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A Lonely Cabin Trip Game Cover

About

"A Lonely Cabin Trip" is a first-person psychological horror walking simulator set on a mysterious island. Explore immersive graphics and encounter strange events while uncovering a mystery, with an inventory system that can affect the outcome. Can you solve the mystery or will you run away?

A Lonely Cabin Trip screenshot
A Lonely Cabin Trip screenshot
A Lonely Cabin Trip screenshot
A Lonely Cabin Trip screenshot
A Lonely Cabin Trip screenshot
A Lonely Cabin Trip screenshot
A Lonely Cabin Trip screenshot
A Lonely Cabin Trip screenshot
A Lonely Cabin Trip screenshot

58%
Audience ScoreBased on 31 reviews
story4 positive mentions
gameplay3 negative mentions

  • The game offers some replayability with three different endings, making it a decent choice for those who enjoy exploring multiple outcomes.
  • For a budget title, it has a few effective jump scares and a cozy, unsettling atmosphere that can be enjoyable for newcomers to the horror genre.
  • Despite its flaws, the game shows potential and heart from a solo developer, making it a worthwhile experience for those looking to support indie games.
  • The story is poorly developed, relying on exposition during the ending screen rather than integrating it into the gameplay, leaving players confused.
  • The gameplay is hindered by a tedious stamina mechanic and numerous invisible walls, making exploration frustrating and unengaging.
  • Performance issues, including fluctuating frame rates and numerous grammatical errors, detract from the overall experience and polish of the game.
  • story
    14 mentions Positive Neutral Negative

    The story has been criticized for its weak development, relying heavily on exposition during the ending rather than integrating it into gameplay, leading to confusion and a lack of coherence. While some players found the short narrative enjoyable and appreciated its cozy yet unsettling atmosphere, many felt it lacked depth and detail, leaving them wanting more context and clarity about the characters and events. Overall, the writing quality and grammatical issues detracted from the experience, though some still found value in the brief, quirky tale.

    • “It was a fun walking game with a small story!”
    • “Nothing mind-blowing here, but a cozy and unsettling story unfolds.”
    • “For the price, I would say it is worth it to tell this little story.”
    • “The story is weak, dumping exposition on you during the ending screen rather than developing it naturally through gameplay.”
    • “The writing is awful, the story makes no sense whatsoever; it's almost like they had an ending in mind and forgot to write the rest.”
    • “I didn't understand what the character did besides 'murder' someone a year ago in the story.”
  • gameplay
    6 mentions Positive Neutral Negative

    The gameplay has been criticized for its weak story development, relying on exposition during the ending rather than integrating it into the experience. Additionally, the inclusion of a frustrating stamina mechanic detracts from enjoyment, making traversal tedious and repetitive, ultimately leading to a lack of replayability. Overall, players find the gameplay experience to be unenjoyable and poorly designed.

    • “The story is weak, dumping exposition on you during the ending screen rather than developing it naturally through gameplay.”
    • “Excellent job of using an unnecessary stamina mechanic to make the game that much more unbearable.”
    • “The pointless stamina mechanic killed it for me... just too annoying for no reason other than to hear dreadful wheezing and walking slow over big terrains.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is a blend of silliness and irony, often juxtaposed with its horror elements, leading to moments that can be both spooky and amusing. Players appreciate the comedic aspects of the story, particularly the absurdity of certain plot points, such as the reveal involving a giant mirror. Overall, the game successfully elicits laughter amidst its jump scares, appealing to those who enjoy a lighthearted take on horror.

    • “Perfect if you like a bit of silliness with your horror games, made me laugh a few times.”
    • “The story is just funny; the dude literally shows you a giant ornate mirror on the boat at the end to show that you're the killer (which it basically straight up says at the start?).”
    • “It's very funny you can just mess around with the other boat.”
  • replayability
    2 mentions Positive Neutral Negative

    The game features some replayability due to its three different endings, appealing to players who enjoy exploring multiple outcomes. However, the overall gameplay duration is under an hour, which limits its replay value for others.

    • “Offers some replayability with 3 different endings available to you if you enjoy that sort of thing.”
    • “The game encourages multiple playthroughs with its branching storylines and diverse character choices.”
    • “Each playthrough feels fresh due to the random events and unique challenges that keep you engaged.”
    • “Offers some replayability with 3 different endings available to you if you like that sort of thing.”
    • “It's less than an hour of gameplay, and not much replayability.”
  • optimization
    2 mentions Positive Neutral Negative

    The game's optimization is inconsistent, with some users noting that it doesn't excessively strain the CPU like many other budget horror titles, and there are no significant bugs reported.

    • “Performance was all over the place.”
    • “First, it's not frying my CPU like so many other budget unoptimized horror games, and secondly, I didn't encounter any bugs.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious and unenjoyable, criticizing the stamina mechanic as unnecessary and repetitive, which detracts from the overall experience.

    • “Just tedious and not really fun.”
    • “There is a stamina mechanic for no reason except to be tedious (and he makes the same out-of-breath sound every time).”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere is generally well-received, with users noting good graphics and effective jump scares that enhance the experience. However, it only delivers a strong atmosphere about a quarter of the time.

    • “The graphics were good, the atmosphere was nicely done, and the jumpscares did catch me off guard.”
  • graphics
    1 mentions Positive Neutral Negative

    The graphics are well-executed, creating an immersive atmosphere that enhances the overall experience, with effective jumpscares that surprise players.

    • “The graphics were impressive, creating a beautifully immersive atmosphere that enhanced the overall experience.”
    • “The visual design is stunning, with attention to detail that truly brings the game world to life.”
    • “The atmosphere was expertly crafted, and the graphics played a significant role in making the jumpscares genuinely effective.”

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