Evil Defenders Game Cover
Starting at $4.99Buy now

"Evil Defenders" is a tower defense game with a twist, where you play as the evil mastermind defending your fortress from righteous heroes. Choose from a variety of towers, traps, and spells to strategically protect your base and stop the invaders in their tracks. With its humorous art style and challenging levels, "Evil Defenders" offers a fresh take on the classic tower defense genre.

  • iPad
  • iPhone
  • Mac OS
  • Nintendo Switch
  • PC
  • Phone
  • Windows
  • Android
  • Mobile Platform
  • Tablet

Reviews

72%
Audience ScoreBased on 310 reviews
graphics74 positive mentions
grinding82 negative mentions
  • Evil Defenders is a well-crafted tower defense game with colorful graphics and a humorous theme, making it enjoyable for fans of the genre.
  • The game features a variety of towers and upgrades, allowing for strategic gameplay and replayability across multiple difficulty levels.
  • Players appreciate the challenge and satisfaction of successfully defending against waves of enemies, with many noting the game's addictive nature.
  • The game suffers from excessive grinding, requiring players to replay levels multiple times to earn enough currency for upgrades, which can detract from the overall enjoyment.
  • Many players find the tower balance to be poor, with some towers feeling underpowered and upgrades being too expensive, leading to frustration.
  • The limited number of maps and the repetitive nature of gameplay can make the experience feel stale, especially for those seeking a more varied tower defense experience.
  • graphics114 mentions

    The graphics in the game are widely praised for their colorful, cartoonish style and high-quality artwork, contributing to an engaging visual experience. While many reviewers appreciate the creativity and detail in the graphics, some note a lack of visual feedback for certain gameplay mechanics, such as critical hits. Overall, the visuals are considered a strong point, enhancing the game's appeal despite some criticisms regarding limited tower variety and technical options.

    • “The graphics in this game are all very well done and feel like they were really crafted as a labor of love.”
    • “Let's just say, the graphics and sound are the best I've seen in a tower defense game and that any misgivings were soon forgotten.”
    • “Some lovely quality animations, excellent graphics, lots of upgrades, lots of challenge levels on each map.”
    • “Supposedly certain towers can crit when you put skill points (souls) into the skills, but there are no visuals that show damage, and therefore no visuals that prove any crits are actually happening.”
    • “You can't change any graphic options, which should already be a red flag, but a bigger red flag is that there are only 5 tower types.”
    • “Graphics: this game looks very much like a smartphone one; maybe it originally was?”
  • grinding84 mentions

    The game is heavily criticized for its excessive grinding, which becomes tedious as players must replay levels multiple times to accumulate points for upgrades. While the initial gameplay is enjoyable, the difficulty spikes and the need for extensive grinding to progress detract from the overall experience, leading many to find it frustrating and unenjoyable. Overall, the grinding aspect is seen as a significant flaw that overshadows the game's potential.

    • “The overall design of the game is impressive, and while there are some exceptions, I found the grinding in later difficulties to be a rewarding experience.”
    • “The grinding aspect of the game is well-integrated into its overall design, making it feel less like a chore and more like a natural part of the gameplay.”
    • “I did have fun here, but this is such a grind and all that holds a tower defense game back in my opinion that I cannot recommend this game for that reason. Take out the level grinding and perhaps we have a 15-25 hour tower defense game here; no need for all that extra wasted time on grinding one map one knows is good for hours on end, that is not so fun after the tenth time, let alone dozens of times.”
    • “While the game starts by being fun, it ends in such a scenario where you cannot even play at the easiest difficulty all levels at least once through, without getting into a horrible grinding process, taking ages and tens of replays to grind upgrade points.”
    • “The heart of this game is grinding lower levels over and over again to get enough resources to buy one upgrade.”
  • gameplay58 mentions

    The gameplay is a classic tower defense experience with squad-based RPG elements, offering solid mechanics and a variety of tower upgrades. However, it suffers from balance issues and a lack of innovation, often feeling redundant and overly simplistic compared to similar titles like Kingdom Rush. While the graphics and sound design are praised, the gameplay can become repetitive and frustrating due to poor tower AI and limited strategic depth.

    • “The gameplay is challenging and varied, and there are plenty of towers to pick in planning your defense (not too much, but enough for diverse and unique strategies).”
    • “Classic tower defense game with fun gameplay and graphics.”
    • “The gameplay is smooth, the graphics great, and the music and sound effects well done.”
    • “However, soon one notices the horrible imbalance in gameplay, which only gets worse and worse.”
    • “Mechanics are lackluster and tower AI is atrocious as they seem to select targets willy-nilly or at random, typically changing targets at the worst opportunity.”
    • “Gameplay: I don't love tower defenses where you can't build your own maze (like this one), but that doesn't mean they can't be well done; unfortunately, that's not the case here: tower placements have little to no effect on the greater scheme and there aren't many chances to synergize towers.”
  • music38 mentions

    The music in the game is generally praised for its variety and catchiness, contributing to a fun atmosphere and replay value. However, some players find it repetitive over time, leading them to mute it, while others appreciate the overall quality and integration with the game's polished graphics and mechanics. Overall, the soundtrack is considered a solid aspect of the game, enhancing the experience despite some criticisms.

    • “Beautiful animations, great soundtrack, awesome towers.”
    • “The gameplay is smooth, the graphics great, and the music and sound effects well done.”
    • “A fun little game with a polished system and style; the soundtrack and the theme are well chosen.”
    • “- music is annoyingly repetitive (you can mute it though) and unfitting”
    • “Most of the soundtrack sounds like a rehash of a 20 second acoustic guitar track, and the interface seems to be sluggish just for the sake of it, typically leaving players to wait for a full second between some selections.”
    • “This is a very good tower defense game, I am very pleased with the overall mechanics, music, and voiceovers.”
  • story38 mentions

    The game's story is largely considered minimal and simplistic, with players noting that it provides only the bare essentials to contextualize the gameplay. While some find the cheesy elements amusing, the overall narrative is described as almost nonexistent, primarily conveyed through brief text before missions. Many reviewers agree that the lack of a substantial story does not detract significantly from the experience, as the game is primarily focused on its tower defense mechanics.

    • “Story: you get the bare minimum to provide context for why humans are trying to pillage evil's land. It's just a quick tower defense game, so I can't really fault it for not having a story, though I could sing its praises if it had a good one.”
    • “There is also a very barebones story.”
    • “The only story that happens after the initial cutscene is delivered through a few sentences before the start of each map.”
    • “The story is cutesy, but almost nonexistent; the graphics and music are pretty good for a basic tower defense game.”
  • replayability22 mentions

    The game offers significant replayability through its variety of levels, multiple difficulty settings, and the ability to experiment with different strategies, particularly in tower defense gameplay. Players appreciate the engaging music and art, as well as the option to play through different sides, enhancing the overall experience. However, some users note that while the game is polished and deep, there are limitations to its replayability.

    • “The levels are replayable, and you might often have to do so.”
    • “Multiple difficulty modes help increase replayability.”
    • “Huge plus goes to the replayability of the levels - you can choose from 5 different difficulties and a challenge mode.”
    • “Unfortunate that the replayability is limited.”
    • “Its replayability lies in that upgradability...you can see how long it's taken me for one playthrough (give or take a few hours due to me getting distracted).”
    • “The game goes from being this rather generic looking tower defence to being this amazingly polished and genuinely deep tower defence that offers real replayability and a serious flexibility in how you design your defences and how you guide your playstyle.”
  • humor20 mentions

    The game is praised for its light-hearted and cheesy humor, with many reviewers finding it hilarious and entertaining. Its cartoony art style and tongue-in-cheek references contribute to a fun experience, especially with the unique twist of playing as the villains. Overall, players appreciate the combination of humor, engaging gameplay, and appealing graphics, making it a delightful choice for casual gaming.

    • “Epic tower defense game where you need to make evil survive with great humor and tongue-in-cheek references that will keep you busy for hours.”
    • “Defending has never been this funny!”
    • “A hilarious game which is awesome to spend your time on when bored!”
  • optimization8 mentions

    The game's optimization is generally praised for its polished visuals and smooth performance, although some players experienced resolution issues. The ability to upgrade tower performance outside of levels enhances the learning curve and encourages continued play, but the challenge of earning upgrades without achieving maximum stars can hinder progress. Overall, the combination of attractive maps, engaging sound, and character design contributes positively to the game's optimization experience.

    • “Like Prime World: Defenders and Gemcraft, towers also need to be upgraded between levels to boost their performance.”
    • “And without earning max stars, upgrades become difficult to buy, which only degrades your performance even further.”
    • “Like Prime World: Defenders and Gemcraft, though, towers also need to be upgraded between levels to boost their performance.”
    • “The ability to upgrade tower performance outside of the levels themselves provides a much smoother learning curve and encourages the player to keep trying, knowing that they will slowly be awarded with stronger towers.”
  • monetization4 mentions

    The monetization aspect of the game is confusing, as it appears to follow a free-to-play model with microtransactions that typically hinder progression, yet players have already paid for the game upfront. However, there are no actual microtransactions present, leading to mixed feelings about the monetization strategy.

    • “No microtransactions whatsoever.”
    • “This game offers a fair monetization model that respects players' time and investment.”
    • “The monetization is transparent and does not hinder the gameplay experience.”
    • “All in all, this game screams free-to-play with microtransactions (typically the kind that gates progression), only it's not and you've already paid.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Evil Defenders

Play time

62hMedian play time
64hAverage play time
30-100hSpent by most gamers
*Based on 6 analyzed playthroughs

Videos

Similar Games