6 Feet Behind Game Cover

Your pursuer is your only weapon.

  • PC
  • Windows
  • Linux

Reviews

61%
Audience ScoreBased on 12 reviews
gameplay4 positive mentions
  • Original and unique concept where enemies become weapons against each other.
  • Distinct campaigns with varied mechanics and a surreal, dark graphic style.
  • Free to play now, making it accessible for everyone to try.
  • Some mechanics, like the lantern in the third campaign, can be confusing and frustrating.
  • The story is vague and lacks depth, leaving players wanting more context.
  • Gameplay can become repetitive and may not hold long-term interest.
  • gameplay10 mentions

    The gameplay features a unique premise where the enemy serves as a weapon, offering diverse mechanics across four distinct campaigns with varying characters and challenges. While most mechanics are well-executed, some players find certain elements, like the lantern mechanics in the third campaign, confusing. Overall, the game combines arcade-style action with horror aesthetics, creating an engaging experience that aligns with its intriguing, albeit vague, story.

    • “Cool arcade gameplay with horror aesthetics and 4 distinct campaigns (game modes).”
    • “I could not beat the third one because the lantern mechanics are weird and confusing, but everything else was pretty well done.”
    • “From the simple premise of 'the enemy that hunts us is our weapon', the game develops different mechanics, from different characters and points of view.”
    • “Has four different campaigns with different mechanics and enemies.”
  • graphics6 mentions

    The graphics are characterized by an original, small, and dark aesthetic, featuring weird and surreal visuals that create a unique atmosphere. The game employs horror elements and an interesting concept where enemies can eliminate each other, enhancing the arcade gameplay across four distinct campaign modes.

    • “Weird and surreal visuals and atmosphere, interesting concept of making your enemies kill each other instead of fighting directly.”
    • “Cool arcade gameplay with horror aesthetics and 4 distinct campaign modes.”
    • “It is original, small and dark, with its particular graphic style.”
  • atmosphere2 mentions

    The game's atmosphere is characterized by its weird and surreal visuals, creating a unique and intriguing environment. Players appreciate the innovative concept of manipulating enemies to eliminate each other rather than engaging in direct combat, enhancing the overall experience.

    • “Weird and surreal visuals and atmosphere, interesting concept of making your enemies kill each other instead of fighting directly.”
  • story2 mentions

    The story is described as somewhat vague, yet intriguing, with a strong connection to the gameplay, particularly in the first and third installments. Overall, it leaves players with a sense of curiosity and engagement.

    • “The story is intriguing, and I appreciate how it complements the gameplay, especially in parts 1 and 3.”
    • “The narrative is somewhat vague, but it leaves you with a sense of something captivating, enhancing the overall experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
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