- August 11, 2016
- Cyberith GmbH
Acan's Call: Act 1
82%Game Brain Score
gameplay, graphics
optimization, stability
82% User Score 279 reviews
Platforms
About
Sword and Shield in hand, fight your way along this sword-fighting experience, exclusively for VR.


Audience ScoreBased on 279 reviews
gameplay13 positive mentions
optimization3 negative mentions
- The game features impressive graphics and a captivating atmosphere, making it visually appealing.
- Combat mechanics, while needing refinement, provide a fun and engaging experience, especially for a free game.
- The game has potential for future development, leaving players eager for more content and improvements.
- Controls are clunky and unresponsive, with issues like sword lag and inconsistent hit detection, detracting from the combat experience.
- The teleportation movement system feels outdated and cumbersome, making navigation awkward during gameplay.
- The game is very short, with many players completing it in under 15 minutes, leading to disappointment regarding content depth.
- gameplay48 mentions Positive Neutral Negative
The gameplay has received mixed reviews, with many players noting its dated mechanics and simplistic combat system that lacks depth and variety. While the sword and shield mechanics are praised for their intuitive feel and potential, issues such as clunky teleportation, limited movement options, and laggy performance detract from the overall experience. Players express hope for future updates to refine combat mechanics and enhance gameplay, but currently, the game feels short and underdeveloped.
“The fighting mechanics themselves involve blocking with a shield and swinging a huge sword around; they're extremely simple, but they do take time to master if one wants to make it out alive.”
“One thing that I do like very much about this game over Vanishing Realms is the use of a real physics engine that allows for ragdoll physics, so when you swipe an enemy right, it goes flying. It is very enjoyable and should be the standard in all games instead of the exact same pre-programmed way of falling every single time.”
“But overall, I loved the gameplay and am anxious to try it again.”
“It's not a horrible game, but it's extremely dated with 2016 level game mechanics and kind of mediocre graphics.”
“- only 10-20 minutes of gameplay - you'll beat the game in its entirety in about 20 minutes at most, there's simply not a lot of content in this game.”
“The controls have some lag and there are some weird collision mechanics that cause the shield to get stuck.”