- February 25, 2019
- Mugle Studio
365 Days
22%Game Brain Score
humor, gameplay
graphics, grinding
36% User Score 11 reviews
Platforms
About
To survive in the wilderness always seems to be something dangerous and scary. But in this game you'll stay alone with nature, which does not want to kill you. Wild animals are aggressive here, but they just defend their territory and themselves, and they never attack first. Animals will study you and your habits. Will you live in harmony with nature or will you kill it - depends only on you.











+6
Audience ScoreBased on 11 reviews
humor1 positive mentions
graphics2 negative mentions
- The game has potential and could become a great survival experience once fully developed.
- Some early features are entertaining, and the graphics, while simple, are charming.
- Exploration is fun, and the sound design adds to the overall experience.
- The game is currently very empty with limited crafting options and no real motivation to explore.
- Many mechanics are broken or nonsensical, such as the inability to drink water and odd crafting behaviors.
- The developer's response to criticism has been dismissive, leading to frustration among players.
graphics
3 mentions Positive Neutral NegativeThe graphics of the game have received largely negative feedback, with many users noting outdated visuals reminiscent of Windows 95 and issues like invisible walls and non-interactive AI. However, some players find the simplistic graphics to have a certain charm, suggesting a mixed reception overall.
“On the plus side, the graphics, while simple, are very charming in my opinion.”
“Achievements that are for walking into invisible walls, AI still in T-pose in the first area, moments that instantly teleport you into other areas without context, non-interactive AI with an 'achievement' for not being able to interact with them, no sprint (at least in the first zones), graphics look like Windows 95, and there is no option to change any of the audio settings.”
“Because the game graphics are bad.”