- June 29, 2022
- 車底部隊MEN
嗜憶 Swallow
Platforms
About
"Swallow" is a first-person psychological horror game based on a true unsolved case from 20th century England. As a lighthouse keeper, you must explore an isolated island and uncover the truth behind your uneasy feelings and the changed environment. The game uses psychological horror methods, including realistic object placement and sound effects, to tell the story and challenge your perception of reality.





- The graphics and atmosphere are visually appealing and well-designed.
- The game offers a unique psychological horror experience without relying on traditional jump scares.
- It's impressive for a small team of developers, showcasing potential for future projects.
- The gameplay primarily consists of walking through repetitive environments with little variation.
- There is a lack of a compelling story and meaningful choices, making it feel shallow.
- The game can be confusing and lacks tension, leading to a boring experience for some players.
- story13 mentions Positive Neutral Negative
The reviews present a mixed perspective on the game's story, with some players finding it shallow and lacking depth, while others appreciate its unsettling atmosphere and effective integration of horror elements. A few users highlight the game's focus on storytelling and character experiences, suggesting that it resonates well with fans of narrative-driven horror. Overall, the story's effectiveness seems to vary significantly among players.
“It has the perfect amount of horror mixed in with storytelling, and an amazing atmosphere.”
“Soft horror game very focused on the story and the experiences of the protagonist.”
“Good map design, good story, and good recreation of the environment.”
“Shallow story and weak dialogue.”
“The story isn't that enchanting and the atmosphere/horror elements quickly diminish when compared to the bigger part of watching and touching doors and taking damage unpredictably.”
“The story just wasn't there, I'm sorry.”