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Zombo Buster Advance

Zombo Buster Advance Game Cover
86%Game Brain Score
gameplay, music
grinding, replayability
86% User Score Based on 116 reviews

Platforms

Nintendo SwitchPCWeb BrowserMac OSPlaystation 4Xbox OneWindowsPlayStation
Zombo Buster Advance Game Cover

About

Zombo Buster Advance is a single player casual puzzle game. It was developed by FIREBEAST and was released on August 6, 2020. It received positive reviews from players.

"Zombo Buster Advance" is a tower defense game where players lead a team of anti-zombie shooters through 50 stages, fighting against 30+ types of zombies and epic bosses. Players can craft power-ups, use supportive gadgets, and utilize tactics to counter in-game obstacles. The game also includes a game journal and various upgrades, with the goal of completing missions and examining units, enemies, and gadgets.

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86%
Audience ScoreBased on 116 reviews
gameplay8 positive mentions
grinding30 negative mentions

  • The game offers a good variety of units and enemies, providing engaging gameplay with unique mechanics.
  • It has a solid amount of content with 50 levels and achievements that add to the replayability.
  • The graphics are colorful and well-designed, enhancing the overall experience.
  • The game can feel grindy, especially with achievements that require excessive playtime and resource management.
  • Some units become obsolete quickly, leading to a lack of balance and strategy in unit selection.
  • There is no endless mode or significant post-game content, which limits replayability after completing the main campaign.
  • gameplay
    36 mentions Positive Neutral Negative

    The gameplay of this tower defense game is a mixed bag, featuring some enjoyable mechanics and a variety of units, but suffers from uninteresting level design and questionable changes from previous entries. While it introduces unique elements like elevators and environmental hazards, the overall pacing can feel slow, requiring grinding or power-ups to progress. Despite its flaws, it remains a fun and affordable option for fans of the genre, especially those looking for a casual experience.

    • “I highly recommend this game to people who want a new tower defense game with unique mechanics.”
    • “Good mechanics, smooth gameplay, big thumbs up!”
    • “I also liked the creative enemy design, and the way that each set of levels introduces a new mechanic to shake things up (escalators, walkways, teleporters, healing modules, etc.).”
    • “A long time ago, I remember playing the flash games of this series. To be direct, they were never the best tower defense games one could play on the internet, but they were fine enough. Especially the last one (I think) was kind of getting somewhere, though it ended quite before it really got 'there'. So I thought, a 'full paid game' (albeit one I purchased heavily discounted) would surely expand on it and improve it, more or less the same way each entry before did. Instead, it seems to have been altered to fit the parameters of a cheap mobile game, downgrading pretty much everything from its previous entries. The level design is quite uninteresting from beginning to end. Even if there are some fundamental flaws in tower defense games that tend to make their level design rather mediocre, this game really stands out in how boring its level design is and how poorly it fits with its mechanics. It also changes its mechanics from the previous entry in such a way that one could only think the developers never understood what were the good aspects of the previous entries. If one is more cynical, all changes are what they are to fit a smartphone game model, to the detriment of its quality.”
    • “The gameplay is too slow, and you either have to grind a bunch to beat the boss levels or use the power-ups.”
    • “I don't mind the simple mechanics, but there are more 'towers' (units) here than there are hours of gameplay... and that's just silly.”
  • grinding
    34 mentions Positive Neutral Negative

    The reviews indicate a mixed sentiment regarding grinding in the game. While some players find the grinding excessive, particularly for achievements and upgrades, others report being able to complete the game with minimal grinding, suggesting that the experience can vary based on player skill and goals. Overall, the game is seen as fun and affordable, but the grind can become tedious, especially for those aiming for perfection.

    • “Not grindy (I don't understand the comments) - I was able to complete it with almost no level repeats other than the times I died.”
    • “That is just straight up way too grindy and I've seen other people share the same sentiment.”
    • “Some parts of the game don't feel properly balanced and achievements are unnecessarily grindy, but the game is still fun and a good option for the price range.”
    • “The biggest problem is the big grinding and there is no plus game.”
  • replayability
    10 mentions Positive Neutral Negative

    Overall, the game is criticized for its low replayability, with many reviewers noting its short length and lack of engaging post-game content. While some found it enjoyable for a brief playthrough, the absence of meaningful replay options and challenges left many feeling it wasn't worth the price. A few suggested potential for a sequel, but the current offering lacks depth for repeated play.

    • “Short, no 'end game' replayability, but for 12 hours of fun play for $5, it was worth it.”
    • “This is far from a complete failure and is a fun experience, even if a tad short.”
    • “Too easy and too short, and with no replay value, it should have been 2 or 3 dollars.”
    • “Except for the bad translations, numerous mistakes, and total lack of replay value, you could easily mistake it for an Ironhide game.”
    • “Low replayability and post-game content such as endless mode after beating the story.”
  • graphics
    4 mentions Positive Neutral Negative

    The graphics are generally well-received, with users noting their quality; however, some critics point out that the interface and design elements closely resemble those of Ironhide Games' titles, such as Kingdom Rush and Iron Marines, suggesting a lack of originality.

    • “The interface, graphics, and strategy designs are all a complete tribute to Ironhide Games (Kingdom Rush, Iron Marines).”
    • “The graphics feel outdated and lack the polish expected from modern games.”
    • “The character models are poorly designed and lack detail, making the game visually unappealing.”
    • “The overall art style is inconsistent, which detracts from the immersive experience.”
  • story
    4 mentions Positive Neutral Negative

    The story is engaging and offers a variety of missions and enemy types, providing an enjoyable experience for players. However, it suffers from low replayability and limited post-game content, with only an endless mode available after completing the main narrative.

    • “The story lacks depth and fails to engage the player emotionally.”
    • “There is low replayability and minimal post-game content, such as an endless mode after beating the story.”
    • “The narrative feels disjointed and doesn't provide a satisfying conclusion.”
  • music
    4 mentions Positive Neutral Negative

    The music in the game is praised for its amazing soundtrack, enhancing the overall experience and enjoyment. Players often found themselves immersed in the gameplay, appreciating the music while observing their soldiers in action.

    • “An amazing soundtrack.”
    • “I enjoyed my time with the game - I'd often put on music and just watch my soldiers go to work.”
  • optimization
    2 mentions Positive Neutral Negative

    The optimization aspect of the game is well-received, allowing players to collect up to 16 units while progressing through 50 levels across 8 worlds, with additional achievements based on performance enhancing the gameplay experience.

    • “Collect up to 16 units as you progress through 50 levels and 8 worlds, or earn achievements based on your performance in each level.”
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11h Median play time
10h Average play time
6h Main story
24h Completionist
7-12h Spent by most gamers
*Based on 4 analyzed playthroughs
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Frequently Asked Questions

Zombo Buster Advance is a casual puzzle game.

Zombo Buster Advance is available on Nintendo Switch, PC, Web Browser, Mac OS and others.

The main story can be completed in around 6 hours, while the entire game is estimated to take about 24 hours to finish. On average players spend around 10 hours playing Zombo Buster Advance.

Zombo Buster Advance was released on August 6, 2020.

Zombo Buster Advance was developed by FIREBEAST.

Zombo Buster Advance has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its grinding.

Zombo Buster Advance is a single player game.

Similar games include Ancient Planet, Kingdom Rush, Defender's Quest: Valley of the Forgotten, Alien Shooter TD, Last Hope TD - Tower Defense and others.