Games like Procedural Map Generation
Looking for games like Procedural Map Generation? Here are top action recommendations, selected from player-similarity data — start with A Life of A, PLANESWALKER or Techno Levitate.
1 View GameI drew on the theme of motion and stillness by expressing it in the gameplay and main menu by incorporating various elements. In the main menu, a sense of stillness and serenity was created through slow music, variation and repetition of visuals, and slower movements. On the other hand, in the gameplay, the hand of the character remained still, but the scrolling background and movement of the fing…
View Game2 View GameWARNING: The WebGL build takes quite some time to load, but it will eventually (mine usually takes around 2.4 minutes from testing) . I recommend downloading the build if possible. Description Planeswalkers are the astronauts of the multiverse. Take on the role of a planeswalker exploring the many strange planets and worlds the multiverse has to offer while trying to delay their return to their u…
View Game3 View GameTechno Levitate: This project was completed independently, with the following outlining my contributions.Game Demo Video: Project Overview: This project is a first-person shooter (FPS) game that combines dynamic platforming with engaging shooting mechanics. It features procedurally generated platforms and various interactive elements, demonstrating a mix of both technical and creative g…
View Game4 View GameProjects Github Preface Ever since my childhood. I've always been amazing with games that have seemingly endless worlds. The infinite terrain that is only yours to see, completely unique to you. I've always wanted to know how these games achieve this. So I wanted to create a small prototype where you can drive a train through a procedural landscape, across the endless oceans. Researching While re…
View Game5 View GameThis project is a Procedural Content Generation (PCG) system developed in Unity and C#, aimed at creating dynamic and diverse virtual worlds in real-time. The system integrates various algorithms and techniques, such as Noise Generation, Height Map Generation, Mesh Generation, and Texture Mapping, to produce rich and visually appealing terrains and environments.Main Menu: "E" to generate terrain"…
View Game6 View GameThis game is a portfolio project for my university dissertation, titled "Utilizing Multiple Procedural Generation Techniques to Construct Organic 2D Levels". The overworld was created by using Perlin Noise to generate a noise map. The gradient magnitudes of each pixel determines the biome type of each cell, which is translated to both a render texture (world map) and to a tile map (game level). Na…
View Game7 View Game48%Game Brain Score48% User Score 4 reviewsHelp! How do I play? There are instructions in game, but if you need help understanding the mechanics, this short video ought to help. About Canyoneer My entry for the Ludum Dare 48 Compo game jam! The theme is Deeper and Deeper. Well, try exploring deeper and deeper down this canyon with nothing but your trusty rope. Can you survive all the way? Can you be the fastest to reach the floor? As i…
View Game8 View Game95%Game Brain Scoregraphics, grinding95% User Score 83 reviewsMindTex 2 is a powerful normal map generation tool designed for game developers and 3D professionals. It quickly generates high-quality normal, height, specular, gloss, self-illumination, occlusion, and reflection maps from a single source texture. The user-friendly interface includes customizable settings and a toggleable 2D/3D preview, making it an efficient and cost-effective solution for creating immersive 3D environments.
View Game9 View Game73%Game Brain Scorestory, graphicsgrinding73% User Score 82 reviews"Space Mercs" is an intense arcade-style space combat game featuring large-scale battles with hundreds of spaceships. In the single-player campaign, players take on missions that increase in scale and difficulty, with the goal of becoming the best pilot in the galaxy. All sales of the game will support funds for Ukraine.
View Game10 View GamePimiEd is a basic map editor for my future tactics and strategy (RPG?) projects. It has a built-in, noise-based terrain generator similar to the one used in Zesty Chef Citrus, but with more parameters. It is not intended to replace or compete with more full-featured general level editors, but it was intended to easily do things I had a hard time doing in tiled (such as heights). Note: PimiEd is a…
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