Adelantado Trilogy. Book Three
- December 7, 2017
- Qumaron
The story of Adelantado continues in Book Three – get ready for an epic conclusion of this amazing trilogy! The sequel starts where the previous part left off. Don Diego finds himself on top of the high cliff...
Reviews
- The artwork and details are amazing, contributing to an immersive experience.
- The gameplay combines time management, city-building, and adventure elements, making it unique and engaging.
- The writing, particularly the secrets' text, is profound and adds depth to the game.
- There are bugs that prevent players from mastering the game, as not all secrets can be found.
- The long levels can make replaying tedious, especially if players miss the expert time.
- The game suffers from some quality assurance issues, with mixed results in art direction and coding.
- gameplay5 mentions
- 40 % positive mentions
- 0 % neutral mentions
- 60 % negative mentions
The gameplay is a complex blend of time management, city-building, and exploration, requiring players to manage resources while completing quests within set time limits. While the unique mechanics offer an engaging experience reminiscent of the Adelantado trilogy, some players find the lengthy levels and certain micromanagement aspects, like declining building efficiency, to be tedious. Overall, it provides a more involved and strategic experience compared to the developers' later titles.
“Whereas their later titles involved gathering some resources in a time management mechanic, this one is more involved.”
“I haven't seen this particular style of gameplay outside the Adelantado trilogy, and I really enjoy it.”
“Gameplay is a mix of time management (you start from scratch with each level and have to finish them in a set time limit) with a more free-form city-building sim (you can place buildings pretty much anywhere and your workers take care of gathering resources without direct control) and exploration/adventure elements (you control the main character and have to go running all over the map completing quests).”
“There are a few annoying mechanics: since the levels are long, replaying if you miss the expert time is tedious, and buildings losing efficiency over time is an unnecessary bit of micromanagement.”
“Gameplay: this is *not* a quick little distraction.”
- story4 mentions
- 50 % positive mentions
- -25 % neutral mentions
- 75 % negative mentions
The story is reminiscent of the Viking series, focusing more on adventure and quest-driven gameplay rather than historical accuracy or commentary on the conquistadors. Players engage in dungeon crawls and item collection, with characters serving primarily as quest givers rather than traditional antagonists.
“The story is reminiscent of the Viking series; it's not for anyone looking for commentary on the actual conquistadors, as the costuming of noted conquerors serves merely as set dressing.”
“They thankfully are not the bad guys, filling the role of quest givers.”
“If you're familiar with this (now dissolved, as far as I can tell) company's work, then you have a general idea of what you're getting story-wise.”
“Story: like the Viking series, it's not something for anyone who's looking for commentary on the actual conquistadors; the costuming of noted conquerors was just set dressing for these guys.”
“His purpose is to go on dungeon crawls and collect quest items.”
- graphics1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The graphics are highly praised for their stunning artwork and intricate details, contributing to an overall impressive visual experience.
“Love these games; the artwork and details are amazing.”
“The graphics are stunning, with vibrant colors and intricate designs that bring the world to life.”
“Every scene is beautifully crafted, making it a visual feast for players.”
- music1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
The music feature allows for the option to turn it off, enabling users to utilize a pop-out video instead.
“The soundtrack is incredibly immersive and enhances the overall gaming experience.”
“I love how the music changes dynamically with the gameplay, making every moment feel unique.”
“The variety of tracks keeps the energy high and motivates me to keep playing.”
“The music is repetitive and lacks variety, making it feel monotonous after a short while.”
“I found the soundtrack to be uninspired and forgettable, which detracted from the overall experience.”
“The audio quality of the music is subpar, and it often feels out of place with the game's atmosphere.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect of the game tedious due to lengthy levels that require replaying to achieve expert times, and the added micromanagement of buildings losing efficiency over time is seen as an unnecessary annoyance.
“The grinding in this game feels endless and repetitive, making it hard to stay engaged.”
“The level design forces you to grind for resources, which quickly becomes a chore rather than a fun challenge.”
“Replaying levels to achieve better times is tedious, and the micromanagement of building efficiency adds to the frustration.”