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Games like Procedural planet shader

Looking for games like Procedural planet shader? Here are top action recommendations, selected from player-similarity data — start with MRMO-Halftone, Earth Analog or Grand Designer.

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  • 71%Game Brain Score
    71% User Score Based on 22 reviews

    MRMO-Halftone is a Blender shader that emulates the halftone offset printing process, converting RGB input textures to an approximated CMYK model. It works in Eevee and Cycles render engines, accepting image/video and procedural texture input. Available as a standalone .blend file, the shader is contained within a single node group with adjustable property sliders, and can be easily integrated into existing Blender scenes.

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  • 68%Game Brain Score
    graphics, atmosphere
    story, gameplay
    68% User Score Based on 88 reviews

    "Earth Analog" is a first-person open world survival game set on an alien planet. Gather resources, craft tools, and build shelters to survive while exploring the unknown and unpredictable environment. Experience day and night cycles, atmospheric weather effects, and dynamic ecosystems as you fight to stay alive on this Earth-like world.

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  • 91%Game Brain Score
    graphics, atmosphere
    stability
    91% User Score Based on 94 reviews

    "Grand Designer" is a game that allows players to create an infinite number of procedurally generated planets, nebulae, and asteroids in real-time using the power of DX11 GPU. The game features 13 different noise generators, such as Perlin, Voronoi, and Multifractals, that can be combined to create complex ground structures. Players can also add natural details like oceans, ice caps, desert regions, and clouds to their creations, with adjustable parameters for height, color, and coverage.

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  • 47%Game Brain Score
    47% User Score Based on 6 reviews

    UNITY ASSET STORE VERSION RELEASE! TREEGEN 2023 is a powerful tool for generating stylized lowpoly tree models in real-time, designed specifically for use in Unity. The old version of TREEGEN was called "Tree Generator by Wiskered" and was a separate program. Now it's a Unity Asset with a lot of tools and settings, which the old version didn't have. TREEGEN 2023 is ready and waiting for confirma…

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  • 56%Game Brain Score
    56% User Score Based on 7 reviews

    MRMO-STITCH is a Blender shader-based embroidery emulation process that aims to evoke the "feel" of manual cross-stitch embroidery. It is a Blender scene setup in a way that converts the input texture (images, image sequences or animation) to a configurable canvas with optional background and object-based "stitches" with optional loose fibers. It works in Eevee and Cycles render engines, and ac…

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  • IT-201 PROJECT 4 MICHAEL HANSON POLISHED INTERACTIVE UNITY APPLICATIONS This project combines and polishes three previous Unity applications, addressing all instructor feedback with significant improvements and fixes. WHAT'S INCLUDED: ✓ Project 1: 3D Object Spawner (FIXED & ENHANCED)    ✓ Project 2: Interactive Click-A-Cube (POLISHED)    ✓ Project 3: Animation Demo (FIXED & ENHANCED)   …

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  • 98%Game Brain Score
    98% User Score Based on 146 reviews

    Material Maker is a procedural materials creation and 3D model painting tool for Windows, Linux, and MacOS, compatible with Godot, Unity, and Unreal game engines. It uses GLSL shaders to create and combine textures, allowing for customizable nodes and the creation of new ones. Users can share their creations on the Material Maker website, and access documentation, bug reports, and feature suggestions on GitHub. The tool also has a Discord server and subreddit for community engagement.

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  • Main functions and featuresLuminaryPrimer is a tool software focused on providing reference of light and shadow relationship. It aims to simplify the creation process of light and shadow effects, so that users can achieve the desired light and shadow effects through presets and simple parameter adjustment without deep professional skills. Compared with Digital Content Creation (DCC) software, Lumi…

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  • Techno Levitate: This project was completed independently, with the following outlining my contributions.Game Demo Video: Project Overview: This project is a first-person shooter (FPS) game that combines dynamic platforming with engaging shooting mechanics. It features procedurally generated platforms and various interactive elements, demonstrating a mix of both technical and creative g…

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  • Projects Github Preface Ever since my childhood. I've always been amazing with games that have seemingly endless worlds. The infinite terrain that is only yours to see, completely unique to you. I've always wanted to know how these games achieve this. So I wanted to create a small prototype where you can drive a train through a procedural landscape, across the endless oceans.  Researching While re…

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