- September 7, 2017
- Matt Bitner
A Robot Named Fight
If Super Metroid had pretty great procedurally-generated levels and roguelike elements, it would basically be A Robot Named Fight!
Platforms
About
Gameplay A Robot Named Fight is a metroidvania roguelike focused on exploration and item collection. It's developed solely by one guy, Matt Bitner. The game is a love letter to retro classics such as Super Metroid, Contra, and Mega Man, but also draws inspiration from modern indie classics such as The Binding of Isaac. In A Robot Named Fight you will explore a different, procedurally-generated, …


replayability
4 mentions Positive Neutral Negative
A Robot Named Fight! (PC) Review
If Super Metroid had pretty great procedurally-generated levels and roguelike elements, it would basically be A Robot Named Fight!
85%A Robot Named Fight Review
A Robot Named Fight is a fun experience that can either be played for short bursts or huge multiple hour gaming sessions, either way this game is very fun is highly replayable.
75%A Robot Named Fight!
A decent attempt at recreating the magic of the Metroidvania genre, A Robot Named Fight! deserves a shot from fans of the genre.
73%