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8AM Game Cover

About

"8AM" is a tense observation game set in a mysterious room, where you watch a house's security cameras from midnight to dawn. You witness a range of occurrences, from ghostly figures to potential paranormal activity, as you try to discern the truth behind the family and the house's secrets. With no memory of your purpose or how you arrived, you must make decisions based on what you observe in this enigmatic game of mystery.

8AM screenshot
8AM screenshot
8AM screenshot
8AM screenshot
8AM screenshot
8AM screenshot
8AM screenshot
8AM screenshot
8AM screenshot
8AM screenshot
8AM screenshot
+7

87%
Audience ScoreBased on 104 reviews
humor2 positive mentions
gameplay2 negative mentions

  • The game offers a fun and casual experience for players who enjoy spot-the-anomaly style horror games, with a good amount of replayability due to the numerous anomalies.
  • The atmosphere is suspenseful and engaging, keeping players on edge as they search for anomalies, and the option to toggle jump scares adds an extra layer of excitement.
  • Many players appreciate the potential for deeper lore and the enjoyment of discovering new anomalies, making it a worthwhile experience for those looking for a light horror game.
  • The game is criticized for being too short and easy, with many anomalies being obvious, leading to a lack of challenge and engagement.
  • There is a notable absence of instructions or tutorials, which can leave players confused about gameplay mechanics and objectives.
  • Some players feel that the jump scares are poorly integrated and not related to the anomalies, diminishing their effectiveness and overall impact.
  • gameplay
    8 mentions Positive Neutral Negative

    The gameplay is characterized by a lack of hand-holding, encouraging players to explore and figure things out on their own, which many find enjoyable. However, some elements, such as unexpected frights, are seen as limited in their contribution to the overall gameplay experience.

    • “They don't add anything to the gameplay other than an occasional fright that happens unexpectedly, which can be fun for a little while.”
    • “I love that the game doesn't hold your hand much, and that you just gotta figure the gameplay as you go.”
  • atmosphere
    6 mentions Positive Neutral Negative

    The atmosphere is described as slightly creepy and effective in creating a sense of anticipation, leaving players on edge. However, it lacks depth and engagement, making it less scary for those who are easily frightened. Overall, while the atmosphere is present, it does not fully captivate or terrify players.

    • “The atmosphere is present; it really is, but it's not particularly scary or engaging.”
    • “It's short and easy; the atmosphere is there, it really is, but it's not really scary or engaging at all.”
    • “The atmosphere and setting leave you on edge, just waiting for something to happen.”
    • “Slightly creepy atmosphere, but nothing too scary for those easily frightened.”
  • story
    6 mentions Positive Neutral Negative

    The story aspect of the game is seen as underdeveloped, with users noting that while there are hints of a more sinister narrative involving "nightly visitors," the game fails to fully capitalize on these opportunities to create a compelling storyline. Overall, the potential for a deeper narrative is acknowledged, but it remains largely unfulfilled.

    • “There was a perfectly good and intuitive opportunity to tell a story, but it doesn't.”
    • “Beyond that, the 'nightly visitors' that you see occasionally imply a much more sinister story than we are led to believe.”
    • “And make one night > one story.”
  • replayability
    2 mentions Positive Neutral Negative

    The game offers limited replayability primarily through achievements, but overall, it lacks significant incentives for players to revisit it.

    • “There is some replayability in the form of achievements, but not much.”
  • humor
    2 mentions Positive Neutral Negative

    The game is praised for its blend of humor and horror, creating an entertaining experience that is both funny and slightly scary, making it an enjoyable choice for casual play.

    • “I absolutely love the game; it's funny but also kind of scary, making it a fun game to play in your free time.”
  • emotional
    2 mentions Positive Neutral Negative

    Players find that emotional involvement with characters significantly enhances the effectiveness of scares in the game, similar to the impact seen in horror films. This connection deepens the overall experience, making moments of fear more resonant and impactful.

    • “Scares are more effective when you have some emotional involvement with the people the game is about, just like in horror movies.”

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