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Batora: Lost Haven

Overall, despite some questionable design elements, Batora: Lost Haven is a solid action RPG once given time to properly gel.
Batora: Lost Haven Game Cover
75%Game Brain Score
story, gameplay
optimization, replayability
80% User Score Based on 190 reviews
Critic Score 70%Based on 17 reviews

Platforms

Nintendo SwitchXbox Series X|SPCPlaystation 5Playstation 4Xbox OneSteam DeckWindowsPlayStation
Batora: Lost Haven Game Cover

About

Batora: Lost Haven is a single player hack and slash game with fantasy, drama and science fiction themes. It was developed by Stormind Games and was released on October 20, 2022. It received mostly positive reviews from both critics and players.

"Batora: Lost Haven" is an isometric action-adventure game with RPG elements and a unique duality system that affects combat, story, dialogues, puzzles, and endings. Players control Avril, a survivor who embarks on a journey across the universe to uncover ancient secrets and restore her lost haven while making life-changing decisions. The game features a variety of unique alien planets, abilities, and combat styles to defeat enemies and solve intricate puzzles.

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80%
Audience ScoreBased on 190 reviews
story60 positive mentions
atmosphere2 negative mentions

  • The story is engaging and features meaningful choices that affect the gameplay and endings.
  • The visuals are stunning, with a unique art style and great use of color and effects.
  • The combat system is enjoyable, allowing players to switch between melee and ranged attacks, and the puzzles add variety to the gameplay.
  • The writing is often rushed and lacks depth, making it hard to connect with characters and their motivations.
  • Combat can feel clunky and unsatisfying, with some mechanics not fully realized, leading to repetitive gameplay.
  • The pacing is inconsistent, with too many unskippable dialogues and loading screens that disrupt the flow of the game.
  • story
    201 mentions Positive Neutral Negative

    The story of "Batora: Lost Haven" is set in a post-apocalyptic world where players navigate the journey of Avril, who becomes a champion for two gods, making choices that impact the narrative. While the premise is intriguing and features engaging characters, many reviews highlight issues with pacing, predictability, and a lack of emotional depth in character development, leading to a mixed reception overall. Despite its flaws, the game offers a visually appealing experience with a solid blend of combat and puzzles, making it enjoyable for those who appreciate narrative-driven gameplay.

    • “The story takes place on a post-apocalyptic Earth, where Avril, the main character, suddenly becomes a champion for two gods, the Sun and Moon, and gets infused with superpowers.”
    • “This game has an intriguing story and interesting choices.”
    • “The story flows nicely and there aren't any dead points, so you won't stay stuck for 20 minutes not knowing what to do.”
    • “The choices you make along the way do not seem to really matter, just affecting the story slightly and you'll still end up having to roam around, fight baddies or solve a puzzle.”
    • “Game is short, story nonsensical and characters are either weak, bland or annoying.”
    • “The story choices, being only two at every major event, including the end, ultimately do not change the endings, my first playthrough I chose what I wanted, the second I chose what I didn't, and the third I did all of one type of choice to try and get the maximum effect of a specific type of choice, but it resulted in nothing different that I hadn't seen in my other two plays.”
  • gameplay
    105 mentions Positive Neutral Negative

    The gameplay is characterized by a blend of action and puzzle-solving elements, featuring a unique dual combat system that allows players to switch between melee and ranged attacks, enhancing combat strategy. While the mechanics are generally enjoyable and straightforward, some players find them lacking in depth and fluidity, particularly in melee combat. The game offers a solid experience with engaging storytelling and varied puzzles, though some aspects feel underdeveloped, leading to a mixed reception regarding its overall execution.

    • “Each boss felt mostly unique, with a good mechanic of the two health bars for body and mind that you have to grind down, but not too much, because as soon as one segment goes out, you have to destroy the rest of the other form's segment quickly or everything heals, forcing you to use both forms to fight the boss.”
    • “The gameplay works very well because it has a lot of positive characteristics of similar games (the way it indicates the street ahead pressing RS is a wonderful feature).”
    • “Settings, storytelling, combat system, puzzles, and the way to develop Avril through the gems makes the gameplay innovative and very varied; I highly recommend it for those who want to approach an action RPG for the first time.”
    • “The puzzles are another one of these things that could've been great but suffered from incompatibilities with the gameplay; in this case, the controls.”
    • “I tried to optimize my settings, but the game crashed frequently and upon reaching the combat sections the gameplay was choppy.”
    • “It feels unfinished or that they didn't fully commit to the execution of some of their ideas and mechanics.”
  • graphics
    91 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with many praising its unique and colorful art style, smooth animations, and overall visual appeal. While some players found the graphics to be basic or cartoonish, others highlighted the stunning visuals and attention to detail that enhance the gaming experience. Overall, the game's graphics are considered enjoyable and contribute positively to its atmosphere, despite some technical issues reported by a few users.

    • “What brought me to this game was the visuals: a nice whirlwind of purple in orange around pretty landscapes.”
    • “The game has a really cool art style, great music, amazing set pieces with a very distinct look and feel, and a lot of replay value thanks to the decision system, a new game + mode, and four different endings.”
    • “The visuals are stunning even on a non-RTX GPU, so I'll check it out later on my laptop to see the difference with it turned on.”
    • “The graphics are basic, cartoon-styled.”
    • “On the graphics there's some strangeness...”
    • “The game has catchy visuals, but for me it ran poorly.”
  • music
    31 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with some praising its cyberpunk nuances and overall pleasantness, while others found it unremarkable or poorly balanced with voice acting. Many players highlighted the soundtrack as a standout feature that enhances the game's art style and atmosphere, contributing to a unique and immersive experience. Overall, the music is generally considered a strong aspect, complementing the game's visuals and narrative effectively.

    • “The game has a really cool art style, great music, amazing setpieces with a very distinct look and feel, and a lot of replay value thanks to the decision system, a new game + mode and four different endings.”
    • “Wonderful soundtrack and art style, and gameplay that flows really well for me.”
    • “The story, setting, music, and voice acting are all top notch.”
    • “On the other end, the big entities are voiced quite poorly, barely audible over the music because of some reverberation.”
    • “Music is unremarkable.”
    • “I didn't notice the music too much and apart from some dialogues, it never got in the way of the game, so I'd say they did a good job for this.”
  • humor
    14 mentions Positive Neutral Negative

    The humor in the game is characterized by clever and funny dialogues, particularly in the interactions with likeable characters like Avril and Mila, as well as humorous cut scenes. However, some players noted inconsistencies in the main character's attitude, which detracted from the overall comedic experience. Despite initial awkwardness in combat, the humor becomes more pronounced as the game progresses, making it an enjoyable experience, especially for newcomers to the genre.

    • “They were clever and funny.”
    • “Good plot line with likeable characters and humorous cut scenes.”
    • “The game is really funny to play and the possibility to play it with a gamepad makes it even more enjoyable, also because you switch between long range and melee combat.”
  • optimization
    9 mentions Positive Neutral Negative

    The game is well-optimized, running smoothly at 60 fps on the Steam Deck without any stuttering or crashes, making it ideal for portable play. Users noted no performance or stability differences between DirectX 11 and DirectX 12, despite the former being recommended. Overall, the game offers a seamless experience with zero performance issues.

    • “I encountered no stuttering, crashes, etc.”
    • “It runs smoothly (60 fps) on Steam Deck; it is a perfect game to play on the go.”
    • “Additionally, while DX11 is recommended for some reason over DX12, there was no difference in performance or stability between the two.”
    • “[Simple and fun gameplay with unique duality system, zero performance issues].”
  • emotional
    8 mentions Positive Neutral Negative

    The emotional aspect of the game is marked by the protagonist's intense reactions to character deaths, which some players find excessive given the brief acquaintance with those characters. While the story aims to evoke deep feelings, many reviewers note that pacing issues, underdeveloped characters, and a lack of narrative depth diminish the emotional impact, leading to a disjointed experience. Overall, the game presents a potentially heartbreaking story, but its execution leaves much to be desired.

    • “Just wait for a sale and definitely check out this heartbreaking story.”
    • “The protagonist has emotional meltdowns about the death of characters she met literally 10 minutes ago.”
    • “It also felt at times like story or dialogue was missing that would have made me better understand some of the, in my opinion, wild emotional and tonal swings the character takes at certain points.”
  • replayability
    5 mentions Positive Neutral Negative

    The game offers significant replayability through its decision system, new game + mode, and multiple endings, appealing to players who enjoy exploring different narrative outcomes. However, unskippable cutscenes and a complicated inventory system detract from the experience, making some players feel that the overall replay value is diminished compared to other titles in the genre.

    • “The game has a really cool art style, great music, amazing set pieces with a very distinct look and feel, and a lot of replay value thanks to the decision system, a New Game+ mode, and four different endings.”
    • “There is a decent amount of replayability with the different endings, though you'll still be through with it fairly quickly.”
    • “The inventory system is complicated for almost no impact on combat, the replayability is made annoying by unskippable cutscenes, and the overall game just seems weaker than others in its category.”
    • “There is a decent amount of replayability with the different endings, though you’ll still be through with it fairly quickly.”
  • character development
    4 mentions Positive Neutral Negative

    While the game's character design and art are highly praised for their impressive quality, reviewers note a significant lack of actual character development throughout the narrative.

    • “The character design is also very impressive, and I love the art in the game.”
    • “There is no actual character development.”
    • “There is no actual character development.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The atmosphere of the game is a mixed bag, with some players feeling that certain design choices detract from the intended post-apocalyptic setting. However, the engaging lore and well-integrated story elements are praised for enhancing the overall experience, even for those who typically do not enjoy fantasy atmospheres.

    • “I found the lore very interesting; despite not being a fan of fantasy atmospheres, the story captivated me from the beginning, and every element of it is justified by the gameplay in an almost never banal way.”
    • “Now there's absolutely nothing wrong with bodacious midriffs being bared, but neither of these is exactly conducive to building a post-apocalyptic atmosphere.”
    • “I found the lore very interesting, despite not being a fan of fantasy atmospheres. The story took me from the beginning, and every element of it is justified by the gameplay in an almost never banal way.”
  • stability
    3 mentions Positive Neutral Negative

    The game is noted for being buggy and unpolished, leading to a somewhat chaotic experience; however, many players enjoyed it enough to overlook these issues and replay it multiple times.

    • “It was buggy, unpolished, and somewhat chaotic.”
    • “The game frequently crashed, making it frustrating to progress.”
    • “I encountered numerous glitches that disrupted my gameplay experience.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization aspect has been widely criticized, with users expressing disappointment that it does not live up to the expectations set by previews and advertisements.

    • “In comparison to previews and advertisements, this is a huge disappointment.”
  • grinding
    2 mentions Positive Neutral Negative

    Players have noted that level grinding is not a significant aspect of the game, expressing frustration that despite defeating numerous enemies, they still feel under-leveled, suggesting a potential imbalance in the game's progression system.

    • “Level grinding doesn't seem to be a thing, and I'm pretty sure I killed everything I could, so I can't help but blame this on the game itself.”
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6h Median play time
6h Average play time
6-6h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Batora: Lost Haven is a hack and slash game with fantasy, drama and science fiction themes.

Batora: Lost Haven is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 6 hours playing Batora: Lost Haven.

Batora: Lost Haven was released on October 20, 2022.

Batora: Lost Haven was developed by Stormind Games.

Batora: Lost Haven has received mostly positive reviews from both players and critics. Most players liked this game for its story but disliked it for its optimization.

Batora: Lost Haven is a single player game.

Similar games include Stories: The Path of Destinies, Iconoclasts, Tower of Time, Children of Morta, Omensight and others.