyone who purchases this game should read all the note cards because it really has a great story.”
    • “The story is plain: 'One guy is bad because he is rich and he can be like this because the other is poor?' Every character is not happy, so they drink.”
    • “Let alone the funny PC controls and the poor translations, the story is a little disjointed and peters out.”
    • “While the story is well planned in its reveal, the conclusion makes it feel wasted.”
  • graphics10 mentions

    The graphics are generally well-received, with many praising the retro art style and overall visual appeal, though some find them merely passable. Players appreciate the ability to customize graphics settings, and while the visuals are often described as nice, there are occasional complaints about blinding effects, such as the sun. Overall, the art contributes positively to the game's atmosphere, despite some criticisms regarding the game's mechanics and puzzle design.

    • “The art and art style is very good.”
    • “Very good game, enjoyed a lot, lots of lore, nice graphics. The sun is a bit blinding at points but very nice looking.”
    • “(Good job on the graphics though!)”
    • “The graphics are passable and can be tweaked to suit your preferences.”
    • “The graphics are passable and can be tweaked to suit your preferences.”
  • atmosphere8 mentions

    The game's atmosphere is characterized by a strong sense of abandonment and creepiness, particularly in chapter 2, creating an engaging environment for players. It effectively combines elements of a walking simulator and puzzle game, offering a visually striking experience that enhances its atmospheric appeal. Overall, it is well-suited for those who appreciate challenging atmospheric puzzle games.

    • “The sense of abandonment and creepiness, especially in chapter 2, creates a compelling atmosphere.”
    • “It's a decent puzzle game that you should get if you're into atmospheric puzzle games that aren't a breeze in the difficulty department.”
    • “A very short walking-simulator puzzle game, with a wonderful atmosphere that might blind you for a moment due to the huge source light.”
  • gameplay6 mentions

    The gameplay is described as underwhelming, with decent puzzles but lackluster mechanics, leaving players unsure of when the gameplay truly starts. However, the art and art style receive positive remarks.

    • “The puzzles are decent, the game mechanics are fairly lackluster, and the art and art style is very good.”
    • “I bought this alongside the line from the same developer, and I have ultimately the same complaint: I couldn't find where the gameplay actually began.”
  • emotional5 mentions

    Players report a strong emotional impact from the game, particularly highlighting a poignant ending that resonates deeply. Despite its challenging nature, which can evoke feelings of frustration, the overall experience is described as emotionally rewarding.

    • “A game that made me feel emotional...”
    • “And I was right... it was a really emotional ending...”
  • music3 mentions

    The music in the game is generally well-received, with users appreciating the quality of the sound and the accompanying tracks. Notably, the music enhances the experience, particularly during key moments like solving puzzles, adding an unexpected depth to the gameplay.

    • “The sound and music are excellent, enhancing the overall experience.”
    • “When I solved the last puzzle, the song started to play, and it completely changed my perspective on the game.”
    • “When I solved the last puzzle, the song started to play, and I thought something is not like I thought it would be.”
  • humor2 mentions

    The humor in the game is often overshadowed by issues such as clunky PC controls and poor translations, which detract from the overall experience. Additionally, the disjointed narrative fails to maintain comedic momentum, leading to a lackluster conclusion.

  • stability2 mentions

    The game exhibits stability issues, particularly during interactions with keypads and object grabbing in chapter 3, where bugs can cause keypads to occasionally get stuck on the screen. These problems, while not frequent, can disrupt gameplay.

    • “The game is buggy in certain sequences, mainly when interacting with keypads. Sometimes they get stuck on your screen when you try to return to the game, and there are issues when grabbing objects in chapter 3.”
    • “The game has stability issues, particularly with keypads that occasionally freeze on the screen, making it difficult to resume gameplay. Additionally, there are problems with object interactions in chapter 3.”
    • “There are significant bugs in the game, especially during keypad interactions, where they can become unresponsive and remain on the screen. This also affects object grabbing in chapter 3.”
  • grinding2 mentions

    Players appreciate the game's engaging lore and graphics but express frustration with the grinding aspect, particularly due to tedious and sometimes obscure puzzles that can lead to aimless wandering. While the game is enjoyable for those with patience, the grinding can detract from the overall experience.

    • “The grinding in this game feels endless and tedious, making it hard to stay engaged.”
    • “I found myself repeating the same tasks over and over, which really took away from the enjoyment of the game.”
    • “The amount of grinding required to progress is frustrating and feels like a chore rather than fun.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
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