- April 5, 2016
- Lost Decade Games
A Wizard's Lizard: Soul Thief
Platforms
About
"A Wizard's Lizard: Soul Thief" is a retro-style, action-packed platformer game. As the Lizard, players steal souls, absorb powers, and battle enemies across various landscapes. With pixel graphics, challenging gameplay, and numerous boss battles, this game nouveau takes inspiration from the classics.





- The game features a unique possession mechanic that adds a new level of strategy and fun to the gameplay.
- The graphics and overall aesthetic are charming and engaging, making the game visually appealing.
- The developers are responsive to community feedback and have shown potential for future improvements, making it a promising early access title.
- The game has been abandoned by the developers, with no updates since 2016, leading to concerns about its future.
- Many players feel the game lacks content and feels empty, especially compared to its predecessor.
- There are significant bugs and crashes reported, making the game frustrating to play at times.
gameplay
21 mentions Positive Neutral NegativeThe gameplay of this early access title is highlighted by a unique possession mechanic that adds strategic depth and variety, allowing players to embody different monsters with distinct abilities. While the core mechanics are solid and easy to grasp, the game benefits from procedural generation and permadeath, keeping the experience fresh and engaging. Overall, players find the gameplay enjoyable and anticipate further improvements as development continues.
“The new possession mechanic is a blast, crazy fast and visceral.”
“The ever-changing dungeon layout keeps repeat gameplay fresh.”
“Soul Thief is an interesting take on top-down rogue-lites - possessing monsters introduces a fun mechanic allowing the player to play as a wide array of monsters with different and unique play styles.”
“Having played Wizard's Lizard, I had expected to walk into just an updated version with maybe slightly updated mechanics.”
“The gameplay itself has shifted from a twin-stick shooter design to a combination of melee and ranged attacks, and there is a fantastic array of spells you can use to tear enemies apart.”
“So much polish and style shoved into a tight little gameplay experience with permadeath and procedural generation thrown in as a bonus!!!!”