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About

"Earth Analog" is a first-person open world survival game set on an alien planet. Gather resources, craft tools, and build shelters to survive while exploring the unknown and unpredictable environment. Experience day and night cycles, atmospheric weather effects, and dynamic ecosystems as you fight to stay alive on this Earth-like world.

Earth Analog screenshot
Earth Analog screenshot
Earth Analog screenshot
Earth Analog screenshot
Earth Analog screenshot
Earth Analog screenshot
Earth Analog screenshot
Earth Analog screenshot
Earth Analog screenshot
Earth Analog screenshot
Earth Analog screenshot
+16

67%
Audience ScoreBased on 84 reviews
graphics7 positive mentions
story4 negative mentions

  • The game features stunning and surreal fractal environments that provide a unique and immersive exploration experience.
  • Players can enjoy a sense of wonder and adventure as they navigate through bizarre and creatively designed planets, each with its own unique characteristics.
  • The developer is actively improving the game based on player feedback, showing a commitment to enhancing the overall experience.
  • The flight controls are often described as clunky and unintuitive, making it difficult for players to navigate effectively, especially for newcomers to space sims.
  • Performance issues are prevalent, with many players experiencing significant frame rate drops, particularly when close to planetary surfaces.
  • The game lacks a clear tutorial and guidance, leading to confusion about objectives and mechanics, which can frustrate players early in their experience.
  • story
    39 mentions Positive Neutral Negative

    The game's story is often described as lackluster and presented in a confusing manner, with many players feeling that it serves more as a backdrop for exploration rather than a compelling narrative. While there are interesting ideas and puzzles integrated into the gameplay, the quests can feel repetitive and the overall storytelling is seen as an afterthought, detracting from the immersive experience. Despite these criticisms, some players appreciate the journey and the unique worlds, suggesting that the game shines more in its exploration mechanics than in its narrative depth.

    • “It may be a bit of a niche for many, but the main quest keeps you hooked, solving logic and mathematical puzzles along the way as you explore many different procedural worlds, all of them with a unique gimmick.”
    • “About 13 hours in, I finished the main story and I gotta say this game is definitely more about the journey than the destination, but man, the journey is pretty.”
    • “Tracing back the footsteps of their predecessors, players will pass through unfathomably alien worlds, read mission logs, solve puzzles, avoid unknown dangers - with the ultimate goal of finding the Earth analog.”
    • “The story is also presented in a dreadfully boring way.”
    • “I also think the game's story would've benefited a lot from an early access - as this feels more like an afterthought than an actual story to be told.”
    • “To make things worse, the game encourages you to follow the story, as that's what often unlocks the uniqueness of the place - but sometimes the story piece is just a portal to the new system, and you have to either make your way back (sometimes impossible due to threats), return later - which due to story reasons you don't want to do since the earth is dying and you're flying in cryosleep while long months pass - or just accept that you'll miss on some upgrades.”
  • graphics
    29 mentions Positive Neutral Negative

    The graphics in the game receive mixed reviews, with some players praising the visuals as spectacular and reminiscent of cinematic experiences, while others criticize them for being underwhelming and inconsistent with promotional materials. Many users report experiencing graphical glitches and performance issues, despite having capable hardware. Overall, while the aesthetic appeal is noted by some, the execution appears to fall short for others, leading to a divided opinion on the game's graphical quality.

    • “The graphics are marvelous, but the controls are difficult to use.”
    • “The visuals are spectacular, and really do pick off after a few solar systems.”
    • “Graphically, it's very pretty in most places.”
    • “I am leaving a negative review because of a really, really bad experience with the graphics in the tutorial.”
    • “Despite what is shown on the Steam page, I am really, really not impressed by the graphics in-game.”
    • “However, even with the detail slider turned all the way up, the world looked really, really bad from a graphics perspective.”
  • atmosphere
    23 mentions Positive Neutral Negative

    The game's atmosphere is praised for its sense of adventure and mystery, enhanced by impressive light effects and vast planetary vistas that create an immersive experience reminiscent of classic space films like *2001: A Space Odyssey*. While the atmospheric dynamics and physics can feel clunky and occasionally lead to gameplay frustrations, the overall ambiance and narrative effectively carry the experience, making it a standout feature despite the simplistic gameplay mechanics.

    • “The game has its clunkiness and a few bugs which may be sometimes a bit annoying, but even with that, this game does it very right to create an atmosphere of adventure and mystery.”
    • “The light effects from the atmosphere and objects combined with enormous planetary vistas that are difficult, if not impossible, to recreate in the same way without this rendering technique make this a unique game.”
    • “The reference to '2001: A Space Odyssey' on this game's store page isn't there for nothing; the music, atmosphere, and visuals make some of the game's events, entities, and locations feel alien, in the most literal sense of the word.”
    • “In space this works as you'd expect, but in atmosphere it's an odd sort-of-flight-dynamics, sort-of-arcade-game mix that doesn't quite work.”
    • “It must be noted though, that while [i]ean's[/i] atmosphere improves considerably, to the point where it can carry the experience, the gameplay remains relatively simplistic throughout, and the game feels almost like a tech-demo or showcase with basic gameplay attached.”
    • “When it does get there, the experience is carried in large part by the narrative and atmosphere, as the gameplay cannot stand on its own.”
  • gameplay
    21 mentions Positive Neutral Negative

    The gameplay is characterized by ambitious and experimental mechanics that blend simulation and arcade elements, though it often feels simplistic and reminiscent of a tech demo. Players experience a mix of exploration, ship management, and platform-like challenges, with some finding the flight mechanics difficult to master initially. While the visuals and atmosphere are praised, the overall execution suffers from optimization issues and a lack of depth, leaving some players wanting more from the gameplay experience.

    • “But what the team did have is massive ambition, to do something very unlike any other game you've played, and they clearly felt it was important to experiment, to push gameplay and experience to the limit, and beyond, and then beyond again.”
    • “The orbital mechanics aren't exactly realistic, but it doesn't really take away from the game because it's a balance between a sim and an arcade.”
    • “Pretty hard to master at the start, but after some time you will understand how things work and what you have to do, and also become comfortable with the game mechanics.”
    • “So: bad optimization and Mario Bros-like gameplay have put me off.”
    • “It must be noted though, that while the atmosphere improves considerably, to the point where it can carry the experience, the gameplay remains relatively simplistic throughout, and the game feels almost like a tech-demo or showcase with basic gameplay attached.”
    • “The tutorial doesn't provide enough information about certain mechanics, while the punishing flight model will be hell to handle for any player not already experienced with space/flight sims.”
  • optimization
    10 mentions Positive Neutral Negative

    The game's optimization has received largely negative feedback, with players reporting poor performance and inconsistent gameplay experiences. Many users note that even with minimum recommended hardware, the game struggles to run smoothly, leading to frustration and disappointment. Overall, the optimization issues significantly detract from the overall enjoyment of the game.

    • “Using the specs listed above, the game's performance is mixed.”
    • “This is one of the heaviest titles I have ever played; optimization is nowhere to be seen, and the minimum requirements are barely enough to make it playable.”
    • “So disappointed in this game... with each update I try to play but the performance is just so bad.”
    • “This is one of the heaviest titles I have ever played; optimization is nowhere to be seen and the minimum requirements are barely enough to make it playable.”
    • “Extremely inconsistent performance, ranging from acceptable to unplayable depending on the situation.”
  • music
    10 mentions Positive Neutral Negative

    The music in the game is generally well-received, enhancing the atmosphere and complementing the visuals, with comparisons made to iconic soundtracks like those from *Interstellar* and *2001: A Space Odyssey*. However, players have noted the lack of comprehensive audio settings, as only a music volume slider is available, limiting the ability to adjust other sound elements. Overall, while the soundtrack is appreciated, there is a desire for more variety and better sound customization options.

    • “The reference to 2001: A Space Odyssey on this game's store page isn't there for nothing; the music, atmosphere, and visuals make some of Ean's events, entities, and locations feel alien, in the most literal sense of the word.”
    • “Ean has a nice soundtrack that accompanies the events of the game well.”
    • “Sounds and music are good.”
    • “This is not helped by the game's lack of proper volume options; it has only a music slider.”
    • “- there's no settings to adjust individual sounds, only music volume, not even a master volume.”
    • “- missing elementary settings like pitch/yaw reversing, sound settings for other than music.”
  • stability
    2 mentions Positive Neutral Negative

    The game exhibits stability issues, particularly with bugs in the menus and graphic glitches that can obscure gameplay, such as players becoming trapped inside objects. Overall, these problems detract from the user experience.

    • “Still a little buggy, mostly in the menus.”
    • “Can't land there; weird graphic glitches cause I was even inside the beacon and couldn't see anything.”
  • emotional
    1 mentions Positive Neutral Negative

    Users highlight that the emotional moments in the game are both amazing and unpredictable, contributing significantly to its overall brilliance.

    • “Don't get me wrong; these moments are amazing, emotional, and unpredictably brilliant.”

Buy Earth Analog

2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 1 analyzed playthroughs

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