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Acan's Call: Act 1

Acan's Call: Act 1 Game Cover
82%Game Brain Score
gameplay, graphics
optimization, stability
82% User Score Based on 279 reviews

Platforms

PCWindows
Acan's Call: Act 1 Game Cover

About

Acan's Call: Act 1 is a single player role playing game. It was developed by Cyberith GmbH and was released on August 11, 2016. It received positive reviews from players.

Sword and Shield in hand, fight your way along this sword-fighting experience, exclusively for VR.

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82%
Audience ScoreBased on 279 reviews
gameplay13 positive mentions
optimization3 negative mentions

  • Atmospheric graphics and immersive environment enhance the fantasy experience.
  • Engaging sword and shield mechanics provide a fun combat experience.
  • The game is free, making it accessible for players to try without financial commitment.
  • Controls are unresponsive and laggy, making combat feel clunky and less satisfying.
  • Limited gameplay length and repetitive quests reduce overall enjoyment.
  • The teleportation movement system feels outdated and cumbersome compared to other VR games.
  • gameplay
    48 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with many players noting its dated mechanics and simplistic combat system that lacks depth and variety. While the sword and shield mechanics are praised for their intuitive feel and potential, issues such as clunky teleportation, limited movement options, and laggy performance detract from the overall experience. Players express hope for future updates to refine combat mechanics and enhance gameplay, but currently, the game feels short and underdeveloped.

    • “The fighting mechanics themselves involve blocking with a shield and swinging a huge sword around; they're extremely simple, but they do take time to master if one wants to make it out alive.”
    • “One thing that I do like very much about this game over Vanishing Realms is the use of a real physics engine that allows for ragdoll physics, so when you swipe an enemy right, it goes flying. It is very enjoyable and should be the standard in all games instead of the exact same pre-programmed way of dying.”
    • “But overall, I loved the gameplay and am anxious to try it again.”
    • “It's not a horrible game, but it's extremely dated with 2016 level game mechanics and kind of mediocre graphics.”
    • “- only 10-20 minutes of gameplay - you'll beat the game in its entirety in about 20 minutes at most, there's simply not a lot of content in this game.”
    • “The controls have some lag and there are some weird collision mechanics that cause the shield to get stuck.”
  • graphics
    45 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with many praising the immersive atmosphere, stunning visuals, and high-quality environmental design. However, some users note that the graphics can feel dated or glitchy, particularly on lower-end hardware, and there are concerns about performance issues affecting the overall experience. Overall, while the graphics are often highlighted as a strong point, they also require further optimization and refinement.

    • “The graphics are some of the best that I've seen in VR, and the entire experience is extremely captivating.”
    • “Awesome potential, wonderful graphics and ambient effects.”
    • “The setting and artwork are great, and it really takes you to another world.”
    • “It's not a horrible game, but it's extremely dated with 2016 level game mechanics and kind of mediocre graphics.”
    • “Basically 3 rooms with a few skeletons and jerky graphics.”
    • “My graphics card was at 30% and it was still laggy with smeared color when I moved my head.”
  • story
    13 mentions Positive Neutral Negative

    Overall, users express a strong desire for a compelling storyline in the game, noting its current lack of narrative depth and character development. Many reviewers believe that an engaging story, along with improved gameplay elements, could significantly enhance the game's appeal and elevate it to a higher standard. The consensus is that without a solid narrative, the game feels more like a survival run than a fully realized experience.

    • “Beating the guy on the bridge was a pain in the rear... well probably mostly since I never picked up a shield... I like the concept but am more preferable to a game with a storyline like Vanishing Realms.”
    • “Add a storyline, more enemies, and a couple of big bosses and this game would be complete for me.”
    • “A deeper story and loot system would make this game a great game and the devs should definitely keep at this and make it better and better.”
    • “I don't understand if there is supposed to be a story or if it is nothing more than a survival run.”
    • “Add a storyline, more enemies, and a couple of big bosses, and this game would be complete for me.”
    • “If I were to compare this with Vanishing Realms, I would say it's the same, lacking story, progression, solid VR mechanics, innovation, good combat, and interesting level design.”
  • atmosphere
    10 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its immersive graphics, engaging sound design, and nostalgic elements reminiscent of classic animated monsters. Players appreciate the combination of creepy environments and solid combat mechanics, which enhance the overall experience, despite some minor issues with combat feedback. Overall, the atmosphere contributes significantly to the enjoyment of the game, making it a standout feature.

    • “The skeleton warriors put me in mind of Harryhausen's animated monsters from my childhood, which brought some extra atmosphere, and I had a great time blocking, parrying, and slashing my way to freedom.”
    • “Graphics are nice, creepy immersive atmosphere, solid combat, and I enjoy the few upgrades that you get along the way.”
    • “The atmosphere is awesome and the game is pretty fun, if you're not too picky about controls.”
  • optimization
    9 mentions Positive Neutral Negative

    The game currently suffers from significant optimization issues, leading to poor performance and inconsistent collision detection, which detracts from the overall experience. While some players have noted improvements after adjusting system processes, many still encounter frequent performance problems that hinder gameplay. Overall, there is a consensus that the game has potential but requires substantial optimization to enhance stability and user experience.

    • “From what I played today, it is a rather interesting game that I would like to play a little more (if the optimization problems are solved). The collision detection is pretty good; though I tried to stab some skulls that didn't register, it did let me block and hit as I otherwise intended.”
    • “I had a little trouble with performance initially, but that went away after closing just about every process that could be closed.”
    • “It has already been said, but this title needs serious optimization.”
    • “From what I played today, it is a rather interesting game that I would like to play a little more (if the optimization problems are solved) – the collision detection is pretty good; though I tried to stab some skulls that didn't register, it did let me block and hit as I otherwise intended, and I was about to get a flaming sword when the computer crashed on me :(”
    • “Regardless, I think it could be optimized a lot more.”
  • stability
    8 mentions Positive Neutral Negative

    The game exhibits significant stability issues, with numerous bugs affecting gameplay, such as glitches in game scripting and sword mechanics. While the combat experience is praised as exceptional, players express a desire for patches to address these bugs and improve overall stability. Despite these concerns, many still recommend the game for its engaging content.

    • “It's buggy as all hell in terms of the game scripting (for example, you can't open certain doors unless you have opened certain chests, etc), but in terms of swordplay, this game is the best in VR I've found.”
    • “I'd like to see a patch for the demo that fixes the bugs and gives some confidence that the final game won't be a buggy mess - the actual combat mechanics are pretty much perfect already.”
    • “It is still slightly buggy and lags at times, but I've been waiting for a dungeon crawler with good graphics to come to VR and this is it!”
  • emotional
    4 mentions Positive Neutral Negative

    Players find the game emotionally engaging, drawing comparisons to the intensity of "Dark Souls" and evoking a sense of nostalgia reminiscent of classic adventure films like "Jason and the Argonauts." While the experience can be unsettling at times, the overall enjoyment and fun factor are highlighted, despite minor technical issues with character animations.

    • “This game has my attention and made me feel like I was in a first-person Dark Souls.”
    • “Sword fighting with skeletons made me feel like I was in Jason and the Argonauts.”
  • music
    3 mentions Positive Neutral Negative

    Reviewers express a desire for improved music in the game, emphasizing the importance of a compelling background score and atmospheric sound effects. Additionally, the dynamic music that signals enemy spawns is noted as a helpful feature, enhancing the overall gameplay experience.

    • “I did appreciate the music changing to tell me when an enemy spawned; that was helpful.”
    • “Write a good story, make a nice background music score (leaving lots of room for atmospheric sound effects), and 8-10 years later they could have a hit on their hands.”
    • “I would hope they've updated the combat and physics and also maybe add some nice music and a good story.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is described as solid and enjoyable, with one user highlighting it as a funny mini-game worth recommending, while another notes a lack of humor in certain aspects. Overall, the comedic elements seem to resonate positively with players, particularly in the context of mini-games.

    • “By now, I found it to be a funny and solid mini-game. I recommend it (not only for its cost!).”
  • grinding
    2 mentions Positive Neutral Negative

    Players appreciate the grinding aspect of the game for its straightforward and satisfying experience, favoring it over more complex titles like The Witcher or Skyrim. The simplicity and speed of progression allow for enjoyable gameplay without the need for extensive farming or exploration.

    • “You'll need a second life for grinding.”
    • “As it is a slasher game with straightforward map exploration, I'd spend more satisfactory hours here than in more elaborate games like The Witcher or Skyrim. Maybe it's just me, but I prefer simpler, faster experiences that don't require humongous farming and open exploration time.”
  • monetization
    1 mentions Positive Neutral Negative

    The game features no downloadable content (DLC) or microtransactions, confirming that it is genuinely free to play without any hidden costs.

    • “No DLC or microtransactions, so yes, it really is free.”
  • replayability
    1 mentions Positive Neutral Negative

    The game is highly replayable, making it an excellent choice for playing with friends.

    • “The game is definitely replayable, making it perfect for playing with friends.”
    • “Each playthrough offers new experiences, keeping the game fresh and exciting.”
    • “The variety of choices and outcomes ensures that no two games are ever the same.”
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Frequently Asked Questions

Acan's Call: Act 1 is a role playing game.

Acan's Call: Act 1 is available on PC and Windows.

Acan's Call: Act 1 was released on August 11, 2016.

Acan's Call: Act 1 was developed by Cyberith GmbH.

Acan's Call: Act 1 has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its optimization.

Acan's Call: Act 1 is a single player game.

Similar games include Vanishing Realms, Arizona Sunshine, Karnage Chronicles, Spell Fighter VR, Vertigo and others.