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6 Feet Behind is a single player arcade fighting game with a horror theme. It was developed by ApeHardware and was released on March 16, 2021. It received positive reviews from players.

Your pursuer is your only weapon.

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90%
Audience ScoreBased on 20 reviews
music1 positive mentions
atmosphere2 negative mentions

  • Unique and creative gameplay mechanic where the pursuing enemy can be used to eliminate other enemies, providing a fresh puzzle-horror experience.
  • Four distinct characters with different campaigns and abilities add variety, offering different strategic and puzzle-oriented gameplay styles.
  • Art style and atmosphere are well suited to the game's themes, with childlike drawings conveying a dark, symbolic narrative; the music and sound design effectively enhance the creepy mood.
  • Certain levels, particularly level 7 of the third campaign with the lantern mechanic and invisible pursuer, are frustratingly difficult, poorly designed, and may feel unfair or impossible to complete.
  • Lack of tutorials or clear instructions forces players to figure out mechanics on their own, which can lead to confusion and hinder the enjoyment of the game.
  • Technical issues include low-quality graphics, limited options for graphics settings or control customization, and occasional bugs, contributing to a subpar user experience.
  • gameplay
    15 mentions Positive Neutral Negative

    The gameplay is praised for its unique and creative mechanics, centered around using a pursuing enemy strategically to defeat others, blending strategy, puzzle, and reaction elements. Each of the four distinct campaigns offers varied mechanics and challenges, contributing to replayability despite some occasional difficulty and confusing elements. Overall, the controls are simple, and the gameplay is engaging and well-designed, effectively complementing the game's atmosphere and narrative.

    • “Personally, I think that's very symbolic and the gameplay idea itself to use the creature, which hunts you down for defeating lesser monsters (luring the bigger threat to the smaller ones), is a very well made and unique idea.”
    • “I was really pleasantly surprised by the creativity of the mechanics in this game.”
    • “All four characters can move and use a single action, but the actions available to the characters, as well as the mechanics of the entity pursuing you, are all different from campaign to campaign.”
    • “But first I need to explain a part of the game mechanics more, before you are able to understand my criticism: you start the game by choosing between one of 4 characters (I assume they are all kids) and then picking a level, which you need to first unlock.”
    • “It's a bit difficult for the atmosphere to match the intense gameplay with the type of art direction this game takes.”
    • “I could not beat the third campaign because the lantern mechanics are weird and confusing, but everything else was pretty well done.”
  • graphics
    13 mentions Positive Neutral Negative

    The game's graphics feature a unique, childlike 2.5D art style that contributes to a dark, surreal atmosphere, which some users find artistically fitting. However, the visuals are often described as amateurish and low-quality, with limited options to adjust graphical settings, leading to mixed opinions on their overall appeal.

    • “Let me point out now the good things about this game: the graphics are suiting really well to this whole environment.”
    • “It's just a theory though and never really mentioned in the story (except if I would have found it out after beating that impossible level), but because of those graphics and symbols I can count this game as a little artwork.”
    • “A 2.5D horror game using the aesthetic of a child’s drawing.”
    • “The artwork here is terrible, it's some of the most amateurish MS Paint style drawings I've ever seen.”
    • “It's unclear if this is due to lack of budget or lack of talent, but the overall visual quality of the game is extremely low as a result.”
    • “There's no options to change the resolution or customize the graphics settings.”
  • story
    8 mentions Positive Neutral Negative

    The story is generally noted as vague and minimal, providing just enough context to complement the gameplay and atmosphere without detailed exposition. While some players appreciate the ambiguity allowing for personal interpretation, others wish for a more concrete narrative. Overall, it effectively supports the game’s short, atmospheric experience centered around a cult and supernatural elements.

    • “This is a great horror puzzle game that tells the story of a cult's attempt to bring the dead back to life, only to be hunted down one by one (with your help, of course).”
    • “Pack that all up with a bit of vague but still comprehensible story and you've got a very solid short game to throw a couple hours into.”
    • “An effort was made, but I do wish it had something more concrete rather than being vague. However, that is a solid choice, as the mind can fill in the gaps far better than any written story.”
    • “You lead and avoid the entity and have it kill the hostile humans while the game gives you the basic story.”
    • “An effort was made, but I do wish it had something more concrete rather than being vague, but that is a solid choice, as the mind can fill in the gaps far better than any written story.”
    • “Story's pretty vague but you definitely get the sense of something interesting and I like how it matches the gameplay, especially in 1 and 3.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game's atmosphere is characterized by weird and surreal visuals that create a unique but somewhat disjointed mood, which may not fully align with the intense gameplay. This unconventional art direction offers an interesting concept, though opinions on its overall appeal are mixed.

    • “Weird and surreal visuals and atmosphere, interesting concept of making your enemies kill each other instead of fighting directly.”
    • “It's a bit difficult for the atmosphere to match the intense gameplay with the type of art direction this game takes.”
    • “When it comes to the 'would I recommend' atmosphere of the Steam rating system, I find myself in a bit of a crux.”
  • music
    1 mentions Positive Neutral Negative

    The music is highly praised and well-loved by users, enhancing their overall experience.

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6 Feet Behind is a arcade fighting game with horror theme.

6 Feet Behind is available on PC, Windows and Linux.

6 Feet Behind was released on March 16, 2021.

6 Feet Behind was developed by ApeHardware.

6 Feet Behind has received positive reviews from players. Most players liked 6 Feet Behind for its music but disliked it for its gameplay.

6 Feet Behind is a single player game.

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