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A Quiver of Crows

A Quiver of Crows Game Cover
49%Game Brain Score
graphics, music
gameplay, atmosphere
64% User Score Based on 28 reviews

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A Quiver of Crows Game Cover

About

A Quiver of Crows is a single player and multiplayer shooter game. It was developed by Sheado.net and was released on October 19, 2016. It received mostly positive reviews from players.

A twin-stick shmup set in a grim world cursed by demons and ghouls.

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64%
Audience ScoreBased on 28 reviews
graphics10 positive mentions

  • Striking and unique art style combining organic, grim aesthetics with a dark, dreamlike atmosphere.
  • Challenging and intense twin-stick shooter gameplay that rewards skill, reflex, and strategy.
  • Strong sound design and music that effectively support the eerie, oppressive mood and immersive experience.
  • Steep and sometimes unfair difficulty curve with fast enemy respawns leading to overwhelming and frustrating gameplay.
  • Visual density and dark backgrounds can obscure enemies, projectiles, and hazards, negatively impacting gameplay clarity.
  • Some mechanics and level designs do not synergize well, causing inconsistent pacing and occasional gameplay annoyances like powerups spawning off-screen or blocked by obstacles.
  • graphics
    19 mentions Positive Neutral Negative

    The game features a striking, hand-crafted art style with a dark, grim aesthetic reminiscent of Limbo, which gives it a strong identity and charm. While the visuals are generally stunning and well-received, dense or similarly toned backgrounds can sometimes obscure enemies and hazards, affecting gameplay clarity during chaotic moments. Overall, the graphics are praised for their style and atmosphere, though some users note occasional drawbacks in visibility and variety.

    • “The art style’s hand-crafted feel reinforces the tone—grim but mesmerizing—and gives the game a strong identity.”
    • “A stylish and graphically impressive looking shooter with enough charm and surprises to keep you coming back for more.”
    • “The simple style makes for a striking aesthetic, one that is really nice to look at.”
    • “Sure, the visuals are decent for a side-scroller, but the 'advanced' physics of flying bones can be distracting and cause you to waste some of your shots.”
    • “The dark aesthetic works well against light backgrounds, but when the same backgrounds are what you're firing against, and you lose those lasers into the backgrounds, you've got a problem.”
    • “The main core problem here is the combination of the mechanics: each individual mechanic works, such as the ragdoll corpses or the black aesthetic.”
  • gameplay
    16 mentions Positive Neutral Negative

    The gameplay features solid twin-stick shooting mechanics with a unique macabre atmosphere, but suffers from repetitive level progression and mechanics that don't always synergize well, leading to a frustrating and endurance-testing experience. While individual elements like sound and visuals are praised, backtracking for powerups and inconsistent challenge pacing hinder overall enjoyment.

    • “The gameplay builds upon the standard twin-stick formula but with a layer of unpredictability that sets it apart.”
    • “It’s a game that asks the player to master its mechanics rather than simply endure them.”
    • “That said, the sound quality, both music and effects, are well done, the shooting mechanics are solid, and the game has a very macabre feel that keeps an eerie horror feeling intact throughout the entire experience.”
    • “Player required to backtrack to collect powerups hinders gameplay; annoying and useless.”
    • “What I mean by this is that the mechanics don't feel like they work together.”
    • “Any enjoyment from that idea is quickly dispelled thanks to its unpleasant and obnoxiously difficult gameplay.”
  • music
    11 mentions Positive Neutral Negative

    The music is consistently praised for its suitability to the dark, spooky, and macabre theme, effectively enhancing the eerie atmosphere. While some reviews note a lack of sound depth or weaker sound effects, overall the soundtrack is regarded as a strong and fitting element of the game.

    • “The music is great at setting the tone, the landscapes aren’t dull, and the premise has potential.”
    • “That said, the sound quality, both music and effects, are well done, the shooting mechanics are solid, and the game has a very macabre feel that keeps an eerie horror feeling intact throughout the entire experience (and sometimes directly in your face).”
    • “The ideas, the arts, the music are perfect.”
    • “The sound is a little weak and lacks oomph, but none of that detracts from the gameplay.”
    • “The music is appropriate for the setting.”
    • “That said, the sound quality, both music and effects, are well done, but could be improved.”
  • atmosphere
    10 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its haunting, dreamlike, and oppressive tone, blending decayed beauty with grim surrealism. Supported by eerie sound design, it creates a tense and immersive experience that stands out in its genre. Players often appreciate the dark, rewarding ambiance of dread and chaos that enhances the overall journey.

    • “It takes a familiar genre—the 360-degree shooter—and injects it with a haunting organic atmosphere that feels equal parts dreamlike and oppressive.”
    • “Its atmosphere, grounded in decayed beauty and grim surrealism, makes it a standout among twin-stick shooters.”
    • “For those willing to embrace its difficulty and atmosphere, A Quiver of Crows is a dark, rewarding journey through chaos and survival, and a reminder that even in a world of ruin, there’s room for beauty in the fight to endure.”
    • “But that 'atmosphere of danse macabre' is actually the only 'positive' thing that is on the plate.”
    • “I saw some players who actually vocalized they like this atmosphere of decadence and death.”
    • “- I love the style and atmosphere of dread.”
  • story
    3 mentions Positive Neutral Negative

    The game lacks a meaningful storyline beyond what is shown in the trailer, leaving players wanting more narrative depth. The absence of a clear story diminishes engagement and leaves combat feedback unclear.

    • “No storyline other than the Steam game trailer.”
  • humor
    2 mentions Positive Neutral Negative

    The humor primarily comes from the ragdoll physics of corpses, which players find amusing. However, these humorous ragdoll corpses can sometimes obstruct movement, especially in tight spaces.

    • “The ragdoll corpses can be pretty hilarious at times.”
    • “While the corpses are hilarious, they get in the way especially in small corridors.”
  • optimization
    1 mentions Positive Neutral Negative

    The game is well-optimized, with users reporting no major performance issues.

  • character development
    1 mentions Positive Neutral Negative

    The game features uniquely designed enemies whose characters become increasingly intriguing throughout the progression, enhancing the overall character development experience.

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Frequently Asked Questions

A Quiver of Crows is a shooter game.

A Quiver of Crows is available on PC, Mac OS, Windows and Linux.

A Quiver of Crows was released on October 19, 2016.

A Quiver of Crows was developed by Sheado.net.

A Quiver of Crows has received mostly positive reviews from players. Most players liked A Quiver of Crows for its graphics but disliked it for its gameplay.

A Quiver of Crows is a single player game with multiplayer and local co-op support.

Similar games include Insanely Twisted Shadow Planet, Saviors, Steredenn: Binary Stars, Enemy Mind, Archvale and others.