犬神ディフェンダーズ / Soul Dog TD

犬神ディフェンダーズ / Soul Dog TD Game Cover
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"One More Game" will Turn into a Hundred!Game OverviewFight off hoards of foes with the titular Soul Dog and six units in this tower defense game. Defeat enemies before they reach your leader and collect the souls they drop. Use those souls to upgrade your units and take down all 30 waves! The Soul Dog, a.k.a. "Inugami"The Soul Dog possesses the unique ability to collect spiri…

  • PC
  • Steam Deck
  • Windows

Reviews

53%
Audience ScoreBased on 10 reviews
graphics2 positive mentions
gameplay3 negative mentions
  • The game features enjoyable mechanics that blend strategy and simplicity, making it fun and engaging.
  • The art and sound design are reminiscent of classic JRPGs, adding a nostalgic charm to the gameplay.
  • The roguelike elements and the unique upgrade system involving the 'Soul Dog' provide a fresh and addictive experience.
  • Some players feel the game is too simple and lacks depth, leading to quick loss of interest.
  • There are concerns about limited class options and gameplay variety, which may result in repetitive playstyles.
  • Certain glossary information is locked behind experience nodes, which can be frustrating for players seeking guidance.
  • music3 mentions

    The music in the game is highly praised, adding an energetic and engaging atmosphere that enhances the overall experience as players embark on their adventures. It complements the action and excitement of gameplay, making it a standout feature.

    • “But wait, I saved the best for last - the music!”
    • “Oh, the music!”
  • graphics3 mentions

    The graphics are praised for their charming simplicity and sophistication, featuring a variety of visually appealing units and enemies that enhance the overall aesthetic experience.

    • “The graphics are refreshingly simple yet oh-so-sophisticated.”
    • “The graphics are really charming, and the changing units along with the variety of enemies look very nice.”
  • gameplay2 mentions

    The gameplay is characterized by a thrilling risk and reward system, heightened by its challenging difficulty and infinite waves, creating an addictive arcade-like experience. Players must navigate tough decisions, often sacrificing resources to survive against formidable enemies, which adds to the intensity and excitement.

    • “All these functions create an exciting risk and reward system, which, combined with the high difficulty of the game and, I assume, infinite gameplay (as I didn't get past wave 10), provides a cool and addictive arcade-like experience where you aim for the highest number of waves!”
    • “The mechanics that require you to potentially sacrifice a lot of souls because the enemy can kill you are intense!”
    • “The mechanics where you have to potentially sacrifice a lot of souls because the enemy can easily kill you is frustrating!”
    • “The gameplay feels unbalanced, making it difficult to progress without losing significant resources.”
    • “The controls are clunky and unresponsive, which detracts from the overall experience.”
  • story1 mentions

    The story of the game is set within a tower defense framework, featuring upgradeable units that draw inspiration from archetypes found in titles like Final Fantasy and MapleStory. Players engage with a narrative that enhances the strategic gameplay through character development and unit customization.

  • replayability1 mentions

    The game's roguelike elements significantly enhance its replayability, making it as engaging and enjoyable as a classic movie that players are eager to revisit.

    • “Every playthrough feels fresh and unique, making me want to dive back in for just one more round.”
    • “The variety of choices and outcomes keeps me coming back, as I discover new strategies and experiences each time.”
    • “The roguelike elements add an exciting twist, giving this game the replay value of a classic movie that you can't stop watching!”
    • “Once you've completed the game, there's little incentive to go back. The story doesn't change, and the side quests feel repetitive.”
    • “While the game offers multiple endings, they don't feel significantly different, making it hard to justify multiple playthroughs.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
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