A Life of A

A Life of A Game Cover

I drew on the theme of motion and stillness by expressing it in the gameplay and main menu by incorporating various elements. In the main menu, a sense of stillness and serenity was created through slow music, variation and repetition of visuals, and slower movements. On the other hand, in the gameplay, the hand of the character remained still, but the scrolling background and movement of the fing…

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