Zombie Commander Game Cover

"Zombie Commander" is a strategy game where you lead a virus outbreak to destroy human civilization. Spread the infection across the US, create hordes with 7 types of zombies, and prevent the discovery of a cure. Experience AI's progressive reactions, a full tech tree, and a map featuring dying lights in infected areas.

Reviews

43%
Audience ScoreBased on 15 reviews
replayability1 positive mentions
graphics2 negative mentions
  • The game offers a unique concept of controlling zombie hordes instead of a virus, providing a fresh take on the strategy genre.
  • Some players found the game to be fun and entertaining, especially for casual play, with the potential for satisfaction as they progress through the campaign.
  • The game is relatively inexpensive, making it accessible for those willing to explore its mechanics despite its flaws.
  • The game suffers from poor graphics and technical issues, including unresponsive UI elements and a lack of proper resolution scaling, making it difficult to play on modern PCs.
  • There is a significant lack of depth and variety in gameplay, with few unit types and no tutorial, leading to confusion and frustration for players.
  • The game has received overwhelmingly negative feedback, with very low player engagement and a general perception of being unpolished and lacking in quality.
  • graphics7 mentions

    The graphics of the game are criticized for their simplistic 2D art assets, which offer little improvement even when resolution settings are adjusted. Reviewers describe the visuals as lackluster and comparable to outdated games, with a mediocre artistic presentation that fails to engage players. Overall, the graphics are deemed poor and unremarkable, lacking any substantial enhancements or animations.

    • “The graphics are dirt simple, but you knew that going in.”
    • “While there are options to change the resolution for the game, all this does is scale up the simplistic 2D art assets used to make the game, which makes little or no difference to the graphics quality.”
    • “Without any other substantial graphics tweaks, it's not possible for gamers to improve the lackluster 2D visuals.”
    • “While the artwork itself might be considered passable, the visual presentation here is negligible; it might as well be a slideshow or a YouTube video.”
  • monetization1 mentions

    Reviews indicate that Gamemaker Studio is often associated with the creation of low-effort, retro-style games that are perceived as cash grabs, suggesting a negative view of its monetization practices.

    • “Gamemaker Studio is most commonly used to make retro pixel shovelware and cash grabs.”
  • music1 mentions

    The music and sound effects in the game are generally considered average, lacking standout qualities but still serving their purpose adequately.

    • “The sound effects and music are just passable.”
    • “The music lacks variety and quickly becomes repetitive.”
    • “The soundtrack feels uninspired and doesn't enhance the gameplay experience.”
  • replayability1 mentions

    Players find the game enjoyable during initial playthroughs but express a lack of replayability due to the absence of achievements and a limited map size. Many feel that without these enhancements, they are unlikely to return for additional sessions.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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