- July 1, 2021
- The Fermi Paradox
- 4h median play time
The Fermi Paradox
Platforms
About
"The Fermi Paradox" is a choice-driven galactic god game where players guide up to 10 alien civilizations through the ages, faced with decisions that can lead to thriving or survival. With 400 different civilization-development events, the game offers diverse stories and consequences that impact each civilization's history, from natural disasters to societal revolutions, even within starships and complex ecosystems. Meet unique alien species, including the enigmatic hairless mammals called Humans.
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- Unique and engaging concept that allows players to guide civilizations through various stages of development.
- Beautiful artwork and music that enhance the overall experience.
- Emergent storytelling that creates memorable narratives based on player choices.
- Gameplay can become repetitive and tedious, especially in the late game with limited interactivity.
- Many choices feel arbitrary and lack meaningful consequences, leading to a sense of randomness.
- The game currently lacks sufficient content and variety, making replayability low.
gameplay
180 mentions Positive Neutral NegativeThe gameplay of the game has received mixed reviews, with many players finding it overly simplistic and repetitive, primarily revolving around clicking on flares to manage resources and make choices that often lack significant impact. While the narrative and art are praised, the mechanics feel shallow, leading to a gameplay experience that can become tedious after a few hours. Despite its potential for interesting emergent stories, the current state of gameplay is seen as lacking depth and variety, with many players hoping for future updates to enhance the experience.
“Beautiful art, music, and relaxing gameplay make this a fun experience for anyone who wants to be a galactic gardener.”
“The gameplay itself is pretty simple, but shaping the story of each world's civilization and how they end up responding to alien life is a good time.”
“The choices you make in the game have significant consequences, which adds an extra layer of depth and strategy to the gameplay.”
“The gameplay is mostly limited to clicking flares and making choices with limited impact, other than the decision to build spaceships, which is huge.”
“Great concept ruined by overly simple and random mechanics.”
“The new flare system removes control and decision from the player almost entirely, and since this is the only mechanic that allows me to exert influence over how the game progresses, it essentially makes the game become 'press flare to continue.'”