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"Mechanibot" is a tactical rogue-lite auto battler where you play as a small robot on a mission to repair the dying sun. Instead of being fully automated, the game requires active participation during combat, allowing players to strategically build and upgrade their team of robots with unique abilities and classes. The goal is to battle through the solar system, growing stronger and unlocking powerful combos, in order to reignite the sun.

Mechanibot screenshot
Mechanibot screenshot
Mechanibot screenshot
Mechanibot screenshot
Mechanibot screenshot
Mechanibot screenshot
Mechanibot screenshot
Mechanibot screenshot
Mechanibot screenshot
Mechanibot screenshot
Mechanibot screenshot
+5

92%
Audience ScoreBased on 106 reviews
gameplay18 positive mentions
grinding4 negative mentions

  • The game offers a unique and engaging take on the auto battler genre, requiring active player participation to manage and protect units during combat.
  • It features a variety of robots with different classes and abilities, allowing for creative team compositions and strategies that reward experimentation.
  • The game is well-polished with charming pixel art, a fun story, and a low price point, making it an excellent value for the amount of content and enjoyment it provides.
  • The controls can feel awkward, particularly when using a mouse and keyboard, which may hinder the overall gameplay experience.
  • There is a lack of enemy variety and level randomness, leading to repetitive gameplay over time, which can diminish replayability.
  • Some players may find the frantic nature of the gameplay overwhelming, especially when managing multiple robots in chaotic battle scenarios.
  • gameplay
    50 mentions Positive Neutral Negative

    The gameplay is highly praised for its addictive and polished mechanics, offering a blend of strategy and movement in a hectic auto-battler environment. Players appreciate the gradual increase in difficulty, diverse team-building options, and the engaging roguelike elements that keep the experience fresh and enjoyable. Overall, the game successfully combines simple controls with depth, making it accessible yet challenging, and is considered a great value for hours of entertainment.

    • “The game is polished, the gameplay just works, and there's quite a lot of content, with signs there may be more in the future.”
    • “A solid auto-battler that requires just a bit of mechanical skill to master, but more than enough to set it apart from others in its genre.”
    • “The gameplay design leads to interesting loadout variation as well as fun upgrade paths that will feel familiar from run to run, but having little changes that you'll appreciate in the repetition that occurs in this auto-battler.”
    • “As regards the gameplay, the premise seems deceptively simple and even dull, but it simply works, and you have to keep up with the difficulty.”
    • “Gameplay hasn't changed too much from the demo other than being able to group all your bots with a magnet.”
    • “There's a gradual increase in pace during gameplay, which starts you off slow and easy and leads up to you panicking and screaming at your poor little robots who are getting battered left, right, and center.”
  • story
    22 mentions Positive Neutral Negative

    The story is engaging and features enjoyable characters, with a well-paced narrative that isn't overly lengthy or forced. Players appreciate the humor and interesting plot, which enhances the overall experience and complements the fun gameplay. The game allows for a relaxed approach to enjoying the story, making it accessible for different playstyles.

    • “Writing is fun with good jokes and an interesting plot that makes you want to see where it's going.”
    • “I really like the story.”
    • “Maybe just with less story content.”
    • “The story is not too long nor forced on the player.”
    • “In this game, you play a robot named Mechanibot, who is on a mission.”
  • graphics
    16 mentions Positive Neutral Negative

    The game's graphics are charming and polished, featuring cute pixel art that enhances its overall appeal. While the 2D art style and vibrant colors are well-received, some players noted minor issues with presentation, such as difficulty in tracking characters during gameplay. Overall, the visuals contribute positively to the game's engaging atmosphere.

    • “Visually, the game feels extremely polished with the cute pixel graphics.”
    • “I am a sucker for 2D style, so I enjoy the art style quite a bit.”
    • “Sometimes it can be easy to lose your guys on screen thanks to some of the presentation design, and I do wish there was a tiny bit more oomph with the visuals from an over-the-top type display.”
    • “A couple of small annoyances regarding presentation (losing robots behind big enemy visuals).”
    • “The tone and graphics are charming and simple, but nonetheless it all looks very neat and polished from the moment you boot up the game.”
  • music
    12 mentions Positive Neutral Negative

    The music in the game is generally well-received, described as atmospheric and fitting, though some reviewers note a lack of diversity and memorability in the soundtrack. While the sound design is seen as a weak point, the fun and engaging music complements the game's cute graphics and overall aesthetic. Suggestions for improvement include adding more battle music to enhance the experience further.

    • “The game has a fun soundtrack and a cool graphical style, and it costs less than a cup of coffee.”
    • “Interesting game, when I open the game I like the music, the graphics, and also the colors.”
    • “If you like cute graphics and dialog, goosebump-inducing synth music, super addictive deck-building/roguelike gameplay, what do you have to lose?”
    • “Sound design is about the only place this game is lacking at the moment; a little more diversity in the stage music would brighten things up.”
    • “Maybe they can add more music in battle to enhance the experience.”
  • humor
    8 mentions Positive Neutral Negative

    The game is praised for its humor, featuring a mix of funny puns and entertaining gameplay mechanics that allow for amusing team combinations. Players enjoy the satisfaction of executing humorous strategies, such as using enemy explosions to damage others, although these tactics may not always be effective against bosses. Overall, the humor adds a delightful layer to the engaging story and gameplay.

    • “This game has a lot of funny puns too.”
    • “I had one run where I used a combo where if an enemy exploded it would damage the enemies next to it, which was so funny to do and felt so satisfying.”
    • “Story is great, gameplay is fun, and you can make some funny teams.”
  • grinding
    4 mentions Positive Neutral Negative

    Players note that grinding is a significant aspect of the game, particularly for achieving vertical progression and completing certain achievements, such as spending 1,000 coins. While some find this grindy, others suggest that it can be manageable and rewarding if approached with the right mindset.

    • “Grinding achievements: the achievement for spending 1,000 coins is a bit grindy, but I got it just a few runs after the true ending.”
    • “If you don't have a problem with grinding some vertical progression, give it a try.”
  • replayability
    4 mentions Positive Neutral Negative

    While the game offers a short and enjoyable experience with the potential for different team compositions, the lack of randomness in level design and enemy encounters significantly limits its replayability, which is crucial for rogue-lites. Players may find themselves facing the same challenges repeatedly, diminishing the incentive to replay.

    • “Short and sweet, and replayable to try different team compositions.”
    • “The lack of randomness in the levels means you're facing the same enemies in the same order repeatedly, which hampers replayability—a crucial aspect for rogue-lites.”
    • “Short and sweet, and replayable to try different team compositions.”
    • “Add to the fact there's no randomness to the levels and you're facing the same enemies, in the same order, over and over again, which hampers replayability—something rogue-lites live or die by.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The game's music is praised for its atmospheric quality and suitability, enhancing the overall experience, though it lacks memorability according to some players.

    • “The music is perfectly atmospheric and fits the game nicely.”

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