Evil Defenders
- November 11, 2015
- CP Decision
- 62h median play time
"Evil Defenders" is a tower defense game with a twist, where you play as the evil mastermind defending your fortress from righteous heroes. Choose from a variety of towers, traps, and spells to strategically protect your base and stop the invaders in their tracks. With its humorous art style and challenging levels, "Evil Defenders" offers a fresh take on the classic tower defense genre.
Reviews
- Evil Defenders is a well-polished tower defense game with charming graphics and a humorous theme, making it visually appealing and enjoyable to play.
- The game features a variety of towers and upgrades, allowing for strategic depth and customization in gameplay, which keeps players engaged.
- With multiple difficulty levels and a challenge mode, the game offers good replayability, providing players with the opportunity to refine their strategies and improve their skills.
- The game suffers from significant grinding, requiring players to replay levels multiple times to earn enough currency for upgrades, which can become tedious.
- There is a lack of balance in gameplay, with some levels being disproportionately difficult compared to others, leading to frustration for players trying to progress.
- As a mobile port, the game feels limited in scope, with only a small number of maps and a reliance on repetitive gameplay mechanics that may not satisfy seasoned tower defense fans.
- graphics57 mentions
- 65 % positive mentions
- 30 % neutral mentions
- 5 % negative mentions
The graphics in the game are widely praised for their colorful, cartoonish style and high-quality artwork, contributing to an engaging visual experience. While many reviewers appreciate the creative designs and smooth animations, some note a lack of visual feedback for certain gameplay mechanics, such as critical hits. Overall, the graphics are considered a strong point, enhancing the game's appeal despite some criticisms regarding limited tower variety and gameplay mechanics.
“The graphics are excellent, as well as the music, sound, and voices.”
“The graphics in this game are all very well done and feel like they were really crafted as a labor of love.”
“Great graphics, cool soundtrack, and many levels.”
“Supposedly certain towers can crit when you put skill points (souls) into the skills, but there are no visuals that show damage, and therefore no visuals that prove any crits are actually happening.”
“You can't change any graphic options, which should already be a red flag, but a bigger red flag is that there are only 5 tower types.”
“Graphics: this game looks very much like a smartphone one; maybe it originally was?”
- grinding42 mentions
- 2 % positive mentions
- 0 % neutral mentions
- 98 % negative mentions
The reviews consistently highlight that the game is heavily reliant on grinding, particularly after the initial levels, where players must replay stages multiple times to accumulate points for upgrades. This grind can become tedious and detracts from the overall enjoyment, as many players feel it artificially extends gameplay without adding meaningful content. While some appreciate the strategic elements, the excessive grinding required to progress, especially on higher difficulties, is a common point of frustration.
“There are some exceptions to this, however, and overall what I took from this game was not the grinding of later difficulties, but the overall design it has.”
“Tedious grindfest.”
“The heart of this game is grinding lower levels over and over and over again to get enough resources to buy one upgrade.”
“A nice tower defense game, with beautiful graphics and good towers, but it requires too much grinding; that's why I don't appreciate it.”
- gameplay29 mentions
- 34 % positive mentions
- 55 % neutral mentions
- 10 % negative mentions
The gameplay is primarily a tower defense experience with squad-based RPG elements, offering a mix of strategy and character management. While the mechanics are solid and the graphics appealing, many players note issues with gameplay balance and a lack of innovation compared to similar titles like Kingdom Rush. Overall, the game provides enjoyable yet somewhat repetitive gameplay, with limited tower options and some frustrating AI behavior.
“The gameplay is challenging and varied, and there are plenty of towers to pick in planning your defense (not too much, but enough for diverse and unique strategies).”
“The mechanics are good; there are only 4 kinds of towers, but each one has 3 enhancements, 3 different specializations, and many skills upgradable by gold coins.”
“The gameplay is smooth, the graphics are great, and the music and sound effects are well done.”
“However, soon one notices the horrible imbalance in gameplay, which only gets worse and worse.”
“The mechanics of the game are pretty much what you'd come to expect from a tower defense game.”
“Gameplay: I don't love tower defenses where you can't build your own maze (like this one), but that doesn't mean they can't be well done; unfortunately, that's not the case here: tower placements have little to no effect on the greater scheme and there aren't many chances to synergize towers.”
- music19 mentions
- 63 % positive mentions
- 21 % neutral mentions
- 16 % negative mentions
The music in the game is generally praised for its variety and catchy nature, contributing to a fun atmosphere and replay value. However, some players find it repetitive over time, leading them to mute it, while others appreciate the overall quality and integration with the game's visuals and mechanics. Overall, the soundtrack is considered solid, enhancing the experience despite some criticisms.
“Lots of variety and replay value, fun music and art; this is my second time through playing the game, and I love playing the evil side!”
“Beautiful animations, great soundtrack, awesome towers.”
“The gameplay is smooth, the graphics great, and the music and sound effects well done.”
“The music is annoyingly repetitive (you can mute it though) and unfitting.”
“Most of the soundtrack sounds like a rehash of a 20 second acoustic guitar track.”
“The interface seems to be sluggish just for the sake of it, typically leaving players to wait for a full second between some selections.”
- story19 mentions
- 5 % positive mentions
- 79 % neutral mentions
- 16 % negative mentions
The game's story is largely criticized for being minimal and lacking depth, with many players noting that it consists of only a few sentences of context before each map. While some find the cheesy elements amusing, the overall narrative is described as almost nonexistent, serving merely as a backdrop for the gameplay rather than a compelling feature. Players express a desire for a more engaging story, suggesting that the game could benefit from a stronger narrative to enhance the experience.
“Story: you get the bare minimum to provide context for why humans are trying to pillage evil's land. It's just a quick tower defense game, so I can't really fault it for not having a story, though I could sing its praises if it had a good one.”
“There is also a very barebones story.”
“The only story that happens after the initial cutscene is delivered through a few sentences before the start of each map.”
“The story is cutesy, but almost nonexistent; the graphics and music are pretty good for a basic tower defense game.”
- replayability11 mentions
- 27 % positive mentions
- 45 % neutral mentions
- 27 % negative mentions
The game offers significant replayability through its variety of levels, multiple difficulty modes, and the ability to experiment with different strategies and playstyles. Players appreciate the engaging music and art, as well as the depth and polish of the tower defense mechanics, although some note that replayability can be limited in certain aspects. Overall, it provides a rewarding experience for those looking to refine their approach and enjoy diverse gameplay.
“Lots of variety and replay value, fun music and art; this is my second time through playing the game, and I love playing the evil side!”
“Multiple difficulty modes help increase replayability.”
“Huge plus goes to the replayability of the levels - you can choose from 5 different difficulties and a challenge mode.”
“Unfortunate that the replayability is limited.”
“Its replayability lies in that upgradability...you can see how long it's taken me for one playthrough (give or take a few hours due to me getting distracted).”
“The game goes from being this rather generic looking tower defense to being this amazingly polished and genuinely deep tower defense that offers real replayability and a serious flexibility in how you design your defenses and how you guide your playstyle.”
- humor10 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is widely praised for its lighthearted and cheesy storyline, complemented by a cartoonish art style and tongue-in-cheek references. Players find the comedic elements engaging and entertaining, making the gameplay enjoyable and providing a refreshing twist by allowing them to play as the villains. Overall, the game is described as a hilarious and fun experience that keeps players entertained for hours.
“Epic tower defense game where you need to make evil survive with great humor and tongue-in-cheek references that will keep you busy for hours.”
“Defending has never been this funny!”
“A hilarious game which is awesome to spend your time on when bored!”
- optimization4 mentions
- 75 % positive mentions
- -25 % neutral mentions
- 50 % negative mentions
The game's optimization is generally praised for its smooth performance and polished visuals, contributing to an engaging experience. However, players note that the need for upgrades between levels can create challenges, particularly if they struggle to earn maximum stars, which impacts their ability to enhance tower performance. Overall, the balance between upgrade mechanics and gameplay progression is highlighted as a key aspect of the game's optimization.
“The ability to upgrade tower performance outside of the levels themselves provides a much smoother learning curve and encourages the player to keep trying, knowing that they will slowly be awarded with stronger towers.”
“Like Prime World: Defenders and Gemcraft, towers also need to be upgraded between levels to boost their performance.”
“For instance, it looks very polished, the game itself runs smoothly, has attractive-looking maps, good sound and music, and fun, goofy characters.”
“And without earning max stars, upgrades become difficult to buy, which only degrades your performance even further.”
“Like Prime World: Defenders and Gemcraft, though, towers also need to be upgraded between levels to boost their performance.”
- monetization2 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The monetization model of the game is confusing, as it appears to be free-to-play with microtransactions that hinder progression, yet players have already paid for the game upfront. However, there are no microtransactions present at all.
“No microtransactions whatsoever.”
“All in all, this game screams free-to-play with microtransactions (typically the kind that gates progression), only it's not, and you've already paid.”